Erghh.
Can any one help me figure out why this worked at full FPS the first time I used it, but now its running as if the FPS was cut in half?
ffffffffffffffffffffff this blows.
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Erghh.
Can any one help me figure out why this worked at full FPS the first time I used it, but now its running as if the FPS was cut in half?
ffffffffffffffffffffff this blows.
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Yeah, this is a good idea. Someone contact the Mods! I can't, mods hate me lol, jkI know that I've asked this a couple of times already, but can this thread please be stickied? This is a tool that many people have used and are using and it's very helpful to have it in the beginning of the forum. That way it's easier to find in order to keep track of this work in progress. Thank you.
You're right, I misclicked somehow because I was thinking "right-click = delete" and right-clicked an already placed block which activated the copy function, instead of left-clicking then right-clicking. Maybe that should have something in the icon as well, eh?Actually, StrikerX22, you can right-click a block to be able to start placing a whole bunch of 'em. Try it out.
I also haven't noticed the bug with the beta block -- it seems fine to me... perhaps you've been right-clicking by accident?
As for having the soundtracks in the editor. Unfortunately that's not even remotely possible, as it would add at least a gigabyte to the download size (and would be mildly illegal, methinks). The best thing for you to do is download the soundtrack yourself and listen to it while you work.
Rushing...? Naw... of course not! You're not rushing him. Who would even dare to think so?! After all, you posted the same exact question practically as cookieM0Nster who, by the way, posted it a full 35 minutes before you did.Do you have any idea about when an update is coming Xane? Not that I'm rushing or anything..
what kind of features do you want to add in the future?
I'd like to be able to insert my own background graphics and music. (I think "Dan dan kokoro hikaraiteku" would make a decent BGM theme.)what kind of features do you want to add in the future?
I said with large stages. If you want to make a walkoff point, you have to make it a small or medium sized stage.Checkthe first post.
You can't make any of those a feature unless you practically recode the whole game and burn it on a disc.I'd like to be able to insert my own background graphics and music. (I think "Dan dan kokoro hikaraiteku" would make a decent BGM theme.)
And perhaps a 90-degree part rotation feature.
Well, the songs are encoded on data files (.dat) and they were able to program a little bump, which works, So I don't see why they can't modify a .dat file to include your own music. And uploading your own background graphic can be as simple as loading a .png or .jpeg file and putting the blocks over it. I've even seen texture-hacked stages, so it can't be that big of a farcry.You can't make any of those a feature unless you practically recode the whole game and burn it on a disc.
oh. well, nvm.I said with large stages. If you want to make a walkoff point, you have to make it a small or medium sized stage.
Stop saying updates. Having even a bug fix in the next update would be good. Maybe asking for what he plans for in the future at some point maybe... would be less pressure-inducing.Hey Xane, what are you planning for the next update?
Texture hacks are totally changing the game. Just cuz you can texture hack by ****** the sh*t out of the game doesn't mean you can do it easily with an editor. This is a stage editor, not a texture editor or a song editor. If you want to edit stage textures you gotta edit stage textures. If you want to import your own music into a game (which believe me, it's not as easy as it sounds) do it via hacking. This program is for editing stages and nothing else. And even with this, it's an amazing program. I've made literally dozens of stages with it - even without stretching being implemented for public use.Well, the songs are encoded on data files (.dat) and they were able to program a little bump, which works, So I don't see why they can't modify a .dat file to include your own music. And uploading your own background graphic can be as simple as loading a .png or .jpeg file and putting the blocks over it. I've even seen texture-hacked stages, so it can't be that big of a farcry.
Don't assume that just because the background is part of the stage then you can edit it. Because then, by your flawless logic I would be able to change the textures of the blocks. I would be able to change the blocks in the nature setting to say... blocks of silly putty. I might even change the trees into tin foil.You guys are right about that this program only creates stages, but the background is part of the stage- right? I mean, it just truly would make the game way more awesome than it already is if i could customize my background and music. This is a very good program, with an awesome interface, but once again we shouldnt just forget about this possible feature, it would be really cool if it is developed in a future update. Just saying.
Keep up the good work, developer guys!
You can texture hack blocks, though. You have to load the code EVERY TIME, and must have a cetain stage. No backround, though. Just drop it people.Don't assume that just because the background is part of the stage then you can edit it. Because then, by your flawless logic I would be able to change the textures of the blocks. I would be able to change the blocks in the nature setting to say... blocks of silly putty. I might even change the trees into tin foil.
You CANNOT change the backgrounds.
Either way, not worth the time or the hassle. And to do so would be to directly hack the game. Which would mean that you'd have to practically burn a new copy of your edited game. Something the Stage Builder does NOT do, WILL NOT do, and doesn't HAVE TO do. If you want texture hacks, see all the amazing work done by texture hackers with their codes and tools. Once again, done by HACKS and OTHER tools. This tool does what needs to be done and can be incorporated into ANY SSBB game on ANY wii, without having the wii modified, without having to use ocarina, and without using Gecko. THIS is a great program as is.You can texture hack blocks, though. You have to load the code EVERY TIME, and must have a cetain stage. No backround, though. Just drop it people.
BACKROUNDS WEREN'T PROGRAMMED INTO THE GAME, OTHER THAN THE THREE ALREADY GIVEN TO YOU IN THE STAGE BUILDER! Music, however, can be edited. It is very difficult, though.
Yeah. Texture hacks could give you a custom backround, if you wanted to spend your time that way...Either way, not worth the time or the hassle. And to do so would be to directly hack the game. Which would mean that you'd have to practically burn a new copy of your edited game. Something the Stage Builder does NOT do, WILL NOT do, and doesn't HAVE TO do. If you want texture hacks, see all the amazing work done by texture hackers with their codes and tools. Once again, done by HACKS and OTHER tools. This tool does what needs to be done and can be incorporated into ANY SSBB game on ANY wii, without having the wii modified, without having to use ocarina, and without using Gecko. THIS is a great program as is.
No, not currently~ I didn't know it would make it's way to Japan.Is there a way to use Japanese letters in the stage name?
If you want help, try posting something relevant to your problem instead of just hoping one of us is psychic.For some reason, whenever I run the program, my computer has a critical error...... I ran it on my laptop fine but it causes my desktop to shut down.
It is just like a normal custom stage that you are playing on.Does anyone have a video of actually playing on a stage studio stage. That would be pretty cool to see (I cant because I dont have an SD card...)