Wind Owl
Smash Lord
Nope. You're the only one. Sorry.
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Nice troll.I downloaded the updater loaded gecko loaded brawl plus gold went to training tried to play c. falcon on final destination started to move and the game froze...i tried on battlefield and the same thing happened,is this happening to other people? redownloaded the updater with the same results,any idea how to fix this
haha oh wow!Wait until the ides of March...
wait...
wait until the sun sets on the eastern face of the moon and so it will be that a great hope will come upon the darkness and impeding light.
Better yet, this is the perfect opportunity for an April Fools prank.Wait until the ides of March...
wait...
wait until the sun sets on the eastern face of the moon and so it will be that a great hope will come upon the darkness and impeding light.
EDIT: I propose new title announcement until patch be called: WE WORKIN' ON FIX. YOU COMPLAIN, YOU GET ICE CAR'D.
Why is WWR going over Flatzone?Bio, remember to add Rumble Falls+ and WWR over flatzone on the freeze- fix patch, also check out whats wrong with summit+. it's just not working(had ir working before the 7.0 update. Also, my screen says 6.0 Gold, not 7.0
Bio, remember to add Rumble Falls+ and WWR over flatzone on the freeze- fix patch, also check out whats wrong with summit+. it's just not working(had ir working before the 7.0 update. Also, my screen says 6.0 Gold, not 7.0
k, we start with 2.the problem with summit+ is a line is missing from the level freezer code. i'm going to quote this and add a tally mark for every person that comes in here complaining about it.
P-P-P-PLOT TWIST!So uhhh I just downloaded the premade package, played 5 games. No issues at all.
Wait...*****ing and demanding fixes in a program when the errors are already known is acceptable when the customer in question is paying for the product. When its done by a bunch of guys and girls out of their spare time for free then your *****ing becomes a display of your appreciation for things given to you.
Long story shot, don't ***** about the color of a cake when its given to you for free.
Nah I'm still hereWait until the ides of March...
I agree it's not the ideal way to prevent planking, but it's the simplest to program and obviously effective, and better than leaving it the way it is.What is this nonsense, no ledgestall beyond 3 ledgegrabs???
That's totally unnecessary.
>_>
But I don't really think its necessary at all. In Melee you could ledge-stall as much as you wanted and no one cared, why should B+ be different?Wait...
I agree it's not the ideal way to prevent planking, but it's the simplest to program and obviously effective, and better than leaving it the way it is.
WWR can be included without replacing anything. PWs SSS.Bio, remember to add Rumble Falls+ and WWR over flatzone
Melee didn't have Metaknight.But I don't really think its necessary at all. In Melee you could ledge-stall as much as you wanted and no one cared, why should B+ be different?
btw dude, you can ignore the complaint I posted on ur youtube profile, I'm nahor88, lol.
Yes, that is the ideal way. Just isn't feasible to code at the moment, so we have to make do.The ideal way was to cut down on the invincibility frames every time you grabbed the ledge, right? Well whatever you guys can do for now. Does this mean we won't have any invul frames after the third time or will we just not be able to grab the ledge?
Why should that not make it a valid comparison?melee had wavedashing lol. not a valid comparison
But couldn't you just instant-edgehog to account for that absence?wavedash onto the ledge
stalling aint ****
yes, theres even trolls on smashboardsWait...
There are girls in here?
Have you seen the kind of frame advantages you get for planking?But I don't really think its necessary at all. In Melee you could ledge-stall as much as you wanted and no one cared, why should B+ be different?
btw dude, you can ignore the complaint I posted on ur youtube profile, I'm nahor88, lol.
B+ has reduced the invincibility on the ledge... why don't you just... REDUCE the invincibility, instead of instituting a ledgegrab limit code? Make it the way it is in Melee, whatever those frames are.Granted, it isn't as bad in B+ with reduced invincibility on the ledge, it is still a fully viable strategy that detracts from the game.
The ledge is a much safer place in Brawl than it was in Melee.
Going to quote my post again:B+ has reduced the invincibility on the ledge... why don't you just... REDUCE the invincibility, instead of instituting a ledgegrab limit code? Make it the way it is in Melee, whatever those frames are.
Reducing the invinc more is also really, REALLY, stupid. I shouldn't even need to explain why it is. It won't do anything but hurt people recovering even more as well as ledge hop attacks.Falco400 said:The main reason is MK's planking among other ways to abuse the ledge with other characters that are less effective than what MK can do. There's a ledge grab limit because it is impossible to enforce it as a rule in tourneys, if you've ever watched M2K vs GNES (I'm pretty sure that was the MK vs Diddy match... could be wrong) while he doesn't plank, he finds a way around the ledge grab rule instated by gliding under the stage to each ledge, stalling the time while he had the % and stock lead.
With a ledge grab limit hard coded into the game, that stops the above problem as well as alleviates it from having to be made a rule or otherwise a banned strategy and just makes it nonexistent entirely.
This is one of those cases where Melee CANNOT and imo WILL NOT be the gold standard. We can't change Melee now (mechanics wise). Even if we did, no one would play it (the game is nearly a decade old so any balance attempts are pretty much frowned upon [even if it were official: see HD Remix]).But I don't really think its necessary at all. In Melee you could ledge-stall as much as you wanted and no one cared, why should B+ be different?