Shadic
Alakadoof?
Hope!
It should be fixed.
It should be fixed.
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Balancing issues. SHDL make his advantaged match ups more advantaged, and his bad match ups even further against his favor.oh whoa, they are giving falco SHL instead ? wtf why?
its also to try and add more depth to falco, as anyone can spam SHDLBalancing issues. SHDL make his advantaged match ups more advantaged, and his bad match ups even further against his favor.
That's their reasoning imo. V:
And while I dont agree with it, I do see their point.
You haven't posted in a while, dude.Why do my posts get ignored in this topic? I don't even see someone say "Cool idea." or anything. Just completely ignored. The hell is wrong with you guys?
It's been suggested before, and it's not in 5.0 anyways. The new UpB is better anyways.Remember that I was the one who suggested the Link's aerial Up-B have one strong hit rather than fail multi-hits. >_>
A while ago. Pages ago = Eternity in regards to a thread.Actually, he asked a question a few pages ago.
Has Magus tried opening up stages in a hex editor? I bet if you opened up Port Town Aero Dive, you could find the hitboxes for the cars, somewhere.And it's been said a thousand more times that we cannot do anything else to stages like we can characters.
Alrighty. Just throwing some ideas around....No Can do on the Mario Dair. It's already ingrained into is Metagame and that's a major change.
Exactly! I personally think the meteor, whether it be weak or not, could help him kill/gimp better. I personally think Mario is garbage and that he should have it. I also think he might be a little be fun for me that way.Wait. So the change would be it meteors on the last hit? NOT it becomes his old Down-B with recovery properties and such?
Doc hit doesnt suck and fair was altered to allow easier hits with the 3 different kinds of fair.Alrighty. Just throwing some ideas around.
If you don't mind, was there anything regarding Mario's Fair that might've been altered at all in the upcoming Official? Maybe the Doc hit sucks less?
Without hitbox data from a USB Gecko (meaning someone searches in the RAM) Magus cannot do anything about it or with it.Has Magus tried opening up stages in a hex editor? I bet if you opened up Port Town Aero Dive, you could find the hitboxes for the cars, somewhere.
Those are codes. We have codes to do that. Things like changing the camera on WWR to follow the characters rather than the sandbag is something we cannot do, nerfing the power of hazards is something we also cannot do. Those things would likely be possible IF there was a PSA for stages but, there isn't one so we work with the codes that were made by people for fun, such as the stage freezing code which covers slowing down stages as well (Luigi's Mansion).Falco400, I never heard this thing about stages at all. How does what you're saying even work if you were able to freeze stages already, and make Luigi's Mansion terrible (IMO)?
ok, and you can't spam shl? I don't get your pointits also to try and add more depth to falco, as anyone can spam SHDL
Ah, ok. Well I can only hope that Dantarion, since he is magicing everything, will eventually magic some stage stuff for us.Those are codes. We have codes to do that. Things like changing the camera on WWR to follow the characters rather than the sandbag is something we cannot do, nerfing the power of hazards is something we also cannot do. Those things would likely be possible IF there was a PSA for stages but, there isn't one so we work with the codes that were made by people for fun, such as the stage freezing code which covers slowing down stages as well (Luigi's Mansion).
No.can u freeze stages at any point with said code? in other words, would ghneko's mushroomy kingdom 1-2 idea technically be already possible?
yeah but SHL takes more presision than SHDL so makes falco a harder character to playok, and you can't spam shl? I don't get your point