Dantarion
Smash Champion
Doval, I lol'd
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to be honest, as mario is now, I dont think he'll be able to deal very well with characters like Snake, Marth, MK, etc.Nomo! or evil Nomo. Way to go dantarion... You have made my day, and it had nothing to do with brawl+
On topic... Do you think that these new mario buffs puts him in a league that he can compete with the obvious highteirs... your honest opinion. I already know capes. I mean I saw you get ***** by a snake in your youtube... He should be one of marios easiest matches... Easy to combo... easy to gimp.
EDIT: sorry... I was addressing neko
........Neko?P.S. Not to make you guys hate anyone, but I wanted to release the near final patch notes tonight because we have made everyone wait so long, but everyone else was too busy or didn't like that idea. I say you guys riot against them...specifically Neko.
Ah... Thats kinda how I feel about him. I would personally say hes low mid or High low. Seriously can you think of 12 or so chars worse?(somebodys got to be low and bottom even it its not a huge difference from bottom to top) Its getting pretty hard to place them nowadays. Guess that means you guys are doing your jobs rightto be honest, as mario is now, I dont think he'll be able to deal very well with characters like Snake, Marth, MK, etc.
Characters that can abuse the range game or the priority game well generally feel like they'd have the advantage, even if its slight.
I feel hes around mid to upper of mid tier, simple because his weaknesses are things that matter and can be abused. V:
Slander against the Rainfroian Army!I say you guys riot against them...specifically Neko.
ACtually, yes. I can think of 12 characters worse than mario, and a handful that have less even or more worse match ups over than Mario.Ah... Thats kinda how I feel about him. I would personally say hes low mid or High low. Seriously can you think of 12 or so chars worse?(somebodys got to be low and bottom even it its not a huge difference from bottom to top) Its getting pretty hard to place them nowadays. Guess that means you guys are doing your jobs right![]()
@GOG: ****ing snake tilts >_>'
Oh? I'd like to hear them... I'll give it a shot myself..ACtually, yes. I can think of 12 characters worse than mario, and a handful that have less even or more worse match ups over than Mario.
The only thing I want right now is to be able to dash backwards out of a crouch.
GANNON-BANNEDOh? I'd like to hear them... I'll give it a shot myself..
Bowser, DK, Gannon, D3, Ivy, Ike, uhhh Sonic, Link, ness? UHHHH yoshi, falcon?
I was grasping at straws man... just nameing all big chars that get wrecked by hitstun... Don't gannon-ban me T_TGANNON-BANNED
http://www.gannon-banned.com/
You're joking yourself if you think Ganondorf is worse then Mario. Ganondorf punishes harder then any character in the whole game and his gimp gimp game is stupid good. Good use of the powershield helps his projectile problem and his jab is probably borderline too good at getting people off him. Ganondorf is hardly in a bad spot.
Mario has better match ups than Ganon and Mario can wreck Ganon better than Ganon can wreck Mario.GANNON-BANNED
http://www.gannon-banned.com/
You're joking yourself if you think Ganondorf is worse then Mario. Ganondorf punishes harder then any character in the whole game and his gimp gimp game is stupid good. Good use of the powershield helps his projectile problem and his jab is probably borderline too good at getting people off him. Ganondorf is hardly in a bad spot.
I'd have to agree with GOG on this one man... Mario may get off a good combo or 4 but 3 gannon hits will make that up real quick... Then getting hit of the stage around 100 and mario cant make it back... While it takes mario until the 130s-150s to get a reliable kill.... Meaning he has to either gimp (doesnt work on chars with good recoverys) or somehow do alot more damage alot faster.... Wich he just cant do to some chars either becuase there to floaty for good damage combos, He cant get past there range, or they just strait up out damage him even considering his combo potential... (or in the case of Peach all three)Mario has better match ups than Ganon and Mario can wreck Ganon better than Ganon can wreck Mario.
His big size is combo bait and he has worse manuverability on the ground and air than Mario. His faster and less prone to being gimped and has superior horizontal recovery.
And despite how blah Fireballs are. It's still a projectile and you're not shielding/powershielding every projectile Mario tosses at you, especially off stage and in the air.
This wasnt about Mario vs Gannon... I still think mario has it worse matchup wise than gannon.An overly aggressive mario will have trouble. But a mario that knows when to press and when to back off > ganon.
Dont forget that up B OOS still works. Dont forget that fludd and cape can still screw over ganon spacing. If Mario wanted to be REALLY gay, Fireball spam out the ***. His keep away game is beh, but its enough for Ganon.
So what if Ganon can take Mario out in a few hits. Mario can take ganon out with a 1-3 capes. Ganon's recovery is only less predictable above the stage. Not at level. And definately not below it. Mario can take advantage of that more than most characters can.
That and I can bet you Mario has better match ups across the board.
Uh, it's pretty much the same b-air Fox, Samus and ZSS have too. Except they have more range with it.He already has a sexy bair which is on par to that of Wolf's
I just woke up lolYea sonics not good, and does anyone here actually go to sleep?
BAIRUh, it's pretty much the same b-air Fox, Samus and ZSS have too. Except they have more range with it.
LOL hitbox. Getting Snake to crawl under the Usmash while Sonic is spinning shows the horizontal range is at a minimum at ground level. This attack also apparently decreases Sonics hurtbox. But more than that, since it appears hitboxes are elliptical in nature, most ground attacks have a the largest range at low or ground level. Attacks like ike, Marth fsmash have the longest range at the ground when they hit, and Snakes uptilt has the longest range at about his knee level. Because of this, when Sonic spins in the upsmash, he can stay above an enemies hitbox and avoid long range attacks.
But it doesnt end there, the majority of characters forward ground attacks lunge them forwards too, bringing their hurtbox closer to Sonic. This crazy combination of attributes to Sonics upsmash allow it to Either clank, hover above or beat every single ground attack in the game except DDD fsmash and things like vine whip. No joke, when he is spinning, properly spaced Sonic can avoid an Ike fsmash or snake utilt, and while the Usmash hitbox stays out, the enemy will be dragged into it unless they clanked with the very first hit. Usmash is lol.