CountKaiser
Smash Lord
Pharrox, PW said that he isn't releasing Project SA until you're done with the model importer. Have you heard about this?
If so, do you agree with it?
If so, do you agree with it?
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They used Maya. Maya is like an easier max (and can do some things better). Personally i don't find it easier, but i don't really know it well.well the thing is, nintendo and blender use completely different UV mapping techniques. (at least how i am going at it)
3ds max is professional software and is most likely close to or IS the program that nintendo used to do the models, so that's why textures work there.
if you follow my first blender video, it shows how to unwrap the 3d object, and from there it can produce a tga that you can edit for its textures, so that is the closest ive gotten with blender so far
then why are we all using 3ds max?They used Maya. Maya is like an easier max (and can do some things better). Personally i don't find it easier, but i don't really know it well.
The only things that seem to work with this converter would be Maya 8.5, Maya 2009 (both with the ColladaMaya plugin), and Blender (or so it seems). 3DSMax didn't work for me either. Sorry dude. :/Who can help me with my problem? See page 49 for it! Thanks^^
Hmm, never thought of using the non-Next-Gen version with Max. I'll see if that works on 2010 tomorrow.I have it working with Max 2009 with the colladaMax plugin (not nextgen).
There's like 500 threads about it on page 1, how can you miss it?whats the project SA?
Simple explanation: No.So right now could you put a model into brawl if it was unedited, like give Luigi Waluigi's model?
although you are right about the bones, you are completely wrong with the pcs. the pcs has NOTHING to do with models (pretty much if you can hex it into the pac, compression with ASH or smashbox takes one minute)Simple explanation: No.
Long explanation: Waluigi's model lacks the same amount of bones that Luigi's does. Assist trophies in general also lack a .pcs file (the pac->pcs converter will not solve this problem either).
So no.
Well, there was this: http://www.youtube.com/watch?v=bOMKLYicBqg&feature=channel_page.Does anyone have a video of a model imported into brawl? or we can't do that yet?
>_> That has nothing to even do with Brawl...it's a GMod thingy.Well, there was this: http://www.youtube.com/watch?v=bOMKLYicBqg&feature=channel_page.
I don't know if that video is genuine or not though.
And just where did he get those files for GMod? Eh?>_> That has nothing to even do with Brawl...it's a GMod thingy.
-DD
ugh *facepalm*And just where did he get those files for GMod? Eh?
(Also, I know for sure that simple model body part hacks have been done before, but they require certain Wii SDK tools)
He is pretty close to finishing, he said something about some offsets a while back, IIRC it was the node tree data.I wish you good luck Pharrox as it seems this is alot harder to figure out then I think most of us had originally thought. @.@
@ your response for #1: fine. #2: let's not start bashing each other with labels like "idiot", ok? what you are saying is exactly what i meant, so don't be so quick to act all wise on me.ugh *facepalm*
Firstyly, that pictochat doesnt seem like its the brawl one (it wouldnt be hard to make one from scratch anyway) and that geno was probably made from scratch also.
Secondly, your an idiot, those are codes that make simple edits to the models. I have looked into the SDK tools extensivly and the only things that would be a model converter, output files very different to brawls MDL0 files.
Look into things before you start posting your false knowledge.
Exactly waht you mean, really, you said you could edit parts of the body with certain wii SDK tools and i said they used codes. Obviously you are saying something completely different to what you mean.@ your response for #1: fine. #2: let's not start bashing each other with labels like "idiot", ok? what you are saying is exactly what i meant, so don't be so quick to act all wise on me.
Perhaps, you should look at some of someonewhodied's posts on GSCentral about this model hacking, in which he added new body parts to certain characters, I am not talking about the code made by Y.S for editing the size of already existant body parts, or the code Phantom Wings made to make them appear and disappear at will.Exactly waht you mean, really, you said you could edit parts of the body with certain wii SDK tools and i said they used codes. Obviously you are saying something completely different to what you mean.
Excuse me if I'm mistaken, but I believe that they used the same code. Your talking about like ROB's head on the Halberd right??Perhaps, you should look at some of someonewhodied's posts on GSCentral about this model hacking, in which he added new body parts to certain characters, I am not talking about the code made by Y.S for editing the size of already existant body parts, or the code Phantom Wings made to make them appear and disappear at will.
No. I'm talking about edits to a character, for example, the guy who did this supposedly made a Dr. Mario by adding all the parts Dr. Mario has from other models to the mario model himself.Your talking about like ROB's head on the Halberd right??
I have seen that Dr Mario, it was made from model resizing codes.No. I'm talking about edits to a character, for example, the guy who did this supposedly made a Dr. Mario by adding all the parts Dr. Mario has from other models to the mario model himself.
You would not have seen it, because there have been no videos made of it. Also, the model itself, after being decrypted, was edited in the program 3ds max. There were no codes to change any body parts, plus it can't add body parts, can it? (No.)I have seen that Dr Mario, it was made from model resizing codes.
Is ready when I say is readyThis topic mocks me.
WHEN WILL THIS BE DONE!
(Cries)
he already told you.....its readyHow's the progress?