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Brawl Information Compendium & Social

teluoborg

Smash Otter
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teloutre
Sweetspotting means grabbing the ledge.
Autosweetspoting means you use a recovery move to sweetspot the ledge, allowing you to sweetspot from farther.
Notice that some recovery moves don't have autosweetspot (see DDD's up B), some have a limited autosweetspot (like Wario's up B or Luigi's side B) and some have an instant autosweetspot (Marth's up B or Falcon's side B).

So in that case, this should be possible for snake when you blow yourself up?
Technically yes. But you'd have to be ultra precise on your knockback/DI.
 

Sharky

Smash Master
Joined
Oct 31, 2007
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Syracuse, NY
Sweetspotting means grabbing the ledge.
Autosweetspoting means you use a recovery move to sweetspot the ledge, allowing you to sweetspot from farther.
Notice that some recovery moves don't have autosweetspot (see DDD's up B), some have a limited autosweetspot (like Wario's up B or Luigi's side B) and some have an instant autosweetspot (Marth's up B or Falcon's side B).

Technically yes. But you'd have to be ultra precise on your knockback/DI.
no. Sweetspotting is a term that goes back to the melee days, meaning you recover in such a fashion that you don't break the horizontal plane of the stage level, so you can't get hit by some attack on the stage.

kishin, go to the marth boards, I'm sure they have done some work on the matter, as it can help them in a big way.
 

teluoborg

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teloutre
Well I just checked the definition and I stand corrected.
Actually it's the contrary of what I said, sweetspoting being using a recovery move to grab the ledge, and autosweetspoting the fact that in Brawl characters can sweetspot without recovery moves.
 

Kitamerby

Smash Hero
Joined
Aug 9, 2007
Messages
5,729
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Las Vegas
Well I just checked the definition and I stand corrected.
Actually it's the contrary of what I said, sweetspoting being using a recovery move to grab the ledge, and autosweetspoting the fact that in Brawl characters can sweetspot without recovery moves.
The hell? No, Sharky is right. Autosweetspotting is the fact that characters can sweetspot the ledge at almost any point in their recovery move, thus taking out the entire technical aspect of sweetspotting that was present in Melee and Smash 64.
 

Exalted

Smash Lord
Joined
Jun 28, 2010
Messages
1,487
Location
Luleå, Sweden
Yo, can anyone check if Ganon's Dthrow with inwards DI -> SH Uair -> Jump + Uair -> Uair from 0% is unescapable?
You stand at the edge of the stage facing the ledge, btw.
If something needs explaining then ask me for details.

Thanks in advance!
 

AyatoK26

Smash Journeyman
Joined
Nov 22, 2009
Messages
333
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Fairfax, VA
NNID
Kaminakid
Can anyone lead me to where I can a thread on the lengths and speeds of grabs (i.e. fastest grabs, slowest pivot grabs, etc...)?

Thanks in advance.
 

culexus・wau

Purchased premium only to change name ><
Joined
May 13, 2008
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Irvine CA
Does anyone have any information/data on the diminishing returns on walljumps?

IE when you walljump between two walls repeatedly and it gets harder and loses distance the longer you keep doing so.



OH and.. to all the EU players... are there any differences between the US version and the PAL version?

just wondering.

I heard it from a friend but he doesn't seem too knowledgable on the subject
 

deepseadiva

Bodybuilding Magical Girl
Joined
Mar 11, 2008
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CO
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Like... up and forward? Or back? Or down and forward? Or back?

While moving in a certain direction?

It's incredibly inconsistent and I don't get it.

:[
 

da K.I.D.

Smash Hero
Joined
Aug 22, 2006
Messages
19,658
Location
Rochester, NY
when c stick is set to tilts you can do a nuetral air by moving the c stick in any of the 4 diagonals. i would assume the concept applys to be moves as well.
 

Boofy!

Smash Champion
Joined
May 10, 2007
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Parsippany, North NJ
i don't play Sonic, but i do play Fox, Falco, Mario, Diddy and Lucas.. And I've read that they're all characters black people play, i just find it a hilarious coincidence.. it's like ken's peach theory.
 

da K.I.D.

Smash Hero
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well you have to realise that compared to other fighting games smash has a very high concentration of black people. so theres gonna be black people playing every character lol.

falco is the only one that really carries the stereotype. doctor mario in melee too.
 

Jane

Smash Hero
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lol, theres two notable ICs in melee. robbles and fly



also, theres a surprising amount of black olis haha
 

phi1ny3

Not the Mama
Joined
Apr 15, 2008
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9,649
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in my SCIENCE! lab
Anyone know where I can find the "Guide to watching/analyzing Brawl videos Competitively" thread? I want to quote some bits of it in something I'm working on.

It's kinda old lol
 

culexus・wau

Purchased premium only to change name ><
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Are you able to fastfall in the tumble animation?

for example lets say... I got like say uthrow'd at an early % by snake.

during the tumble animation can I fastfall before doing an airdodge so I can get to the ground faster?
 

Kitamerby

Smash Hero
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Just do them simultaneously, or use the C-stick if it helps you. There's no real trick to it other than practice.
 

Rikter

Smash Cadet
Joined
Jul 14, 2010
Messages
67
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Mansfield, Ohio
So what is the issue with some TV's causing delay or something like that I remember hearing about it but it hasn't been a deal for me until now.
 

Chsal

Smash Journeyman
Joined
May 11, 2010
Messages
214
The End of All Smash Brawl HDTV Lag Debates

That should be the thread you are looking for. Remember to use the search function.

In short, the Wii runs on 480p. If you are using a TV with anything higher than that, the TV needs to upconvert the stuff and that makes it lag.

Personally I don't really get it either. I play on a HDTV and I don't feel a thing.
 

Kewkky

Uhh... Look at my status.
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Got a quick question, just cuz I was curious... Are both Jigglypuff's downB and Luigi's upB's sweetspot transcendent? Do they 'out-prioritize' other hitboxes like Falco's laser does, and MK's sword as well? Is there any way to find out?
 

teluoborg

Smash Otter
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Jiggs has invincibility frames so nothing will cancel it but I guess it can still clash.
And I'm not sure for Luigi's, but it must be related to how low the initial hitbox is (at foot level).
 

Pierce7d

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Got a quick question, just cuz I was curious... Are both Jigglypuff's downB and Luigi's upB's sweetspot transcendent? Do they 'out-prioritize' other hitboxes like Falco's laser does, and MK's sword as well? Is there any way to find out?
If they are transcendent like the examples you listed, they don't out-prioritize other hitboxes, they don't interact at all.

That being said, I'm not sure if either of those moves are transcendent, but it's likely.
 

Kewkky

Uhh... Look at my status.
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If they are transcendent like the examples you listed, they don't out-prioritize other hitboxes, they don't interact at all.
Yeah, that's what I meant. By transcendent and out-prioritizing, I meant that they don't clank or clash with anything. My mistake.

Jiggs' is pretty much impossible to find out cuz of her invincibility frames, but Luigi's... Too bad next time I'm able to play I'll forget all about this curiosity and not find out. :embarrass:
 

Sliq

Smash Master
Joined
Jan 13, 2006
Messages
4,871
well you have to realise that compared to other fighting games smash has a very high concentration of black people. so theres gonna be black people playing every character lol.

falco is the only one that really carries the stereotype. doctor mario in melee too.
Tekken says hi.
 

da K.I.D.

Smash Hero
Joined
Aug 22, 2006
Messages
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Rochester, NY
lol @ tekken being a relavant fighting game.

as a black man I can also say that that explains why tekken is so stupid and ignorant.
 
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