kupo15
Smash Hero
I have said this many times before yet noone has trolled me. Do we agree that N64 was broken? That comboing in that game was easy due to a lot of cookie cutter combos and button memorizing and an insane amount of wobble for minimal DI?On a side note, I think more hit lag is probably a bad idea. Combos will probably become TOO easy. Besides that grabs and throws will be absolutely broke, the only thing that needs more hit lag is hits after aerials. And that still might be too much, juggling DDD across the stage with meta might become soooo easy it’ll be dumb.
Brawl will NOT be this with hitstun because the defense is better. You can AD, your shield is better and you can DI easier. If you mess up your combo due to your opponents good DI, they can escape
Hitstun is an essential part in any fighter. Without it there is no reward and things dont flow and it makes for a boring game which is.....well....brawl!
Please, someone troll me by telling me how my logic fails!