SymphonicSage12
Smash Master
- Joined
- Feb 6, 2009
- Messages
- 3,299
Is there a place where we can talk about various proposed changes, experiments, and such?
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It was one of the changes I really liked, but oh well...back to accidental footstools for better or for worse.probably because it was unnecessary...
I believe it was the cause of some freezing so it was removed.It was one of the changes I really liked, but oh well...back to accidental footstools for better or for worse.
No my Wii fell over and the disc drive doesn't read discs anymore so I have to load Brawl using a USB loader.why can't you just do it the regular way?
Just grab the code that fixed it from one of the older text files... I mean seriously, if nobody updates the set with it just do that instead. I think it was clearly labeled "Online Buffer = Handicap v3 fix" or whatever. =\Buffer doesn't work online..
Wrong.DI down and away + tech.
Sounds to me like you're missing the .GCT and if not that, you have the .GCT and you're missing the .PACs for a LOT of characters.Personally, I find brawl+ very dissapointing. I could find no physical difference on any player except fox and co. There is no new content, and the sound is a little messed up. And frankly, it turned restricted camera back on and got rid of my textures.
How do I uninstall this crap?
Hilariously enough JCaesar was talking about this just tonight. Making it so that you can go into wall cling would be a good way to go or to make him grab from a face crash. However the recovery also ends basically instantly giving you no landing lag, the ability to AD or attack. So you need to direct your extremespeed away from a pending attack and you should be good to go on the recovery. Got some vids of it I can put up later to demonstrate, but I would not be against giving him wall cling out of upB more often or something of that nature.While it seems most of the recent autosnap removals work fine, Lucario's Extremespeed shows some...unwanted behavior.
Sure, it snaps at the end of its animation, and it acts similar to Melee phantasms if it aims slightly above the ledge (it'll slide onto the stage).
However, something probably needs to be done to how the move detects running into a wall, since actually attempting to recover into a ledge mid-ES-animation causes Lucario to go into special fall.
Somewhat a large contrast to an once overly-safe recovery to now one that is sh*t, but that's why this is a beta. ^_^
* Posting it here for everyone else to see too.
This was removed because some people prefer the jump and footstool on one button. Once we get the ability to allow both it will most likely be included.Hm...I just noticed that footstool is no longer with up-taunt. (No wonder why I was failing every footstool...) What was the reason for the reversal?
If he has music and textures he is using a standard SD card :VAdam Melonhead guy, is your SD card an SDHC?
if so than the pacs won't work.
Brawl+ is awesome, get out hater >.>