Vex Kasrani
Smash Master
Bowser's upb potentially does 33% if all hits connect on mid weight to heavy characters.
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Very few things are wrong, I will admit, mostly some ftilts, however its most likely your timing if they only powershield sometimes, everything that will be listed after the update will be inescapable.Great job on this Vex, but a quick question, are all of these supposed to be inescapable? I've been using them but it seems that sometimes they get powershielded, am I just getting the timing wrong? Please clarify! ^_^
Attacks are not buffered out of a grab release, so it's a timing thing.Great job on this Vex, but a quick question, are all of these supposed to be inescapable? I've been using them but it seems that sometimes they get powershielded, am I just getting the timing wrong? Please clarify! ^_^
An aerial release upb?Bowser's upb potentially does 33% if all hits connect on mid weight to heavy characters.
Good luck timing that crap. XDAn aerial release upb?
-Bowser King
An aerial release upb?
-Bowser King
*cough* XDAh, thanks Vex/Mr Eh, I'm gonna have to work on that.
Also, when do you think the update will be ready?
To add on to what everyone else has said, for the timing issue, usually, I predetermine exactly what move I want to do with my grab release, and once I have hold of my opponent, I start bashing their head in and tilt the control stick in the direction of the attack I want to use being careful not to actually throw my opponent in that direction. Once they're released, and provided they didn't break out of my grab with an aerial release which would require some hasty recalculations, my controls are already in position to hit my opponent immediately after they're released. They'd need extremely fast reflexes or plain dumb luck to shield an attack coming out that quickly.Great job on this Vex, but a quick question, are all of these supposed to be inescapable? I've been using them but it seems that sometimes they get powershielded, am I just getting the timing wrong? Please clarify! ^_^
Recover? In what way?Irrelevant question just out of curiosity how many of us use bowser's side grab to recover other than me.
yeah how many ppl here do that.Recover? In what way?
Grabbing your enemy and flying back onto the stage?
his downward grab is the best
its perfect for opening up multiple hits or using Neutral B right after
That is the most epic picture ever.
...haha wario gets seriously screwed in bowsers grab release game
Indeed. I played an average Wario and I was having a difficult time. @_@...
Except Wario is hard to grab.
He said he would do it eventually.Some of these grab releases don't work on the characters that are listed for them. You should re-vise this lists
Your best bet for ground release is just to keep on Pummeling the opponent. There is a very rare chance they may escape in the air between pummels, probably because Bowser pummels are slow.OK, I've been working on the grab releases for a few weeks now, and I have a question. What's the best way to ensure a ground release? Is it just a question of mashing the jab constantly, or is it more the case that one should watch the opponent's break habits and try to predict the break accordingly? I ask this because I can grab release the computer very consistently, having gotten used to the timing at which they break out (it's very consistent, and goes by hit percents) but against human opponents, who of course are less robotic in DI/button mashing, it's more difficult.
In short, what do you guys find is the best way to achieve a ground release?
Eh... Bowser doing well against Wario is almost totally dependent on getting a grab and even then it's not like you're guarrenteed a stock from it. Though I have seen a good Wario camp a DeDeDe like he was in training mode and the CPU is set to stop so, eh...This could mean that Bowser > Dedede against Wario!