Yeah if your opponents know how to DI then they won't be dying from it. Most wifi players don't know how to DI though, so I guess for your purposes its fine.
and regarding GW's bair. You need incredibly good timing and spacing to consistently wall out GW's bair with this. He is waaay better in the air than us in terms of maneuverability, and bair only outranges him by a tiny bit. I don't recommend using it a lot against GW unless they have no idea about spacing or varying their attack rhythm.
We need to react almost instantly to the bair, so if they simply do an empty short hop they can punish our bair with a number of things, including their own bair.
Welcome to pokemon trainer btw.
The Wi-Fi players from the forum I come from are pretty awesome players. I'm sure most of them know about DI.
So Bair is not entirely reliable? Ok. I'll remember that. Thanks.
ivy's bthrow and charizard's dthrow don't kill
Charizard's dthrow is actually a very poor kill move, Aero. If the enemy holds up, the move won't KO until...well, way too high. Like over 200% high.
Really? I find they kill sometimes. But I must be wrong. lol
WHY ISN'T ANYONE TELLING ME TO SHUT UP!
I actually thought they did. Nevermind then.
Ok, moar questions. Is Ivysaur's Up B a viable kill move on stages such as Battlefield (Think Platforms)? I’ve done it before, but it seems a little situational. Do I have better options?
How’s Squirtle’s Side B for recovery? It slows him down a little, but it seems okay. I can’t ever seem to get Squirtle’s Up B to work for me. lol. Am I doing something dreadfully wrong?
I’ve heard about all this “Hydroplaning” stuff. I haven’t looked into it yet so I’m not sure of what it is. Is it really important to Squirtle’s “game”? Because quite frankly all my Squirtle does is jump and fair, dair, nair and bair a lot. Then if I’m on the ground, I just use ftilt and jabs with the occasional dtilt and utilt on heavy characters. Then I grab, pummel, Dthrow (Hope s/he dies lol) and Pokemon Change.
Also, I have to say that I have absolutely fallen in love with Ivysaur’s F-smash. Is its range good? It looks good, but I’m not so sure. But it can be aimed too. Does aiming it have much effect on knockback?
One last question, what should I do if someone hogs the edge and I’m Ivysaur? Should I try to get back on, or if they are at high % should I try to sweetspot the Up B to kill them?
Ok. That’s all my questions... for now.
Also, sorry for not using the search function. I find it too hard to find what I’m looking for when I do. I just can’t be bothered trawling through thousands of posts.