A while back I summed up all percentages of all characters on which they would bounce on a platform on BF after certain throwsm with different ways of DI.I'm not sure.
I've incorporated down throw -> knee on Battlefield now. I've already stated it in another thread awhile back, but it's one of the best punishing setups possible on that stage. If they don't tech, they can get kneed during the bouncing animation or however they decide to get up; an attack, roll or normal stand up, all punishable by the knee.
If they DO tech, you can land a knee if you time it properly, but chances are they'll tech and hold in the shield. If you wait, you can let them waste their shield a bit then follow up with a knee when you think they're going to drop it. Even if it DOES hit their shield, it has a chance of pressuring them off the platform, so you can follow-up with something else.
It's a win-win setup.
Not sure if I posted it, but I sure dont have the data anymore.
tl;dr: I agree.