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Banning Dedede's infinite? FIRST POST UPDATED WITH VIDEO.

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and isn't umbreon part of the SBR ,has no one listened to him or is he the only supporter of this ban in there?
I only have 1 vote.

I'm currently so annoyed at the SBR that I plan to release my own rule set very soon.
 

ADHD

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stop being babies, man up and accept that the infinite is a part of the game, as is metaknight.
 
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me and m2k have very similar thoughts on almost everything.

the SBR has essentially said "too bad for those characters". or

stop being babies, man up and accept that the infinite is a part of the game, as is metaknight.
stuff like that. No real merit to their arguments in any way. If everyone actually debated me though rather than throwing out guesswork and speculation, I'd always win, so I guess that's not a good way for them to go.

No one has taken Seibrik's challenge yet I see.

Seibrik, I'll take your challenge. I play Ike.
 

Luigi player

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Ignorant would mean they don't know about something. They KNOW it sucks.

And I said I agree that it should be banned.

Also it's possible to avoid getting grabbed. Just because a match is really really REALLY in your favor doesn't guarantee victory.

http://www.youtube.com/watch?v=_mnzu5-tRBI
http://www.youtube.com/watch?v=tY5deubEfZ8

It's POSSIBLE to win.

That doesn't mean it's fair though.
I only watched the first match for 40 seconds.

The DK got grabbed and could already be -1 stock. The Dedede player made a mistake which won't really happen if the players know how it works. This fight is also some months ago and Dededes know how to do it.

Yes there probably is a 0.000000000001 % chance that you could probably win if your enemy is SDing himself or a car drives into your house and the other players attention wouldn't be on the game and you could kill him in that time or something.

This just won't happen if the Dedede knows what he's doing.
 

Yoshi Kirishima

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@XienZo

Yay for Luigi :D Free! FREE!!!

Hmm... alright thanks for that. I figured that since DDD's Dthrow was a set distance it wasn't DIable at all. Guess it's not.

And people have been bandying the term EIDI around. (Extra Inch DI)

Also those rules aren't all that manageable. It'd be better off with 5 grabs or stop at 100 % I don't think saying, "Ok. You're allowed a one stock advantage but THEN your done." will fly.
Oh oops i think i confused myself a little. I accidentally said/implied that if you used the DI (thx for the info, EIDI) then it would effect the little 'hop' you get when dthrowed... im not actually sure if the DI effects that or not. It might effect it a little, or may be it'll effect it during the 2nd half (cus only the first part is set distance, or at least distance almost never changes, and the 2nd part is actually momentum pushing them through the air for a bit)... but ya either way you wouldn't be able to use it to escape. And i forgot, of course you can always use a 5(or other) grab ban rule.

Having a restriction like the ones i mentioned earlier really shouldn't be hard to enforce, because people usually don't exploit the rules in the first place when it comes to CGing (for example, in many videos I see people Infiniting others, and the SBR rules say you can only infinite up to %300 as to prevent stalling, but many people don't even CG that high. they either mess up the CG or they kill/throw them before that). If it is that hard, the X grab rule would definitely be managable.

lol nice signature cutter :)
 

Ref

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me and m2k have very similar thoughts on almost everything.

the SBR has essentially said "too bad for those characters"
See, that make perfectly okay characters not good for tourney play...

The chain grab infinite is there. This makes 5 characters have nearly unbeatable match ups. There aren't many if at any high level play matches in which a character was never grabbed.

Now if you add a long grab range... This makes it nearly unbeatable, especially when the opponent can do it almost anytime they get a grab.

Lets say you are a good Luigi main and an opponent knows this. Even if the matches are double blind, players eventually know what character you play. Going your secondary is not an intelligent move, the first match matters a lot. If they know you are going Luigi or any of these characters, and they are slightly decent with Dedede, they will pick him.

For the sake of argument lets say you went your secondary and lost. Your opponent says switch characters, evidently being better with lets say Diddy kong. So you go Luigi and win...

Now look at where you are... your opponent will now pick a stage. You have two choices stay Luigi, or change character. If you stay they might pick King dedede. If you change you may lose being not as good with Luigi as you are with your secondary.

Either way you are at a lose lose situation you will have a disadvantage.

If you have no secondary and choose not to change then you are bound to repeat the first round, sometimes a stage may help you but it won't change the fact that the opponent will get the last counter pick if you lost the first round.

Now if you stayed with Luigi they decided to pick king dedede. You lost the first match and the rotation continues.

Counter picking can't save you.

Now if you ban this... Do you think any less or more people would come? Most likely more if any difference in attendance.

It is always wise to have a secondary. But a match up this bad basically forces a secondary on the opponent. Do you know who they are going to pick up? Well a character with a really good reputation, assuming the player will play to win to that extent...


Point is ban this and nobody is forced to play another character to win efficiently. Don't ban it and you basically caused 5 characters to be useless against King dedede, which is not an uncommon character...

If this point was brought up I'm sorry but I do feel it should be repeated and stressed...

This shouldn't be banned in a few, it should be banned in All...


Umbreon: I would love to see your own rule set. Seems like you are thinking on the good lines of standard brawl playing.

And geez... people need to stop throwing EIDI around I made the tactic it only works on grab releases that you are grabbed above the ground and aren't thrown... It needs to be cleared up soon or else this may get kind of ugly... It will only save short characters from grab releases by taller ones. They must be ground grab releases. Mainly Ness.
 

rehab

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Umbreon said before he was going to post his own rule set. Would that new thing be official for the rest of us?
 

XienZo

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its in TD, and its called the new and improved ruleset...im not sure if its official but if itis the D3 inifnite is banned
No, no, thats Umbreons. The SBR had an official one...

...but it totally disappeared...
 
D

Deleted member

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my rule list is a challenge to the original, on the basis that people will choose my better list to make that the official list.

The new smashboards owner from MLG went into the SBR and told us that our rule list sucked, and most people didn't want to fix it. So I did.

I had help from some SBR members too, just not the majority as it usually goes down.
 

XienZo

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my rule list is a challenge to the original, on the basis that people will choose my better list to make that the official list.

The new smashboards owner from MLG went into the SBR and told us that our rule list sucked, and most people didn't want to fix it. So I did.

I had help from some SBR members too, just not the majority as it usually goes down.
Where is the original though? I just searched the Brawl forums with the most general things that could possibly refer to it... and its not there...
 

LuigiKing

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stop being babies, man up and accept that the infinite is a part of the game, as is metaknight.
This = second grade logic. You realize items are part of the game too right? But we ban them to make the game better and more competetive for everyone. Oh, and don't bother posting anything about how "I'm only mad because Luigi gets infinited". It makes you look really stupid. I'm done flaming now, that statement just really pissed me off.
 

Radiation

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This has probably been said 800 times by now, but the reason DDD's infinite should be banned is because it's just a plain unfair, unfun advantage vs. 7 characters that completely obliterates them without any skill whatsoever. The ICs have chaingrabs on everyone, BUT they can be seperated AND they screw ALL the members of the cast almost equally (except other Ice Climbers, of course) so it's not unfair to certain characters beyond how well they can deal with the matchup. Plus, DDD's chaingrab is fantastic already, so why would he need an infinite?

People can say "it's part of the game," but it doesn't ADD anything to it, take any skill, or be reasonable on any level. It's a programming oversight, but not like moonwalking or something where it's cool and useful, it just limits characters' metagames and makes matches completely unfair and impossible to play. At least with C. Falcon vs. Metaknight even if there's really nothing you can do you at least have some input on how you're going to get horribly rocked, Dedede vs. DK you just sit there after your opponent spotdodges ONE attack for almost a whole minute until you die, rinse and repeat.
 

XxBlackxX

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This has probably been said 800 times by now, but the reason DDD's infinite should be banned is because it's just a plain unfair, unfun advantage vs. 7 characters that completely obliterates them without any skill whatsoever. The ICs have chaingrabs on everyone, BUT they can be seperated AND they screw ALL the members of the cast almost equally (except other Ice Climbers, of course) so it's not unfair to certain characters beyond how well they can deal with the matchup. Plus, DDD's chaingrab is fantastic already, so why would he need an infinite?

People can say "it's part of the game," but it doesn't ADD anything to it, take any skill, or be reasonable on any level. It's a programming oversight, but not like moonwalking or something where it's cool and useful, it just limits characters' metagames and makes matches completely unfair and impossible to play. At least with C. Falcon vs. Metaknight even if there's really nothing you can do you at least have some input on how you're going to get horribly rocked, Dedede vs. DK you just sit there after your opponent spotdodges ONE attack for almost a whole minute until you die, rinse and repeat.
7 characters? i think you need to check D3's characters boards >_>

and anyways, lots of things are "plain unfair" and are still part of the game. pika's 0-death on fox is part of the game isnt it? LOL at the falcon vs. MK argument. so, youre saying that it is somehow better to lose by actually playing than losing to infinites? wrong, it just FEELS better, but the end result=same.
 

XienZo

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7 characters? i think you need to check D3's characters boards >_>

and anyways, lots of things are "plain unfair" and are still part of the game. pika's 0-death on fox is part of the game isnt it? LOL at the falcon vs. MK argument. so, youre saying that it is somehow better to lose by actually playing than losing to infinites? wrong, it just FEELS better, but the end result=same.
You can't really compare Fox vs Pika to DDD that way. DDD is SPECIAL, because:
his infinite is the only thing skewing the matchup
it affects multilple characters
his infinite is easy to master

while Pika has:
an overall playstyle advantage to Fox in every way possible
it only affects Fox
its hard to master Pika's entire playstyle just to CP Fox

This means:
1. Banning the infinite affects the problem only, without screwing up anything else
2. infinites hurt more characters
3. The infinite's ease of use makes it practical for the majority of players to use it solely to counter the 5 characters.
 

CO18

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7 characters? i think you need to check D3's characters boards >_>

and anyways, lots of things are "plain unfair" and are still part of the game. pika's 0-death on fox is part of the game isnt it? LOL at the falcon vs. MK argument. so, youre saying that it is somehow better to lose by actually playing than losing to infinites? wrong, it just FEELS better, but the end result=same.
Your logic is terrible. Just because its "part of the game" doesnt mean it belongs there.

Smash balls are "part of the game" do we fing use them? No because it makes the game what? "unfair" and "not based off skill" JUST like D3's infinite.
 

XxBlackxX

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Your logic is terrible. Just because its "part of the game" doesnt mean it belongs there.

Smash balls are "part of the game" do we fing use them? No because it makes the game what? "unfair" and "not based off skill" JUST like D3's infinite.
NO. i havent said "theyre part of the game, so allow them" did i?
i merely said if we ban this, there are other things that are "in the game" and are nearly as bad or almost worse. so if we ban this, will it lead to banning other things? im merely theorycrafting.
 

XienZo

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NO. i havent said "theyre part of the game, so allow them" did i?
i merely said if we ban this, there are other things that are "in the game" and are nearly as bad or almost worse. so if we ban this, will it lead to banning other things? im merely theorycrafting.
We could potentially ban other bad things. But Pika vs Fox isn't one of them either.
 

Ripple

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pikavfox is just stupid.......... stupid stupid stupid. but anyway the only way to ban that is to ban pika lol and thats not happening.
you don't ban the character. you ban the infinite. read the new rules
 

cutter

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http://www.smashboards.com/showthread.php?t=205118

It now went from five to eight.

Looks like the Peach mains will have to make more cake.
Technically those aren't infinites; they're just long*** chaingrabs. And then out of those 3, there's Bowser's which is the worst of the non-infinites.

Where's GofG... I PMed him to make a poll to see where the community stands on D3's infinites. :ohwell:
 

Flayl

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Because out of the walking chaingrabs D3 has on Bowser, Wario, Wolf, and Ganondorf, D3 walks the least amount when grabbing Bowser... thus resulting in the most damage.
Yeah sorry I thought we were talking about chaingrabs in general and you were mentioning how Bowser's chaingrab was the most broken. I fail.
 
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