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That's the point.cops or bombs can't shoot. >>
Well, it's hard to seriously enforce/threaten something like that. It's prisoner's dilemma at its worst. For those of you who don't know and are too lazy to wiki, the basic concept is that people acting independently in their own best interests will get a sub-optimal result. If they work together, they can achieve a better result. But one party can deviate from this selfishly to get the best possible result while screwing over the other party(s) involved. Because neither party can punish or threaten the other for deviating, they both play selfishly, and achieve a suboptimal result.You know what, on second thought...
TDA had the right idea, we should institute it with the stipulation that anyone who doesn't follow it automatically gets shot.
... [snip]
What do you guys think, voting under penalty of death? Nobody shoots outside of voting unless voting would cause a no lynch or it's lylo with the inheritor in play. Wait an hour between hitting lynch total to hurt the strategy of piling on to seal a mislynch.
I think it's the best idea at the time.
This feels very much like a different tune you played in #475 - encouraging the "conversational aspect of the game" from another player intrigues me considering you weren't very keen on the conversations yesterDay despite them being very young. How would you have approached Day 3 had Xonar never quickshot? Who would you have looked into?McCloud, are you taking the game seriously, at all?
Or are you simply waiting until your cooldown period expires so you can shoot at willing again? Are you at all interested in actually participating in the conversational aspect of the game, or simply shooting randomly at a crowd?
You know, I was contemplating that today as well.I don't see what Xonar, as a scummie, would achieve by modkilling himself at this particular point in the game. But to be honest I also can't see what he would have achieved as any of the non-shooting roles.
Also @MetaK:-This feels very much like a different tune you played in #475 - encouraging the "conversational aspect of the game" from another player intrigues me considering you weren't very keen on the conversations yesterDay despite them being very young. How would you have approached Day 3 had Xonar never quickshot? Who would you have looked into?
The problem is that you claim disobeying is "anti-town and scummy...enough to justify a lynch." While quickshots/shots before lynch/whatever are blatantly anti-town, they're NOT necessarily scummy, due to the fact that the majority of actual shooters are townies. Think about it in terms of our actions on a day to day basis, not on the whole. We have to put ourselves in the best position to win possible after each day. Suppose we implement the system, and someone disobeys. This means we are obligated to kill off someone who has a high probability to be town. This action follows from their shot on the previous day. But killing the disobeyer would be a bad play in and of itself, and therefore it's a bad play, period!@TDA
If town generally agrees to something, then only scum will disobey assuming they're playing to their win condition (and if a townie isn't playing to their win condition at this point, we might as well say "screw it" cause at this point a townie taking a quickshot without this framework means that the godfather gets to do the gambit nich pointed out and we lose anyway.
So I'm creating a plan that everyone has to follow and forcing everyone to follow it on the pain of being obvious scum BY IT'S NATURE makes it anti-town and scummy to not follow it, enough to justify a lynch. Sort of like how forcing everyone to follow (LaL) lynch all liers means that town has a major disincentive to lie.
So, in essence, if we do this we get a whole nother shot, and an action that would effectively defeat us will defeat us anyway.
The only exception would be if the player shoots scum, in that case it was almost definitely a stupid town move that resulted us hitting scum.
What's the downside to this?
You're missing the point.The problem is that you claim disobeying is "anti-town and scummy...enough to justify a lynch." While quickshots/shots before lynch/whatever are blatantly anti-town, they're NOT necessarily scummy, due to the fact that the majority of actual shooters are townies. Think about it in terms of our actions on a day to day basis, not on the whole. We have to put ourselves in the best position to win possible after each day. Suppose we implement the system, and someone disobeys. This means we are obligated to kill off someone who has a high probability to be town. This action follows from their shot on the previous day. But killing the disobeyer would be a bad play in and of itself, and therefore it's a bad play, period!
Think about D1/D2 here. It's the same thing. Teemo shot early, it would have been better if he waited, but it still would have been bad play to instashoot/was bad play to quickshoot him D2. Our punishment is, by itself, not helpful, and therefore not a legit threat.
As I said, I'm all for voting/anything that helps us be organized, but we can't threaten to shoot quickshooters.
If we tell them they're insta-scum if they disregard it then they've already lost us the game effectively.I'm honestly perplexed as to how to approach the voting situation. So let's say a substantial "bandwagon" of individuals "vote" to shoot a Player 1. However, let's say a person, on or off the bandwagon, shoots Player B for whatever reason. How do we approach this, and in what manner had the voting system preserved the integrity of the shot? Even if a bandwagon is taken to the shot, what is the best method to decide the shooter? For what purpose does voting serve other than a very blatant "I'm suspicious of you"? I'm all for it, don't get me wrong, but I see how easily the integrity of the voting system is crushed by even one eager player, and I feel there are too many in this game that simply disregard any type of "system" and shoot at mercy (see: McCloud, his past and current attitudes suggest that he's not able or willing to abide by a voting system).
The biggest point that I failed to acknowledge is the impossibility of the GF gambit. That is a strong plus for this.You're missing the point.
Forcing everyone to obey the framework on the pain of death is a basic town strategy when there's an obvious optimal play and not following is inherently an extremely scummy action, by general agreement, we solidify it (which is exactly the same thing as what happened with LaL).
I see a number of very obvious advantages to this:
1. No more stupid quickshots that give town no information.
2. Godfather can't play the "quickshoot twice, let inheritor finish it off" gambit, giving us an entire extra shot effectively.
And at this point the only disadvantage you're giving me is that an action that woud ALREADY LOSE US THE GAME would now lose us the game even more unless he hits scum (in which case it would be waived depending on future actions, unless he shot the godfather of course).
So can you give me any concrete advantages to not doing it.
I dunno about that.It's cause the way you reacted was different than what you were saying yesterday. It seemed forced and over the top.
Anyway, yeah, no insta shooting me pl0x ;D
Like I said before.I still don't understand why Xonar would do that... Did I miss something or is he just being stupid?