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put that bair on repeat. and uair your troubles away.I have a question!
so i main olimar and im really REALLY attracted to the MU numbers that are GaW adv
peach 65-35
rob 65-35
luigi 70-30
falco 60-40
ness 70-30
im would like to get serious with GaW and i was wondering if there could be any pointers you could give me that you wish you would have been given when starting GaW. that is all
Just read the MU threads and start learning the hardest ones first. As for stages it just depends who your playing. Like you dont want to take diddy to FD, or Marth to Battlefield.thats helpful stuff about the smashes don't work on smarter opponents. and i can already bucket break... its a good thing :D
anything specific on those MUs i should know? like what stages i should very much avoid.
peach 60-40peach 65-35
rob 65-35
luigi 70-30
falco 60-40
ness 70-30
Camping DDD with Chef actually works. On BF, he's also a tall enough character for you to D-tilt from above platforms, and Fullhopped aerials in general are really good vs him.Since we are on matchup discussions...how about D3?
I mainly play against a D3 player and a Lucas/Ness/TLink player. The D3 player is an excellent Dedede and recently I have started playing GnW because he could 3 stock my GDorf with no problems.
What tips can you give me on approaching/launching D3? Right now I find that a FH Bair is not punishable by D3's ftilt if properly spaced, but I am still having problems getting him in the air. The match consists of him rolling around the stage and shielding my bairs (never more than one in a row because he knows they decimate shields), but he plays a good enough turtle that he just waits for me to mess up and usually gets a good 30% on me before I can get control back.
Since when was Ness 60-40 LOL?peach 60-40
rob 60-40
luigi 65-35
falco 50-50
ness 60-40
there's been some talk of gaw's planking abilities in the 'tactical' boards. i'm wondering if the gaw boards have ever thought of 'going gay' and hard-pursuing the plank? dmg seems to be 'the' advocate for planking with wario, and it seems the tactic has helped propelled wario to higher tiers...
just a thought.
To be honest, there was about a year gap I had no access to Smashboards. What is this planking/scrooging I keep hearing about?
UTD Zac did it vs ADHD and it worked very well iirc.so no thoughts on the 'gaw gone plank'?
Well with MK having invincibility frames on his Up B too and also his ledge dropped Nair iirc, I don't think GaW has won the competition yet.To be honest, I would think GnW would be the best at it o.o Invincibility frames on his Up B and all.
Infinite Second Jump Recovery. there ya go banhammer http://www.smashboards.com/showthread.php?t=173119Well with MK having invincibility frames on his Up B too and also his ledge dropped Nair iirc, I don't think GaW has won the competition yet.
Also don't double post, just edit, coz i cbf multiquoting you.
Or multiquoting anyone for that matter...
@Anonymous Brawler: Yes, there are so many moves that can punish the turtle. MK and Marths UpB's, Grabs (you can be grabbed out of Bair) and some other stuff. You should UpB cancel your Bair before/when it ends to avoid most moves, but Marth and MKs UpB's and Grabs and a bunch of less obvious moves are probably going to always get you if you hit with anything more than the very tip of the turtle.
Banhammer whats ISJR stand for?
But I tought the turtle shield poked them before they could shield grab me@Anonymous Brawler: Yes, there are so many moves that can punish the turtle. MK and Marths UpB's, Grabs (you can be grabbed out of Bair) and some other stuff.
I'll try that. And how do you punish MK's tornado? I've saw it somewhere but I don't remember. I think it said to use up B, but im not sure.As for uair, this is one of G&W's best setups into his killing moves. As the opponent falls back to the ground, you can short-hop uair then fast fall, land, and cancel the attack so it doesn't send them so high. This will mess up their timing of landing back on the ground which makes connecting smashes on them a lot easier. I find this even works on pro players. You just have to mix it up.
If you figure this out, let me knowAnd you said that I can be punished by using bair. So what move do I use as approach?
Now I can hit all my 9'sChef -> Judgement.
ISJR couldn't hurt. Because all GnWs need MOAR TRUTLE!Now I can hit all my 9's
Do you guys know how to double up B? I've saw a G&W CPU doing it and even I did it 1 time too.
And would learn ISJR make my G&W any better?
I can't, for the life of me, figure out how this is done. =(The only ISJR trick that matters for G&W is the perfect autocanceled ledgehop F-air. Which is actually DOABLE.