The things you did like full jumping and sometimes spamming random attacks definitiely weren't mindgames. They could have punished easily. Plus in that match u pwith CF it really looked like you didn't know what to do. I didn't really see any tech chasing or u-throw combos at all.
Yeah, no approach is infalliable, but I think we can both agree that relying on sfuffeld dair more the shuffeld fair would be silly right? Some approaches are just better then others, and some are safer and faster and more reliable. lol. Cactuar is just stating why AC nair is good toi use. he's not saying it's unbeatable. saying it's bad because of one or two things your opponent could do is just silly, because there always things your opponent can do to deal with your offense. The key is too find the most reliable means of staging an offense. That's what Cactuar is saying.
I never said me > you, so I won't even touch on that. Sounds to me like thats how you feel and that's why you are being sensitive. I said more knowledgable Marth players, as in they are the more knowldgeable ones that frequesnt this board. It was a general term I used to refer to UMBC Super Smasher, Cactuar,etc. I wasn't saying they knew more then you. Still the fact that you jumped to that conclusion, says alot about your perception. But I won't bullsh*t you either. I DO think they know more then you, but that wasn't what I meant.
You don't give out alot of false info. Because you don't give out much info at all. All you seem to TRY to do, is tear down what others say about Marth. I thought your play was random, because you had no flow to your game. In any fighting game there is a flow that can be felt by other people when they watch someone play. It's hard to describe but it does exist. You just sort of ran around doing things. And you weren't even fighting CF effectively either. Like I said, your overall gameplay reflected that you didn't know what to do.
I mean honestly, if you can pick apart what other people think, surely you can come up with better approach methods? Well? Let me hear it.
And you disagree with facts. It is a fact that Marth can dash through or away someone after a fair or a d-tilt. Whether he dashes thourgh someone or away from them depends on his spacing and who his opponent is. But it's still fact. Hell, I've done it to friggin Mew2King. Sure they can wait for the dash and react, but twhyen you notice that they wait for the dash that's when you start doing something else after a shielded fair or a d-tilt.
Now, THAT'S mindgames.
Yeah, that indeed is mindgames. >_> UMBC super smasher? How many tournaments has he been to >_> And his video.. oh my. And he's played for how long? >_> Sheesh. And yup, most info is just something you have to experience yourself. You can't tell people what to do, because everything can be countered. Pretty much...
Marth can dash across after a fair or dtilt? Fair most likely, if you hit with the fair near the ground. Dtilt I don't see how you could >_> Maybe if they don't perfectly time the grab. So you did it to Mew2King? Cool..
Better approaches? Well usually what I like to do is wait for them to leave themselves open and punish. Almost never attack their shield, or when they look like they're ready to shield. A spaced fair or shffl nair would be my first choice. Of course there's always mindgames that work, like running through into whatever, and some silly stuff. If you expect them to sidestep, forward B is kinda good. It depends on the character as well. Walking slowly is underestimated; if you aren't used to it, it might surprise you quite bad. Down tilt.. I don't like for approaching, most likely it should be done after a spaced shffl fair or something. Oh and also, empty shffl's are good, and anything that throws your opponent off. Wavedashing back and waiting for your opponent to do whatever is awesome.
I usually don't approach that much with Marth, I think he's a lot better in reacting to stuff than approaching.
The "flow" is useless. You don't need a flow to do well =P Might become a pattern instead.
And that CF match sucked I know O_o Good thing it was a casual. Maybe I was being easy on him because I would have won anyway? Who knows.. And the full jumps, yeah of course. When I get punished for it I won't do it anymore >_> Most likely.
-_- I have no clue if that was already posted, but there's some approaching. Rule of thumb is space extremely well, be ready to combo off all hits, punish mistakes... It sucks to say moves. It's possible to approach with nearly every move >_> And dair is a good approach against people who like to cc all aerials. not GOOD but better than other aerials. For example against a Peach.
To the other posts:
Oh and also <_< I've still played for years and am the best in my country. -_- So you judge the advice by who's saying it and not by what is being said? It's not like I don't agree with good advice, neh? I don't agree with false information, no matter who it comes from. All those mindgame thingies you seem so proud about are common knowledge, if you actually think that's supposed to be impressive.. wow X_x
Also about approaching on ground >_> dash dance and wavedash etc. (smartly without leaving yourself open, as if it wasn't obvious) forward B is good if they like to sidestep. Dtilt is good if their shield has gone dead, but be sure to hit with the tip... it can be punished -_- run through into something like fsmash tipper works once or twice a match. ftilt tipper is pretty good, but it still can be punished out of shield, so you should pretty much use it little, unless they aren't good in shieldwavedashing and punishing, etc.. depends on char. In that case you can use it a little more. Grab is awesome, see the sidesteps and grab the lag. You can approach with nearly all decent moves of Marth, just know when to use them and how to space them, and don't let yourself open. That's assuming the opponent is grounded. If they jump, fsmash tipper is good, utilt is good, just space well and stay safe.
Geez x_X Now tell me what's wrong with that advice, please? I'm sure you'll think of like 50 things just because I said that dtilt can be shieldgrabbed(it can -_---).
But because you'll think of millions of ways to punish my approach just to annoy me, let me tell you. I think Marth is better in waiting and reacting than actually approaching. There -_-