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that ****er was amazingSvampen is the best Yoshi ever, he's so good he'd beat your puff
=O
/****talk
in all seriousness though, he really is the best yoshi.
Honestly, I'd rather have a 3rd jump. XDYoshi needs jump out of shield. And some means of grabbing that doesn't suck.
Then he'll begoodhigher low tier.
There's a higher general skill level associated with Falco. With Sheik you really just need strong basics and good chain grabbing consistency to beat a Yoshi. And chain grabbing Yoshi is so hard.Also, Sheik isn't Yoshi's worst match, I'm pretty sure that belongs to Falco.. So Falcos would be on the rise. It'd have to be one of the 2 though, (Peach and Captain seem pretty bad as well..)
No offense... but lets not act like playing Falco is easy. When thinking of the most technical players in the world, many Falco mains/secondaries come to mind, and on a very high level of play, the "fool-proof Falco strats" become less and less fool-proof.meh, I dunno, Falco's aren't particularly skilled compared to other characters. I find him to be the easiest character to play with (especially when you're playing someone whom's style you're really unsure of, you tend to have an advantage with some fool-proof Falco strats, etc.)
Sheik really isn't as easy to play as everyone says. If you just play a mindless spacing style then I guess she's easy to play with.. Just like mindless techy Falco is easy to play.
But yeah, Falco is probably hardest at high levels. Just the very nature of lasers defy Yoshi's very existence. It's certainly easier to get around lasers with say Marth or Fox than Yoshi. Though you do have some techs for this that other characters don't (light egg, double jump through lasers, etc.), but it just doesn't help much.
You certainly have to play a more flawless game against Falco, which I think is a problem for all Yoshi players, seeing he's so wild..
wtf? Care to explain.
I do like me some yoshi though, mainly because around these parts, it's an understood rule that yoshi is a beta character that should have never been in the final version of melee.