Albert.
Smash Master
LOL do you mean in-person at a tourney?I recognize you, but that's just because I've seen you elsewhere
Your avatar is adorable
.
And thanks, that's what I was going for. Marth IS adorable!
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
LOL do you mean in-person at a tourney?I recognize you, but that's just because I've seen you elsewhere
Your avatar is adorable
.
No, just around the boards, especially since I just read the BBR Marth Character Discussion and you posted in it once it was releasedLOL do you mean in-person at a tourney?
And thanks, that's what I was going for. Marth IS adorable!
Might not be a bad idea.you guys should do this with brood
http://www.smashboards.com/showthread.php?t=278186
might give some interesting results
![]()
this sounds very interestingyou guys should do this with brood
http://www.smashboards.com/showthread.php?t=278186
might give some interesting results
![]()
what different would an exclusive olimar social group be from just a normal olimar social group minus the possibility of input that would otherwise be excluded.An exclusive Olimar social group doesn't sound like a bad plan
I know I wouldn't be in it in light of my recent EPIC FAIL to pressure (one chance to prove myself and it don't work, yay xD ), but it still doesn't sound like a bad plan.
He does one MAJOR thing that we don't: buffer.I'll start showing up here more.
But honestly brood doesn't do very many new things, he's just really good with his mindset and his adaptation. He's still the best olimar tho.. lol
If the threads will be made I'll come and and disscuss.
Larry can beat M2K now...Might not be a bad idea.
DOWN WITH M2K - UP WITH LARRY
Though I think the only reason Larry won is because Brood took out M2K for him ^_^
no, its an even matchup, brood is just amazing**** olimar
he beats snake, **** all of you who think otherwise
Two things that have stuck on me were his uses of Usmash OoS.All the little stuff I've seen him do I've been doing or dabuz has been doing. (watched dabuz's videos). His buffering is great, I need to see videos noaw!
DudeOkay, so we need someone who knows alot about buffering.
I'll await a long educated guide post.
Dude
GTFO with that attitude. I'm sorry but you show up out of basically nowhere after Brood's victory and then say "Oh I'm gonna wait for everyone else to do the actual work here"? No. Just no. Your demeanor is insulting.
At this point basically everyone knows just about as much as everyone else. (Dabuz may know slightly more because he's gotten a couple day's head start on testing things out.) You posting in a thread dedicated to progressing Oli's metagame and saying "You guys bake the bread, I'll eat it" is so far out of line I don't even know where to begin.
In case you couldn't tell, I don't like what you just said or how you said it.
---
Wow, guess I kind of went off on a miniature rant there, more than I usually would have. Perhaps the increase in things (people) to get frustrated at has removed my sugar coating.
I gotta go to bed >.<
I get the impression that you've been working on this all night ^_^ I'm glad to see work done, but don't over-extend yourself.ok, moderately long read about buffering, in the last 10 frames of an attack, we input another attack, if the attack beforehand has after-lag (dair) you have to apply that into the last 10 frames of it meaning we have to buffer during that lag, because buffer only affects the begging of the next wove, but the buffer makes it so, for them most part there is no start up time on our attack, so, an example is fsmash's hitbox it out by frame 2 or something like that AND THERE IS NO LANDING LAG, that also means we can do things like airdodge->1 frame startup spot dodge without landing lag, we can use any of our smashes or side-bs into another smash, side-b, and move that involves running/ a pivot, and a buffered jump (olimar even jumps like 5 frames faster) which we can probably time into buffered fairs or nairs as well, also, we can buffer almost anything OOS, as the moment we are hit on shield,BUFFER THAN ATTACK THEN DROP YOUR SHIELD, the timing is almost impossible, but we can do buffered attacks if we buffer an instant before shield drop, i have a feeling that, with these buffers, we can probably add an extra BUFFERED AERIAL to any combo and still have it a true combo, ex: dthrow->upsmash->(buffer it beforehand) GUARANTEED UPAIR, another note, we can fastfall and airdodge at the same time and our fall speed is increased by about 50% during the airdodge time, and if we release the fastfall quickly we can probably have another fastfall airdodge already buffered making our character's floatiness much less of a danger, he loves to buffer his side-b on the ground, it seems to be them move we have the most options out of while buffered, also, i've been doing this for a while without realizing, but we can buffer almost any attack (fair is best choice though) out of being grabbed or even hit by an attack, ok, thats all i have on his buffering ATM, when i get some more time to test i'll point out more ****
I always knew about buffering (Oli's basic dthrow chains should be buffered if done properly) and I buffered a few things in my game, but I never thought to use it to the extent that Brood has, you know? Never thought of it as a game changing aspect....You guys seriously didn't know how to buffer?
I understand what you're saying, I just always thought that buffering is something you do in all fighting games to make yourself faster.I always knew about buffering (Oli's basic dthrow chains should be buffered if done properly) and I buffered a few things in my game, but I never thought to use it to the extent that Brood has, you know? Never thought of it as a game changing aspect.
he airdodges a lot and rolls occasionally, at least be did against m2kbroods playstyle summarized:
INTERCEPT EVERY ATTACK AND NEVER LEAVE LEAVE AN OPENING BY JUMPING OR SOMETHING DUMB, but seriously, he really does make a lot of use with that buffer, punishing things in ways i've never seen, he also never uses airdodge, roll, or spotdodge ever, all he does is shield and do buffered attacks the moment something hits his shield, also, very little shorthop side b
yes i noticed he almost ALWAYS did a grounded side B and never really spammed he did things VERY precise so he never accedently left himself open and he always stayed in the middle of the stage and never went to far to the edge when edgegaurdingbroods playstyle summarized:
INTERCEPT EVERY ATTACK AND NEVER LEAVE LEAVE AN OPENING BY JUMPING OR SOMETHING DUMB, but seriously, he really does make a lot of use with that buffer, punishing things in ways i've never seen, he also never uses airdodge, roll, or spotdodge ever, all he does is shield and do buffered attacks the moment something hits his shield, also, very little shorthop side b
Buffering is your best friend, no matter who your main is.I always knew about buffering (Oli's basic dthrow chains should be buffered if done properly) and I buffered a few things in my game, but I never thought to use it to the extent that Brood has, you know? Never thought of it as a game changing aspect.
My B, I've just never picked up on it ^_^ We all know I suck at the MK MU anywaysActually we've been saying that for a long while now, Vocal, lol. That isn't something Brood in particular does.