Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Also has trouble landing his killing moveshe lacks priority. thats about it
yea thats a big oneAlso has trouble landing his killing moves
Search these boards a bit, it ain't hard to find answers.The only excuse I ever hear is the "HURR HURR CAPTAIN FALCON CAN'T DO COMBOS ANYMORE" crap. I mean, they should know that Brawl =! Melee, and that he can have different strategies that make him better. So seriously, why?
...because hes horrible...All right, give me a good reason why everyone says Falcon sucks.
CF is considered so horrible because he's a Melee character in Brawl Engine, was apparently is a HORRIBLE mix and has ruined what he was in Melee. His comboing potential was what made him in Melee, without that it really cripples his game. He has Atrocious Priority, since a great majority of his moves can be stopped by a simple jab. Average strength attack with either a lot of ending lag or Startup lag, that don't even do damage worth it. He cannot approach AT ALL, he's probably one of the easiest characters to camp once you get into high levels of play, easily telegraphed, has trouble racking up damage, nerfed Knee, the fact that so many others either are great newcomers, or Veterans that got buffed. When you add to the fact he has likely the worst matchups in the game and Horrible Tourney outing so far, he definately at this point in time is a serious canadate for the worst character in Brawl. This saddens me heavily because CF was my secondary from Melee, and it pains me to see how far he's fallen.The only excuse I ever hear is the "HURR HURR CAPTAIN FALCON CAN'T DO COMBOS ANYMORE" crap. I mean, they should know that Brawl =! Melee, and that he can have different strategies that make him better. So seriously, why?
-Actually, Sonic's quickness can make up for his lack of priority, plus he has spring, d-air, and physics abuses like spin shot to make up for his lack of vertical speed and air speed. At the moment, I still don't know Falcon's redeeming qualities, aside from his multiple spikes, good recovery, and decent knockback on almost all his moves. His speed doesn't help him punish too well, IMO. He does have quite some reach though.So much noobness in this thread...
How about instead telling us the things about Falcon that are actually good? His main problem is one that Sonic faces as well-- his quickness can't really make up for his utter lack of priority. The great thing about Melee Falcon was that his low priority wasn't a big deal, because with l-canceling you could utilize his quickness to get in a hit and then continue with some great combos. Brawl Falcon doesn't work that way because his moves don't combo into each other, at all. Really what you're reduced to is a much less maneuverable Falcon who has to rely on hit and run tactics with his low priority ground game. What REALLY hurts is what's already been said-- the few good KO moves he has are unreliable and difficult to land. The new knee hitbox makes no sense-- Falcon doesn't really have the means to set up for it.
So again... what's GOOD about Falcon? Unless you want to sit and parrot the same vague insubstantive Brawl isn't Melee tripe that adds absolutely nothing to the conversation.
This is exactly what I'm thinking. I really can't understand why such depressing topics draw out the biggest crowds.Don't we already have two topics to the same affect on the first page? My question to you is this: why repeat this discussion, again?
Uh, no. It's not more powerful under any circumstance. And how is priority NOT an issue? When your Fsmash gets clinked by A spam from Metaknight, there's a serious issue in the programming.Now, a parting word from sakurai to you captain falcon noobs: L2P
seriously. The knee is even ore powerful than in melee, you just need to hit with a the start of the animation.
Also, priority is less an issue in braw because of all the powershielding and air dodging mechanic. Captain falcon as passed from being a combo charcter to a momentum character.
The whole part about the knee.....it's wrong.Now, a parting word from sakurai to you captain falcon noobs: L2P
Seriously. The knee is even more powerful than in melee, you just need to hit with it at the start of the animation.
Also, priority is less an issue in brawl because of all the powershielding and air dodging mechanics. Captain falcon as passed from being a combo character to a momentum character.
I agree he is not easy to play, but ultimately, I think he will show his merits on the competitive scene.
Okay let's break it down.The only excuse I ever hear is the "HURR HURR CAPTAIN FALCON CAN'T DO COMBOS ANYMORE" crap. I mean, they should know that Brawl =! Melee, and that he can have different strategies that make him better. So seriously, why?
Because I'm sure you have such glaring problems when your Toon Link faces a Captain Falcon.Most people say he lacks range, no priority, no projectile...
To me, he's as good as any other character.
o.0Most people say he lacks range, no priority, no projectile...
To me, he's as good as any other character.
Depends on how good the Captain is at landing the Falcon Punch.o.0
Good as any other character?
Yup him and MK are sure equal in 1 on 1 battles.