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XDhttp://www.youtube.com/watch?v=lKwr0zLu0L4
Jake got pretty good at melee
i can play him pretty legit but i find him too light for my tastes i like snake cause he's manly beast dikheavymight as well main mk
i dunno lolXD
So Jack, are you still gonna use Marth against me? =3
thanks bro =)im sorry frio but im gonna have to go with my homeslice afterdawn and make him win 5$ lol
^You know how I feel. Stage striking adds one stage to the game, and makes it a lot more repetitive.
^I like stage striking because it just gives another element of one stage, while being entirely dependant on a coin flip in terms of fairness.
^Stage striking isn't more fair.
As if bans don't? Besides thats part of what keeps things interesting.Yeah. It makes characters like falcon not able to get ****ed over by FoD, and characters like marth not to have **** advantages on Yoshi's.
I love how you're obama. That means you're a nigger.lol I love how all the melee players are so conservative and how all the brawl players prefer change
Anyhow, I think we're just going to try stage striking for the first month. Being lazy enough to not spend an extra 15 seconds on stage striking isn't a legit excuse, especially when the first match of a set can REALLY make the difference in the entire set (ie: fox vs jiggs, if the first match is YS, fox will probably win, if the first match is DL, jiggs will probably win).
Yeah cause we want to take away from the game more, thats exactly what we need.Yeah but with this, it means they can ban another stage. Melee isn't immune to imbalance, and there is no way you can disagree with that.
K, in order.Okay
So now let's say it's Pokemon Stadium. It's in Fox's favor, Fox wins. Jiggs cps Mute City or Brinstar. Jiggs wins. Fox cps Green Greens. Fox wins.
Or let's say it's Battlefield. It's in Jiggs' favor, Jiggs wins. Fox cps Green Greens. Fox wins. Jiggs cps Mute City or Brinstar. Jiggs wins.
If there was stage striking, it could probably go like: Fox bans DL, Jiggs bans YS, Fox bans BF, Jiggs bans Pokemon Stadium, Fox bans KJ64, Jiggs bans either FoD or FD, so now the stage is either FoD or FD, which is a lot more balanced than PS / BF, and it retains the players' abilities to ban something other than DL / YS (which, if they didn't in Random picks, could end up them getting ***** in match 1, which would probably make them lose the set).
Obviously I'm exaggerating a bit, but the point is that stage striking is more fair and leaves more options open.
^^^formula for getting irrational numberTo end all disputes, we could just leave it up to the match players to choose which ever rule set they want to go with.
This.i think so
for one, since when does stage striking mean it's a coin flip for who gets to choose the stage? if anything, random is more like a coin flip
It's not really a problem, as there are 3 solutions that you posted. The point of it is to eliminate the overfavorable stages for one player so that the set hopefully doesn't turn into whoever-wins-the-first-match-wins-the-set kind of thing. Like, if I was doing Fox vs Jiggs, and I was Jiggs, and I decided to ban Green Greens instead, there's a chance I could get YS first match and get *****; stage striking allows you to keep your ban for something else while not getting ***** by a neutral. Neutrals are supposed to be fair for every character, but until people realize that there are specific inherent advantages for certain characters and bad stages for characters as well, I don't think they'll understand the concept of stage striking in the first place.Eh, I said it before but I'll be content with whatever decision. I'm just pointing out the flaws in stage striking in melee, mainly because of the complications with making the number of stages odd. This is really whats iffy about the idea of stage striking in melee.
Well, this is typically what happens; anything goes as long as both players agree to it. But in the case that two players don't agree on something...that's the reason why rulesets are made.To end all disputes, we could just leave it up to the match players to choose which ever rule set they want to go with.
Wow. Alex kind of wins here.Alright. k.
It's not about being conservative to change. It's not as important to melee as it is to brawl, it doesn't offer that much, and random rarely gives a huge advantage if you're smart about your bans.
Since it's monthlies and not a major tournament, there isn't as much on the line, either. Yes, it might factor into the PR, but it's monthlies, if you're good enough to hold your place, you should be good enough to be winning regardless of that small luck factor in the first stage.
I'm not bashing on Brawl here, but there IS more depth in melee, as the entire edge guarding game has more options, there is more options on offense after you DO land a hit because hitstun is longer, there's a lot more technical skill involved due to the innate speed. This means that generally, if you're better, you're better. It's harder to be at that tied state in Melee, whereas in Brawl a lot of middle level players can be even.
Stage striking limits it down to only a couple stages that end up "more" favourably for the person who wins said coin flip (rock paper scissors, whatever, bite my *** <3)i think so
for one, since when does stage striking mean it's a coin flip for who gets to choose the stage? if anything, random is more like a coin flip
You don't play melee well, so I guess it wouldn't really make senseBrad, I don't think you have any clue what you're talking about here. There's so much wrong with what you just said.
Long story short, Neutrals are neutral cause they're not terribly unbalanced. Sure Marth has an advantage at Yoshi's, So what? I've seen people counterpick Fox against Jiggs at yoshi's.Brad's just calling out the last 2 options. Seriously though, neutrals are neutral for a reason. Banning 1 disadvantageous stage is fair enough game. All the other stages won't provide a large enough advantage to really guarantee an auto-win, like what's pointed out in Tyler's example. Remember, these stages are in general, as neutral as it gets.
Speaking from experience, I'd be content against any character on any stage except yoshi's, which is the one I'd ban anyways. I know a lot of people feel the same, Brad included.
Have you spoken to anyone who's good at melee?Well clearly people don't feel the same way, Victor; everybody that I've spoken to so far (excluding you and Brad) have all agreed that stage striking, while perhaps too complex for Melee, does offer more fairness and makes cp'ing more dynamic.
I really don't see why it's such a huge deal though; is it such a problem to just try it out for the first monthly to see how it works out?
Not the top pick, I'm saying exactly what tyler said, theres a reason I multiquote. Point is, someone wins a RPS and gets the better option on stage. The game is great, stop trying to make it brawl.Brad what makes you think the top pick for both players will be left at the end of stage striking. If you are at all observant and at least somewhat smart you'll know what stages to strike so both of you are left with your second/third best pick.
You mean the characters that have the most options in terms of stages? You mean, you play fox, and you win stage striking?I am addressing one of his super flawed points.
To address the other one. Not every match will be on the same stage, since (I hope) your decision will be heavily influenced by the character you are up against.
How does that change anything? You're making it so that it's more likely for someones chances to be placed on a match of rock paper scissors, than a system the game provides for you.The point of it is to eliminate the overfavorable stages for one player so that the set hopefully doesn't turn into whoever-wins-the-first-match-wins-the-set kind of thing.
Seriously, if you're gonna try to convince me, why don't we just become japan? If you have a problem with the stages, just make it so only the most fair one or two are allowed.Neutrals are supposed to be fair for every character, but until people realize that there are specific inherent advantages for certain characters and bad stages for characters as well, I don't think they'll understand the concept of stage striking in the first place.
Yeah, but by that logic, I'd rather put icicle mountain.put kongo on for stage striking purposes. If you don't like kongo...STAGE STRIKE IT
I wouldn't be surprised if someone still argued.Wow. Alex kind of wins here.
And by kind of, I mean definitely.
God i hope so :D.. so is the melee tournament a go?
wholy **** steve, LOL.I think we should Tic tac toe for who gets first pick for controller slot, and in the case of a tie in tic tac toe, each person rolls a die and highest wins. In the case of another tie, a dance off.
Seating arrangements will be assigned by musical chairs, followed by a game of Mouse trap for the volume setting.
If any issues regarding Melee version arise, Such as flame-cancel johns, each team or person will strike 1 version at a time in order till only 1 remains. (1.0, 1.1, 1.2, PAL, Japanese)
Finally, a teams coin match for which pair gets first pic of TV's.
In the case of more then 2 pairs needing a TV at any time, a mini tournament mode match will be played.
Top 2 advance to the teams coin match with their singles bracket partners.
<3 Steve. You could run an excellent Nintendo-sponsored tournament.I think we should Tic tac toe for who gets first pick for controller slot, and in the case of a tie in tic tac toe, each person rolls a die and highest wins. In the case of another tie, a dance off.
Seating arrangements will be assigned by musical chairs, followed by a game of Mouse trap for the volume setting.
If any issues regarding Melee version arise, Such as flame-cancel johns, each team or person will strike 1 version at a time in order till only 1 remains. (1.0, 1.1, 1.2, PAL, Japanese)
Finally, a teams coin match for which pair gets first pic of TV's.
In the case of more then 2 pairs needing a TV at any time, a mini tournament mode match will be played.
Top 2 advance to the teams coin match with their singles bracket partners.