the grim lizard
Smash Master
- Joined
- Nov 26, 2004
- Messages
- 3,130
I think I knew about them before really "knowing" about them. L-cancel, WD, and DD are the ones I didn't learn about until coming here.
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Why would it?"people, this is clearly a joke account. there is no way someone can be this stupid. just ignore it"
Does making posts like this make you feel as though you've accomplished something?
Anywho.
Even though the Wavedash isn't a complete neccesity, it is still implemented in our game because it is very useful.So here are the basic arguments:
1. We don't need wavedashing, but it helps us.
I still stand by my point, if pros don't this advanced technique, to hell with it. It looks stupid, it's too difficult for beginners to get used too, isn't balanced among the different characters, and ruins my controller!
You know what's funny? Multimple versions of Smash Bros. was created, and during that time they could have easily taken the technique out.But it would actually destroy the games physics by removing the traction in the game.A character without traction could be absolutely demolished by Fox with no traction shines.2. Wavedashing was found by the developers before hand but was left in.
I honestly believe they couldn't have anticipated the impact this technique had on the gameplay, which is why it's still in the game.
AHAHAHAHAHAHAHAHA!!!! You're such an idiot.3. Wave dashing is in the game, whether or not it was intentional or not is not important.
I refuse to believe that wave dashing is intended because of how poorly it was implemented. Some characters that clearly do not need it (Marth) have incredibly good wave dashing, vs. characters that could benefit from it (Zelda).
second of all, there are all kinds of little glitches in this game which pros thrive upon. the laziness of the developers of melee proved to be another flaw of the games, anyone can pick up marth or sheik and totally **** anyone in 'low tiers'. Also, another culprit is the edge hogging problem. When one is holding onto the edge, and hits L or R, they roll off. Anyone who is unlucky enough to attempt to recover during this time will plummet to their death. This will most likely be fixed in brawl because of how ridiculous it is. It's in melee, pros use it to their advantage. And, with a little hope that the game testers are doing their job, it will be no more.
Because you find it stupid doesn't mean that we should have to put up with your crap. I can't understand why all of these noobs want to tarnish tournament play just because they don't like it and cannot accept that there are more competative and universal people.and other stupid little glitches in the game that 'pros' thrive on. no matter how you look at it, the best player will be able to utilize every little broken feature that gives every little bit of advantage to its full effect.
conclusion~in the end i hope the development team does their best to select which 'glitches' to keep and which to remove. personally i find WDing stupid, it ruins the feel of the game.
then again, it could still be in, but 'fixed' some how. in some of the movies, you can clearly see characters like meta knight 'dashing' behind their enemies (another character does this, forget who). perhaps it will be nicely moderated to prevent abuse of it.
the point of brawl is to provide a new experience. if all we worry about is how similar it is going to be compared to melee, then we are just going to be very unhappy with it with the direction its going.. (not that i mind)
If you can beat ppl who wavedash without using the wavedash, good for you. Keep on doing that. What other people say about you shouldn't matter, especially when you just beat a wavedash user without using wavedash. Obviously then, you don't stink.I mean... even when I beat people they'll say I'm bad just because I didn't wavedash. Does that make sense? Just remove it and we can all be happy.
Why should those who have skill be viewed as an ordinary individual?Those who practice succeed, those who don't fail.Remove wavedashing. Then everyone can be "viewed" as equals. I hate listening to so many arrogant people bragging about wavedashing.
I mean... even when I beat people they'll say I'm bad just because I didn't wavedash. Does that make sense? Just remove it and we can all be happy.
yay for rebuttals to crappy argumentsWhy would it?
You know what's funny? Multimple versions of Smash Bros. was created, and during that time they could have easily taken the technique out.But it would actually destroy the games physics by removing the traction in the game.A character without traction could be absolutely demolished by Fox with no traction shines.
.
wait wait wait...the controls arent the same for everyone? I didnt realize my controller was equipped with extra buttons that allow me to shorthop, wavedash, and l-cancel. This **** is sooo broken. take it outWell if there was no wavedashing then we could really determine who is good and who is bad since all of the "controls" would be the same for everyone. People wouldn't use it as a crutch or an excuse anymore either.
Besides I wouldn't consider breaking my controller AND the game's system a skill.
So you mean your power level is instantaneously going to rise over 9000 and you're going to own us all because wavedashing is out?Well if there was no wavedashing then we could really determine who is good and who is bad since all of the "controls" would be the same for everyone. People wouldn't use it as a crutch or an excuse anymore either.
Besides I wouldn't consider breaking my controller AND the game's system a skill.
You can wavedash too, you know.Well if there was no wavedashing then we could really determine who is good and who is bad since all of the "controls" would be the same for everyone. People wouldn't use it as a crutch or an excuse anymore either.
Besides I wouldn't consider breaking my controller AND the game's system a skill.
QFTSo you mean your power level is instantaneously going to rise over 9000 and you're going to own us all because wavedashing is out?
[insert crowd laughings their ***es off here]
You're just another one of those people that thinks the game revolves around wavedashing and other techniques. You are WRONG. What frame do certain moves come out in? How big are certain? What percentage can certain attacks be survived up to?
If you don't know any of these you will get beat the SAME exact way. Skill isn't going to fall out of the sky, you have to know the game. Basically you're hanging onto false hopes.
whats wrong with that?Using the Z button for air attacks (Yes, I've actually encountered this....)
I can vouch for this. I have recently started practicing Smash a fair amount. I've learned to tech off of the ground, I am attempting to master L Canceling, I can shorthop almost consitently and I've just started to be able to wavedash. (Though am unable to link anything with it at the moment.^^And advance techniques make the game more fun for us. It really is fun when you see your self getting better through practice and doing better against other people.
Are you talking about the people that play competitively?I have nothing against advanced techs - I use them too - I'm just talking about the people who are super religious about the game. But hey what can ya do?
I think they are just referring to elitists.Are you talking about the people that play competitively?
The type of people that think that tournament play is the only way to play? If that's what you're refering to, I can understand.I think they are just referring to elitists.
I see. That goes for everyone who thinks like that, I guess.Wow, this thread is still alive? W00T.
Elitists (a.k.a. people who think one way of playing is THE ONLY way) are different than competitive players.
Don't get them mixed up.
Uh... <_< You DO know what the deffinition of a glitch is right? Since the adcance techs aren't glitches, you only make yourself sound ignorant...Advanced Techniques in Brawl, Benefits and Downsides.
Super Smash Brothers 64, it didn't have anything such as wavedashing, dash dancing (Only with captain falcon) but yet stilled turned out to be a top selling game that was in high demand. However, most people are trying to figure out excatly why people refuse to play Brawl in some cases, if its not present? Its fairly simple when you think about it.
Smash Brothers 64, all the characters were pretty much balanced in ways that no advanced techniques, other than L-cancelling was needed. It flowed much easier and was nice, fun, enjoyable.
Smash Bros. Melee uses the same Engine brawl will supposedly use, and because of that, are likely to bring about Melee's major flaws. See, in Melee, characters are severly off balanced, and the characters that stand out, still stand out whether or not the movement glitches are present. The glitches are used for movement, such as the dash dance adn wave dash, make it possible for a person who has a different character to take hold with proper mindgames and usage. However, more than likely, these WILL be present in Brawl, let me exlain.
The first Super Smash Bros. 64 and Melee, may have similar engines, for the simple reason of how L-Cancelling is still within it. Wave Dashing was made possible by the ability to air dodge, however, Air Dodging will be avaliable in brawl, because it was a technique that was invaluable, so its a very strong possibility of it existing, and with it, the wave dash. However, other things may not be present.
Such as the Jump Canceled Shine from Fox, it could be reverted back to the first one where you couldn't do so. Major characters could not be included, such as Shiek (Because they're using twilight princess Zelda/Link and she wasn't shiek in that game, as the one from melee was Ocarina of time) And Falco ( Because they said no two characters would have the same moves) So a lot of things could be disappearing, and because every charactger will have unique moves, vastly change th flow of the game with more variety.
But, it all comes down to this. If you can't survive without it, you're not a smasher. Ken, considered the best Marth and best player in the world (Or used to) Won a Major tournament against players who use advanced techniques before he even knew how to do it, simply because his spacing and ability were so good. So top level play is not by what glitches are avaliable, but how you one whats already there.
wavedashing doesnt reduce lag. thats called l-cancelling...at least understand the techniques that you are arguing against. and the developers definitely knew about l-cancelling. they put it in the game. i don't think the developers knew about how wavedashing would be used today. however, they knew what would happen if someone were to airdodge into the ground at an angle.WHY DOES EVERYONE SAY THAT THEY WERE PROGRAMMED INTENTIONALLY!?
WHY!?!?!?!
You seriously all believe that the creaters of Super Smash Brother decided that they were going to throw in all these advanced techs and that wavedashing was completely planned, thereby reducing lag that the characters had for a reason and...
Ugh. I'm going to stop there, otherwise I'm going to have one hell of a massive headache.
It might not be a glitch, but honestly now, just because they didn't catch it doesn't mean they purposely put it in there.
First off, I guess I only meant Wavedashing for the un-intentional factor. L-cancelling and others I can see as being purposely being placed into SSBBwavedashing doesnt reduce lag. thats called l-cancelling...at least understand the techniques that you are arguing against. and the developers definitely knew about l-cancelling. they put it in the game. i don't think the developers knew about how wavedashing would be used today. however, they knew what would happen if someone were to airdodge into the ground at an angle.
That's not true--not all tourney players are like that. Mostly just the elitist Nazi ones.According to tourney players you must automaticlly be a n00b. Sorry dude.
Not completely true. There are 100% casual players, competitive casual players and then the tournament players who use advanced techniques. The competitive casual players aren't necessarily n00bs per se because advanced techs can only get you so far. Other things like spacing and mindgames are more important.According to tourney players you must automaticlly be a n00b. Sorry dude.
Is it not the basis of skill that one learns to adapt to new techniques? It is logical to assume that if your ability to win is based off a set of techniques that have worked for you in the past you would surely not want that taken from a sequel. One however, can conclude, that by limiting your ability to win based purely off of one or two techniques limits your potential skill level and only exposes you as playing backwards instead of embracing a new set of rules and mastering them to prove you are indeed skillful in the eyes of other Smash Bros. players.How so? Myself and my friends have spent about.. hm... 3 years playing ssbm with wavedashing. It has become so ''bad'' haha that when we attempt to play without wavedashing or shffling or l cancelling, for fun to see what its like to have ''honor'' we are physically incapable of doing it.
heck, yesterday we played soul calibur 2 and we both kept tryint to SHFFL and WD.
I realize, and Dylan has aswell that without wavedashing neither of us would have competent spacing and there would be no point at all in competing. So if theres no wavedashing in brawl, we won't be good at brawl, there will be no point competing, there will no point playing.
Logical? no.
That is definitely taken out of context. You clearly have a misinformed view of what counts as a glitch in programming. Just because the error is not harmful, doesn't mean it still is not a glitch. If I compile a program and what I wrote has an unintended bonus to the user, it still is a glitch by definition as I did not intend for this error to take place. Anytime someone writes a program and something else (other than what the programmer expected to happen) takes place, it is a glitch. It is an error, regardless of its results.Uh... <_< You DO know what the deffinition of a glitch is right? Since the adcance techs aren't glitches, you only make yourself sound ignorant...
Glitch -
1. a defect or malfunction in a machine or plan.
2. Computers. any error, malfunction, or problem. Compare bug1 (def. 5).
3. a brief or sudden interruption or surge in voltage in an electric circuit.
The "advanced techs" were programmed in intentionally. Therefore they are not a malfunction. We may use them a different way than they were planned (Wavedashing being intentionally put in to stop us from dodging through the stage for instance) but that does not make the bugs or glitches.
L-canceling, which is intentional, is derived from Z-canceling, which was a glitch. They were programmed in very differently.Advanced Techniques in Brawl, Benefits and Downsides.
Super Smash Brothers 64, it didn't have anything such as wavedashing, dash dancing (Only with captain falcon) but yet stilled turned out to be a top selling game that was in high demand. However, most people are trying to figure out excatly why people refuse to play Brawl in some cases, if its not present? Its fairly simple when you think about it.
Smash Brothers 64, all the characters were pretty much balanced in ways that no advanced techniques, other than L-cancelling was needed. It flowed much easier and was nice, fun, enjoyable.
Smash Bros. Melee uses the same Engine brawl will supposedly use, and because of that, are likely to bring about Melee's major flaws. See, in Melee, characters are severly off balanced, and the characters that stand out, still stand out whether or not the movement glitches are present. The glitches are used for movement, such as the dash dance adn wave dash, make it possible for a person who has a different character to take hold with proper mindgames and usage. However, more than likely, these WILL be present in Brawl, let me exlain.
The first Super Smash Bros. 64 and Melee, may have similar engines, for the simple reason of how L-Cancelling is still within it. Wave Dashing was made possible by the ability to air dodge, however, Air Dodging will be avaliable in brawl, because it was a technique that was invaluable, so its a very strong possibility of it existing, and with it, the wave dash. However, other things may not be present.
Such as the Jump Canceled Shine from Fox, it could be reverted back to the first one where you couldn't do so. Major characters could not be included, such as Shiek (Because they're using twilight princess Zelda/Link and she wasn't shiek in that game, as the one from melee was Ocarina of time) And Falco ( Because they said no two characters would have the same moves) So a lot of things could be disappearing, and because every charactger will have unique moves, vastly change th flow of the game with more variety.
But, it all comes down to this. If you can't survive without it, you're not a smasher. Ken, considered the best Marth and best player in the world (Or used to) Won a Major tournament against players who use advanced techniques before he even knew how to do it, simply because his spacing and ability were so good. So top level play is not by what glitches are avaliable, but how you one whats already there.