sleepy_Nex
Smash Journeyman
- Joined
- Nov 25, 2014
- Messages
- 213
Shiek doesn't has Marthritis. She isn't on the decline. She has many good players that place consistently with her.
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Lack of movement options and Smash 4 players generally being worse at covering ground options than melee players.Always wondered about that. In Melee when I see a Falcon murder a stock almost entirely from tech chasing I'm always reminded of Tekken-style oki and wonder why it doesn't work that way in S4.
Lol no.Largely the input lag and the way you can no longer CC getup attacks
Uh, yeah. Being able to CC getup attacks in Melee means you can effectively ignore that option while making tech in place and no tech a non issue. Everything else(no tech being the harder mixup) can be covered be JC grab and boost grab on reaction. Melee doesn't retain the 7-9 frames(or whatever it is) of input lag on most CRTs along with making roll FAF generally worse.Lack of movement options and Smash 4 players generally being worse at covering ground options than melee players.
Lol no.
CC covers one or two options at most. Input lag is actually way less for S4 in general in relation to the control stick.
Not being able to dash dance as freely as in Melee is a huge factor- dashing in S4 is a much larger commitment which means that if you dash and guess wrong neutral is reset. Being able to wavedash also gives players the option to cover. Also having horizontal momentum extended into jumps mean that you can attack wakeup options in much more varies ways.Always wondered about that. In Melee when I see a Falcon murder a stock almost entirely from tech chasing I'm always reminded of Tekken-style oki and wonder why it doesn't work that way in S4.
Abadango is on the decline faster than DDD fast falling his Nair. Really sad to see. I hope he makes a comeback. Bayonetta is doing him absolutely no favors. He's gone from the average 5th place to 17-30th avg. Aba...switch back or try something else![SIZE=3.5]MSM 110 ft. MKLeo, Larry Lurr, Abadango, Komorikiri, Chanshu, takera, Venom, Dunkmaster Ragna, and more
1st: MKLeo
2nd: Chanshu
3rd: Dunkmaster Ragna
4th: Larry Lurr
5th: :^)
5th: Komorikiri
7th: Takera
7th: Mr. Con Con (Entered as "Logic the Rapper")
17th: Abadango
I'm not Das Koopa, but the general rule seems to be any character that is confirmed to have taken a game in tournament by a player gets on the results for that player.[/SIZE]
Melee Marth's frame data overall is actually not very good in terms of startup and endlag (even with L-cancel). Exluding fair, most of his other moves have considerable start-up and endlag, which is why he is a whiff-punisher character that loves controlling space.It also helps that characters in Melee are monsters. I mean, Melee Fox is one thing, but Melee Falco and Melee Marth? Marth with his 4 frame Fair on a 4 frame jump squat with a ridiculous grab range? He'd be stupid even in Smash 4 physics.
Melee has hella set play.
Smash 4 is very "loose", compared to the others. Plus rage.
Okizeme is a Tekken term meaning the Art of keeping your opponent on the ground or keeping them in disadvantage once you have grounded them. Very hard to do in Smash games, but far more doable in past smash games compared to Smash 4. Mainly due to changes to hitstun, hitlag, and other physics as well as hit angles.
Well there's the issues people have already brought up: the lack of rage and the inability to make the ai do specific things like di but there's also the fact that there's no stale move negation and the combo counter lies.I honestly don't think it sucks that much (training mode, I mean).
No one is saying her *results* are getting worse. But her theory is certainly getting there.Shiek doesn't has Marthritis. She isn't on the decline. She has many good players that place consistently with her.
Why though?I honestly don't think it sucks that much (training mode, I mean).
Switching characters takes time. Local Maxima blah blah.Abadango is on the decline faster than DDD fast falling his Nair. Really sad to see. I hope he makes a comeback. Bayonetta is doing him absolutely no favors. He's gone from the average 5th place to 17-30th avg. Aba...switch back or try something else!
We also can't discount the other thing about Melee tech-chases:the game's physics are just way heavier. Characters fall MUCH faster in that game and more moves have low launch. It's a very, very stark contrast. Combine that with space animals and you get a pretty techchase/oki heavy game by virtue of this.Uh, yeah. Being able to CC getup attacks in Melee means you can effectively ignore that option while making tech in place and no tech a non issue. Everything else(no tech being the harder mixup) can be covered be JC grab and boost grab on reaction. Melee doesn't retain the 7-9 frames(or whatever it is) of input lag on most CRTs along with making roll FAF generally worse.
Given the common complaints brought up, many of them can be rectified by testing with a human.Why though?
he got resuts with mewtwo way faster than this. his bayo is way too (lack of better term) fair. no combos like mistake, no neutral mastery like salem, no conversion ability like zack, and no blinding confidence like lima. Seriously what does aba's bayo do? it edge guards? thats every good bayo already.Switching characters takes time. Local Maxima blahno blah.
A temporary drop in results is a blip in the grand scheme of getting better at the game.
The fact that another human being is required in order to do anything meaningful when this is not the case for most other fighting games is exactly why Smash Bros Training mode is assGiven the common complaints brought up, many of them can be rectified by testing with a human.
Funny thing is that ESAM has joined in the conversation, agreeing with Salem.Wow Salemopinions are worse than Esamopinions honestly.
The counterplay for or both characters at the time Aba picked them up was very different allowing Aba to get a boost in placements similar to early day Bayos when he used Mewtwo and having to play catch up when he picked up Bayohe got resuts with mewtwo way faster than this. his bayo is way too (lack of better term) fair. no combos like mistake, no neutral mastery like salem, no conversion ability like zack, and no blinding confidence like lima. Seriously what does aba's bayo do? it edge guards? thats every good bayo already.
I know I can't find another human being skilled in smash, and unless you make friends with a lot of people you're stuck playing on Final Destination. Not exactly good training there that's for sure.The fact that another human being is required in order to do anything meaningful when this is not the case for most other fighting games is exactly why Smash Bros Training mode is ***
All right, I guess we'll agree to disagree.The fact that another human being is required in order to do anything meaningful when this is not the case for most other fighting games is exactly why Smash Bros Training mode is ***
Abadango just picked up a brand new character not THAT long ago and is competing with top players who have been playing their character for years now. Just chill his results have taken a hit but in time he should climb the standings again. If he was just playing at tournaments I'm sure his results would be similar or slightly worst than what he is used to, but he's looking at the long term withAbadango is on the decline faster than DDD fast falling his Nair. Really sad to see. I hope he makes a comeback. Bayonetta is doing him absolutely no favors. He's gone from the average 5th place to 17-30th avg. Aba...switch back or try something else!
The two Ryu players on the other hand who also places well at another bigger tournament...keep my eyes out for them. Maybe they'll give Locus a run for his money. If all 3 are pushing results maybe Ryu will rise a bit.
Good to see Concon kind of place in the top 8 again. Personally, he's a bit washed up (no offense!) But I always secretly root for him in bracket, considering he's the only other notable Luigi bar Elegant.
If you look further in the discussion Salem elaborates on his reasoning a bit more, with Larry agreeing to an extent. I don't think Salem deserves the moniker of #LULopeenionsLarry says he wants a character to CP for Ryu. Now he's training with Sonic.
Interesting.
Also, if we're still on Salem opinions, Salem thinks this is unrealistic:
https://twitter.com/LarryLurr/status/900045608194424833
...........
people actually make MU charts based off top player performances?
you see "Oh Player X beats Character Y a few times, this matchup can't be that bad!" a lot.Larry says he wants a character to CP for Ryu. Now he's training with Sonic.
Interesting.
Also, if we're still on Salem opinions, Salem thinks this is unrealistic:
https://twitter.com/LarryLurr/status/900045608194424833
...........
people actually make MU charts based off top player performances?
More importantly, as ESAM elaborated on his stream, no one wins neutral even 80% of the time. 70% is still unrealistic. He says ZeRo is at maybe 60%. So playing a character like Sheik against a character like Lucario, or DK, or Bowser... that's 40% of the time where you may just get bodied.Funny thing is that ESAM has joined in the conversation, agreeing with Salem.
After seeing more of their posts I'm kind of getting their point of view. No player is capable of playing perfectly all the time, which is why you'll see Sheiks winning neutral 90% of the time but lose the game after getting touched even once.
Weren't we talking a while ago about the importance being in constant advantage state, abusing it and being able to seal stocks out of it?People think getting good at fighting games is like 90% mindgames but that is just stupid and false. Fighting games are just being abusive as possible without giving up alot of ground to your opponent. Put them in crap situations and let that situation lead to more crap situations. Do not let yourself get put into crap situations. If you find yourself taking alot of risks you either suck or your character sucks.
I wonder how Larry's gonna react if he sees this lmaoLarry Lurr vs Venom
oh noooo(Fatality isn't going
I'm not too sure on this but I've heard on Vivid's twitter that Gonz is picking up (they live in the same region) though I've never seen it in actionThe Great Gonzales in losers (
I know that Dark Wizzy also talked about using though specifically for the sonic mu, however, seeing how bad Mario bayo is he might go rosa but idkDark Wizzy
This was insightful.I did the same thing, using the same parameters, for every major* since B.E.A.S.T. 6's full top 8 of doubles:
This is the amount of times each character has appeared in top 8 since the full roster became available:
191
84
76
74
60
36
35
31
28
27
26
25
22
20
16
14
13
10
9
8
7
6
5
4
3
2
1
0
So Cloud has appeared in top 8 over twice as many times as the second-highest character (107 times more, in fact). This character doesn't just dominate doubles. He has a stranglehold on it.
Interestingly, I found a lot less double Cloud than I expected, but a lot of tournaments had 3+ Clouds, reaching as high as 7/16 players using him.
Fun fact: the only major doubles tournaments with no Clouds in top 8 since B.E.A.S.T. 6 was 2GGT: FOW Saga and 2GGT: KTAR Saga.
*using the list on this page: https://www.ssbwiki.com/List_of_national_tournaments
I should have clarified that I meant "in comparison to Smash 4." Of course, frame data isn't a 1:1 comparison, because physics, but if you ported Melee Marth frame data into Smash 4 Marth, he'd get a bit of an upgrade.Melee Marth's frame data overall is actually not very good in terms of startup and endlag (even with L-cancel). Exluding fair, most of his other moves have considerable start-up and endlag, which is why he is a whiff-punisher character that loves controlling space.
I'd be inclined to believe it's a knee jerk reaction. Recency bias is strong in most of the FGC (and humanity), but for whatever reason, it seems to be hard coded into the Smash 4 community.This was insightful.
My next question would be looking at comparisons and seeing how he compares with other games.
Fox has a similar stranglehold in melee, pika in 64, meta knight in Brawl.
Then posits my next question, is doubles inheritly less balanced than singles? If so it is acceptable?
I'm leaning on no to this bantrain and think as per usual it is a knee jerk reaction to Zero's tweet and double cloud winning something recently.
Smash 4 community in a nutshell...LOLhttps://twitter.com/HikotsiaIII/status/899927297339387904
Its finally happening at last, Lets hope other regions catch up...