valakmtnsmash4
Smash Ace
- Joined
- Jul 27, 2015
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- yathshiv
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So can we just ban Mewtwo alreadyWhat if Villager gets banned because of that lock setup? MU spreads would have to be rearranged if one character is omitted, possibly tier lists, too. But I am just wondering aloud.
Or you could just not get hit by them because they're pretty easy to avoid.Wow. I totally forgot about his lock from Disable. I mean, if there's a lock that works eternally, then an issue can arise in the meta.
There could be an issue that arises if the lock becomes widespread knowledge again. I honestly can't believe people have forgotten about this tactic so easily, too.Wow. I totally forgot about his lock from Disable. I mean, if there's a lock that works eternally, then an issue can arise in the meta.
While you are correct, the meta may end up evolving and the lock might end up getting its fair share of uses once again later on. It's hard to tell right now, of course, since I've not seen it get much use, but if people can make it mainstream and start winning tournaments with it or something, then it might become a problem.Or you could just not get hit by them because they're pretty easy to avoid.
That works too.
The fact that you forgot about it should show how much of an impact it has made to the meta.
If that were to happen then the meta would evolve and people would find even more ways to avoid it (ex. Melee Ice Climbers Wobbling, which is even harder to avoid seeing as it happens via grabbing and there are set ups into grab, yet we still see people avoid it). If something is problematic, then find away to avoid the problem as much as possible (something already very easy to do in these situations).While you are correct, the meta may end up evolving and the lock might end up getting its fair share of uses once again later on. It's hard to tell right now, of course, since I've not seen it get much use, but if people can make it mainstream and start winning tournaments with it or something, then it might become a problem.
Fox in general is great at abusing it. Ftilt, nair, and dair can all cause the animation, which all lead into Fox's up smash conveniently at the percents where the non-techable animation begins to happen.So what are some good users (abusers?) Of the non techable spin animation? I find myself spacing with ZSS's zair a lot more. We know fox's ftilt can set you up, and that has pretty amazing frame data for a 25% chance to kill (less, since there are ranges to DI up or offstage, but going offstage at high damage vs fox sucks too).
IIRC, SS can't hit opponents that are lying on the ground. It's probably not fast enough anyway....
So what are some good users (abusers?) Of the non techable spin animation? I find myself spacing with ZSS's zair a lot more. We know fox's ftilt can set you up, and that has pretty amazing frame data for a 25% chance to kill (less, since there are ranges to DI up or offstage, but going offstage at high damage vs fox sucks too).
Anything else? Typing this, i hope gren has something since i think youd get a guaranteed SS, ill lab it in a few hrs.
(Can villy's setup nair be untechable, making the infinite setup guaranteed?)
I find Meta Knight versus Lucas 45:55 to be highly suspect. On initial inspection I would rate this as 6:4.Kodystri, PKBlueberry, and Jebb put together a lucas matchup chart. These are the top lucas mains in NA(wonder why mekos wasnt consulted)
The reeling animation only occurs over 100%, so no....
So what are some good users (abusers?) Of the non techable spin animation? I find myself spacing with ZSS's zair a lot more. We know fox's ftilt can set you up, and that has pretty amazing frame data for a 25% chance to kill (less, since there are ranges to DI up or offstage, but going offstage at high damage vs fox sucks too).
Anything else? Typing this, i hope gren has something since i think youd get a guaranteed SS, ill lab it in a few hrs.
(Can villy's setup nair be untechable, making the infinite setup guaranteed?)
Ganon's even but Link and some other characters are an advantage for Lucas? I would like to hear the reasoning behind that.Kodystri, PKBlueberry, and Jebb put together a lucas matchup chart. These are the top lucas mains in NA(wonder why mekos wasnt consulted)
From what i've played it's just that Lucas doesn't really have anything oppressive vs Ganon, personally i think it's slight adv Lucas but it's easier in practice than in paper, Lucas isn't jank enough.Ganon's even but Link and some other characters are an advantage for Lucas? I would like to hear the reasoning behind that.
I'd have Ganon at least a +1 (for Lucas), Lucas playing keep away is a pain and he destroys ganon offstage. Lucas on T&C or DH is stupid for Ganon.From what i've played it's just that Lucas doesn't really have anything oppressive vs Ganon, personally i think it's slight adv Lucas but it's easier on practice than on paper, Lucas isn't jank enough.
idk about the other characters but i know that Ganon can do fine vs Lucas, his huge range & good choke follow ups help a ton & offstage is rough but not really that much worse than most characters.I'd have Ganon at least a +1 (for Lucas), Lucas playing keep away is a pain and he destroys ganon offstage. Lucas on T&C or DH is stupid for Ganon.
My point was more about why is Ganon a harder MU than characters like MK, Robin, Link and Yoshi, etc? Out of my admittedly limited experience with these characters, that are rated an easier MU than Ganon, I'd rather play Link, G&W or even Zelda than Ganon vs him.
What does Lucas have that is so oppressive to them but not Ganon?
I actually don't believe Link loses to Lucas, but it's the other way around. Simply put, he can wall Lucas out like every other sword fighter can, he has projectiles that can't be absorbed by Lucas's PSI Magnet directly (only indirectly with Bombs) and while Lucas has mobility and combo power, Link has raw power and range at his disposal. There's really nothing Lucas can do to Link other than try punishing Link's cooldown on various attacks or try grabbing. You're just not going to get far against Link as Lucas. Lucas has a very poor disadvantage state against Link and Link has a good disadvantage state against Lucas, both vertically and horizontally. CQC definitely goes to Lucas, but Link can just camp Lucas if he wants to.Kodystri, PKBlueberry, and Jebb put together a lucas matchup chart. These are the top lucas mains in NA(wonder why mekos wasnt consulted)
Probably because they've never fought that many Link players or the ones they did fight aren't that good. If not that, then you've got me.Ganon's even but Link and some other characters are an advantage for Lucas? I would like to hear the reasoning behind that.
What character is Gungnir playing?Worth noting for the sake of this discussion that Gungnir played Taiheita in tournament and beat him.
That said the charts of Taiheita/Mekos are more accurate I think.
Ganondorf.What character is Gungnir playing?
He did go to an umebura about a month ago and destroyed his pool, but he overslept the next day and got DQ'd ;_;.Gunginir's like Yoshidora, they were super dominant on 3DS but are not as active now.
He's still probably a top 5 in the world Ganondorf though.
Not gonna lie, I think the Sheik MU is worse than that. I think it's 65:35 Sheik's favor.Kodystri, PKBlueberry, and Jebb put together a lucas matchup chart. These are the top lucas mains in NA(wonder why mekos wasnt consulted)
I completely believe Lucas slightly beats Link. Tethergrab of combos & death rival the sword's range and as dashgrab are a great whiff-punish to Link's almost anything. Lucas is just floaty enough to escape Link's best dthrow combos/strings, and his aerial weaving + good AD really puts a kink in Link's attempts to landtrap. His zoning is fast enough to keep up with Link, with more mobility during that zoning. Even if he can't do all the crazy angles that Link can, when two zoners go at it they're usually so far away only horizontal shooting threatens much. Air-to-air, Link seems to have a slight range advantage but a slight startup disadvantage. Now add CQC.I actually don't believe Link loses to Lucas, but it's the other way around. Simply put, he can wall Lucas out like every other sword fighter can, he has projectiles that can't be absorbed by Lucas's PSI Magnet directly (only indirectly with Bombs) and while Lucas has mobility and combo power, Link has raw power and range at his disposal. There's really nothing Lucas can do to Link other than try punishing Link's cooldown on various attacks or try grabbing. You're just not going to get far against Link as Lucas. Lucas has a very poor disadvantage state against Link and Link has a good disadvantage state against Lucas, both vertically and horizontally. CQC definitely goes to Lucas, but Link can just camp Lucas if he wants to.
woah woah woah, disable is really an infinite. On everyone but fat characters its a 50/50 (if they know how to SDI it properly). Every time he uses it you have to repeat that 50/50 which means getting locked all the way from 25 to 90 is damn near impossible. I'd rather look at Mewtwo as a whole and say hes broken, not just one situational semi-infinite.Wow. I totally forgot about his lock from Disable. I mean, if there's a lock that works eternally, then an issue can arise in the meta.
Well, for G&W, it's a matter of approach options he has against a defensive Lucas, which is limited. Unlike against Ness, Lucas can zone and wall out G&W very well from my experience (even if G&W has Bucket). And gimping or edgeguarding Lucas is harder as well (though that's a given since he has a tether recovery and his Up-B isn't as easy to stop). I agree with the chart in that it's a slight disadvantage for G&W.I'd have Ganon at least a +1 (for Lucas), Lucas playing keep away is a pain and he destroys ganon offstage. Lucas on T&C or DH is stupid for Ganon.
My point was more about why is Ganon a harder MU than characters like MK, Robin, Link and Yoshi, etc? Out of my admittedly limited experience with these characters, that are rated an easier MU than Ganon, I'd rather play Link, G&W or even Zelda than Ganon vs him.
What does Lucas have that is so oppressive to them but not Ganon?
oh, thanks for bringing that up. I kind of assumed that he drowned in day 2.He did go to an umebura about a month ago and destroyed his pool, but he overslept the next day and got DQ'd ;_;.
has the advantage over Ness as well, but that's for the most part commonly accepted. Lucas does better in the matchup because of how much Shulk dislikes grapplers/characters with good grab games in general, but it isn't a really massive hindrance that shifts out out of Shulk's favor. If Shulk spaces well and plays at FH height while refusing to commit or approach, Lucas has a hard time.I play both Shulk and Lucas and I agree with Shulk having a slight edge in the MU.