Pancracio17
Smash Apprentice
roy also has some surprisingly bad aerial and ground acceleration, so I disagree with him being there.
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is by no means a rush-down character because, as you said, he doesn't have the frame data for it.Guess Sakurai is into competitive Pokemon. He made sure to give Greninja the Protean ability
Jokes aside, while I do agree that Greninja does quite well when it comes to adapting to his opponent, I'm not sure if he fulfills the "aggressive" archetype all too well. His frame data isn't quite "suffocating" enough in nuetral.
He seems better built for a multitude of defensive playstyles such as baiting and punishing, zoning, and camping.
This will be a really big deal if this catches on. are tough match ups and this definitely levels the playing field. God, why couldn't have been one of them though? It works on the wrong blond, Sakurai!This is it!
One word: counterpicking. It doesn't work on the whole cast and I'm sure it gets borked on stages with wonky surfaces like Lylat.What if Villager gets banned because of that lock setup? MU spreads would have to be rearranged if one character is omitted, possibly tier lists, too. But I am just wondering aloud.
Yep. Metaknight's Infinite Dimensional Cape in Brawl. Literally gave Metaknight the ability to go completely invisible and invulnerable for an entire match if your fingers were fast enough. Hit your opponent and then stall out the rest of the match. It was hilariously broken.So has anyone ever heard of banning a technique before?
Isn't it possible to avoid the tech situation with a footstool to start with instead of a F-air/B-air (and as mentioned in the video, knocking the character off a platform works too)? It's not the easiest thing to do, and the percent ranges starting with footstool would be "wider" as Villager won't inflict damage from F-air/B-air.As someone else brought to my attention - the setup is both techable and requires a specific percent range. The jab lock itself is another matter.
I'm just sitting here, wondering why someone would dare suggest banning the character for a technique they have.Yep. Metaknight's Infinite Dimensional Cape in Brawl. Literally gave Metaknight the ability to go completely invisible and invulnerable for an entire match if your fingers were fast enough. Hit your opponent and then stall out the rest of the match. It was hilariously broken.
Well of course there are ways to work around this, but then again, who's to say the Villager just won't bait and punish the tech? Villager could bait a tech, punish the tech and may end up doing even more things now due to the possible threat of this infinite.But that's what we're saying, it doesn't work on everyone and it's kind of situational, even if the situation is practically once a stock if a Villager is good enough. Don't like Villager? Go Mario, Megaman, or Rosalina. There's definitely options to work around this.
anyone that thinks villager is ban worthy because of this needs to stop playing games competitively. this isnt even a questionably to be banned. you missed your tech you eat this possibly and it doesnt work on everyone at all.What if Villager gets banned because of that lock setup? MU spreads would have to be rearranged if one character is omitted, possibly tier lists, too. But I am just wondering aloud.
I think shielding less is going to be more important for almost every character moving forward.Venia only shielded 3 times. It's little things like this that separate good Greninja players from great ones.
Sakurai got tired of ******* on us for once?So why doesn't this work on Robin if it works on every other FE character?
So has anyone ever heard of banning a technique before? Because everyone's jumping to the conclusion that banning Villager is a totally better idea than that. Look, we'll see how effective and efficient it is, and if a patch doesn't come out, then we have all reasons to ban the infinite.
But Miis are characters. But about banning techniques, IIRC Komorikiri was banned from playing small Brawler long time ago.On a more recent note Bowser Junior did actually have a banned technique that involved intentionally activating a pretty bizarre bug.
- stalling with wobbling instead of getting a kill (usually if you go above 300% you get penalized)
- Some brawl AT's
- Mii's
It's been patched for a long time, but IIRC EVO 2015 had a clause that banned its use back then.
Based on the fact they needed two Villagers for Kirby, I think both hits of the shovel have to connect. Some chars might be too small for that, or something.One thing I'm wondering is what exactly is meant by 'doesn't work on everyone'. From what MySmashCorner said, the list he gave was merely the list of characters he was able to get the death combo on. I'm assuming that's including the entirety of fair/bair -> nair -> pp dsmash however many times -> fsmash. This means that player error could have been involved and he clearly shows that dsmash can jablock anyone by showing 2 Villagers infinitely locking a Kirby. So does pp dsmash work on every character or just the ones listed? Does something like say aerial footstool -> Lloid -> dsmash work?
Again, I don't feel that this is banworthy by any means but the lack of specific details may be a problem for some. If anything, Villager needs a large amount of stage to get enough damage off of this for a kill so if this turns out to be the second coming of MK, just camp the ledge until you're out of the combo starter percents.