Nidtendofreak
Smash Hero
Its hilarious in a Double Zelda team though when an opponent is off stage.Never will I ever understand why Din's Fire puts her in a helpless state right after she uses it in midair. It's amazingly bad design.
But I agree, it's definitely a bad move. Worst projectile in the game, easily. Easily airdodged, sidestepped or shielded, leaves Zelda wide open, and to boot it lost most of its KOing power and maneuverability from Brawl even if it wasn't even good in that game either.
They're just pretty much doomed if their partner can't help them (like if they were knocked off stage as well). Whatever you do to dodge the first one, the second one will hit you. And then while you're being knocked away, the first Zelda is firing off another one...
Seen it in practice when it was a 2v1 situation. Poor lone dude spent like 30 seconds trying to get back and just got juggled to death by din fires off stage.