Shaya, the inspirational guy.
Kill confirms are perfectly fine.
When they come from grabs it's dangerous.
I have less issue with Ryu's kill confirms and more so how early they kill. I also think that a 1.8x hit lag modifier benefits the Ryu player more than the opponent for reactively getting confirms and a bit of an SDI modifier on some of the tilts [or everything?] would be appropriate (better this than say, making the moves have more end lag either naturally or through some sort of SF-esque mechanic). Would it make Ryu worthless if double dtilting someone may give the opponent enough time to move up and away to avoid sweetspot shoryu? Probably not (heck, that may not be possible anyway, I'm not sure how large the hitbox of Shoryu is, wouldn't be surprised if it's xbox-huge).
When kill confirms come from attacks, there's usually a lot more DI, spacing and timing variance available - from grabs they tend to just be "your life is over". Ryu's confirms kinda dodge this by having no knockback, which is maybe a problem but that's how his kit works.
But hey, if anything, people recognising Ryu exists and is an extremely scary threat with looming "biggest tournaments of the year" on the horizon was a lot of my intention of that original post.
There's no way I'm not going to be studying Trela and other Ryus to the point where the match up and possible counter strategies exist; it's good for the game and for Trela too - he has faith in his main and is wanting to prove it. I have vested interest in not seeing it go so easily for him. My eye's are on him for a reason.
The good thing is, is that it's going to take most people at least 2-3 months before they can even walk as Ryu, the meta shifting towards him is very very unlikely in the short term no matter what happens over the season.
WELCOME TO THE SUMMER OF SMASH
... part 2
Also wild Xyro appeared? That's more hype than 95% of the inhabitants of this thread could possibly comprehend.
Shout outs to the oldgens <3