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This could very well hold true in the long term, as bayo/cloud counterplay is developing at a fast rate while diddy continues to surge. His meta has skyrocketed since the nerfs and has arguably gotten even a little better as a result of 1.1.5. His neutral is nearly as terrifying as sheik's not only because of banana, but his generally safe approaches with fair/bair, solid options out of roll or spotdodge with dtilt and to a lesser extent jab and ftilt. His advantage state is amazing; you see diddys in tournament getting some 22+ percent off of a grab, sometimes more if they can capitalize on non-ideal DI or if they can punish bad landings. His conversions off of grab seem to last forever, uthrow uair still works at like 80 percent on many fighters which allows him to consistently get a reward off of winning the neutral. And that insanely rewarding grab happens to also have an insanely safe confirm that only requires some stage control to be set up.Diddy showing a pretty convincing case for the number one spot in the meta.
Yea I know, he has a lot of players. I can name eight right now:Fox usually has this one weekend each month where a few of his mains attend big tournaments at the same time. Last month had Sodrek, Megafox and Larry winning a tournament each and SH placing well, this time you have Larry winning, Ksev take 3rd and Xzax place well. I think he places pretty consistently as 4th or 5th on these rankings that @Das Koopa works on each month.
Xzax has only attended 4 of the 6 2GGT's, he made top 5 in 3 of them.Yea I know, he has a lot of players. I can name eight right now:
Larry Lurr, Xzax, Sodrek, SH, Ksev, Snow, Dugan, Charliedaking,
And I'm certain there's more.
But still, Larry Lurr rarely beats Ally (If he even has before that) and Xzax usually doesn't make it to 5 at 2GGT, and that one was the most stacked so far.
Three months ago we had people saying he wasn't even top 10Diddy's dtilt is definitely horse**** but so is most of his moveset. Banana Toss, side B, uair, bair, fair, uthrow ...
True, but I think he fits in low tier, still. He's possibly the 3rd lowest low tier, in my opinion.Except its not solo Ganon so its not that big of a deal
that and ganon is still bad lol
Don't let Nintendo see this! They will nerf Greninja if that happens!Dtilt definitely takes the cake though. Such a stupid move.
Fox is pretty deadly and he could end up placing really high on a tier list in the future. I think his issue was that his archetype as the technical rushdown character was kinda outclassed by sheik, who honestly just did everything he did better. Now that she no longer gatekeeps or outclasses him as much, his meta could advance tremendously.Fox is super good. I had always thought he would drop as the game progressed, but I can really only see him going up from here. He has ridiculous movement options, juggling, ledge coverage, etc... And it seems like he's been doing even better lately than usual, which is saying something. The thread sort of tried establishing a "top four" of Bayo, Sheik, Diddy, and Cloud, and then leaving Fox outside in a separate tier, but I'm not so sure. I feel like Fox may be a top three character.
Their results were about even. Never said that Diddy's results were the best this weekend, just that they were very goodReally good weekend for Bayonetta. Badr 1st, cyve 2nd (as a secondary), Ho 3rd, and SevereCalamari 5th at Albion. Tyroy 1st at Arch Rivals. Riot 1st at Chick-Fil-A tourney (Florida tour with much of Florida's best in attendance).
...in addition to Aphro 9th at 2GGT.
Diddy's results were miles better than Bayonetta's this weekend, right (not shots at juddy96 he's great, more at everyone else).
It's rather interesting that after the nerfs he dropped off severely in most people's estimations, but now this is the case. While there have been some nerfs, and the power level of the top tiers is definitely lower than it's ever been, I'd say that's a good thing. None of them are neutered, just not as brokenly dumb. Nice case study for when people ask for buffs over nerfs strictly as the only good method of balancing, if you ask me. Plus, removal of overtuned options makes meta development a necessity -- 1.1.5 Sheik and Meta Knight are shining examples of this.Diddy showing a pretty convincing case for the number one spot in the meta.
Nice showing by Dath here. Any replays available?Ok so I just got the characters confirmed by Master Raven
1) Riot
2) Josh
3) NickRiddle
4) Dath
5) Myran
5) DJ Jack
7) 8BitMan
7) Master Raven
9) Seibrik
9) True Blue
9) TrueDimentioKirby
9) Snorley
13) Son
13) Leo Heart
13) Yung Zootie
13) Tremendo Dude
DKwill lost to Ned in Winner's and Vinnie in loser's. Ned played Cloud. Vinnie played Sheik.Who did DKWill lose to?
Luigi is an interesting case, he is still getting decent results, but never placing 1st. Really he just strikes me as a lower high tier, to which I find this game has a big high tier. On one hand, I found it ridiculous how underrated Luigi was in Brawl, being put in the bottom 10. On the other hand, his MK matchup was actually amongst the worst in the game so he kind of deserved it, MK was the deciding factor on if you were viable or not. I find it impossible to count Luigi out in this game though with no 80-20 match ups like Brawl. His counters actually mostly reside in the mid/upper mid tier (Pac man, Megaman, Greninja) and mid tiers are not as common in the end. Do not forget that Luigi does well against Diddy, Mario, and Fox. These characters are on the rise, and finding a character that goes even with all 3 that's not top tier is damn hard to find. They matter that much. (I don't know how well Luigi fades against Bayo, loses to Cloud, Sheik, Mewtwo Rosa, doesn't lose as badly to ZSS...those are the relevant matchups of note.)Rebirth VII Top 16
1st Pulse | Zinoto
2nd Vinnie
3rd Ksev
4th UR | Ned
5th Pulse| Loe1
5th Ge0
7th DKWill
7th GG | Nom
9th Mikey Lenetia
9th Adorable Knight
9th D1cks
9th Nero
13th Viev
13th MJG
13th Fatyblob
13th Rickles
Prob Ryu. Punish characters never get love in this game.I have a feeling as to who the community will move on to after bayo and cloud get neutered ;A;
My only gripe with Diddy is the Fair. Ignoring its crazy-good autocancel, the invisible cushion-of-air disjoint triggers me every time. If it weren't for that one move walling him out so effectively, my main would have a reasonably good matchup with the character. (as far as bad character VS top tier character matchups are concerned)Dtilt definitely takes the cake though. Such a stupid move.
I think it's unwise to label Ryu as such, as it invites misconceptions over his playstyle. It's certainly a very important part of it, but the way he goes about it is different from almost everyone else.Prob Ryu. Punish characters never get love in this game.
I don't think that Ryu loses to Pika, he can outrange all of Pikachu moves with few moves like Heavy Jab, HUtilt, Bair and Fair, and he can kill A LOT easier. Hooded also thinks that it's in Ryu's favor actually. Also, i don't know the Ryu vs Bayo record, but i think it's not bad, I see Trela beating Bayos relatively easily and I think that DJ Jack also beat some Bayos.Just thought I'd share my thoughts on who I believe the current top 10 in the meta are and who they lose to (degree of loss not given, could mean a slight advantage or heavy advantage). Feel free to disagree or ask my justifications if you want.
1. Bayo (loses to no one, evenish with Rosa/Diddy/Sheik/Sonic/few zoners)
2. Rosa (loses to Cloud/MK/ZSS/some swordies)
3. Diddy (loses to Rosa/Mario/Fox/Luigi)
4. Sheik (loses to Diddy/Mario/Lucario?)
5. ZSS (loses to Bayo/Diddy/Greninja?)
6. Fox (loses to Bayo/Rosa/Sheik/Mario/Cloud/Luigi/Ryu?/Kirby?)
7. Mario (loses to Bayo/Rosa/Cloud/Luigi?)
8. Cloud (loses to Bayo/Diddy/Sheik)
9. Sonic (loses to Rosa/Fox/Cloud/Lucario)
10. Ryu (loses to Bayo/Sonic/Pikachu/some zoners)
This game has pretty good balance when each and every character in top 10 is scary. Fox is kinda the odd man out among the top tiers with a bunch of bad/suspect MUs, but yet he still does very well results wise and doesn't lose any matchups that hard.
I'm just saying he bodies you really really hard for messing up. You can easily take 30% and over from whiffing or jumping in or w/e. People hate stuff like that.I think it's unwise to label Ryu as such, as it invites misconceptions over his playstyle. It's certainly a very important part of it, but the way he goes about it is different from almost everyone else.
See, in Street Fighter, Ryu is hardly the most efficient combo machine, relying more on the relative power of his hits in short, simple and easily confirmable combos as well as trading or beating out moves. Now put him in Smash, and his combo ability is suddenly strong relative to the cast, but what players need to understand is taking advantage of his ability to combo with and only with grounded hits. Some can do this at low percents, but only Ryu is truly consistent with his ground combos. Jumping in might lead to the biggest damage as it does in Street Fighter, but is super risky for anyone there and doubly so for Ryu in Smash.
His high damage lets him keep up even without long combos, and means that even if he can't land that magic Shoryuken, it won't be too long before the rest of his KOing moves come into play.
Uhhhh...newsflash: 75% of the cast outranges and out kills pikaI don't think that Ryu loses to Pika, he can outrange all of Pikachu moves with few moves like Heavy Jab, HUtilt, Bair and Fair, and he can kill A LOT easier. Hooded also thinks that it's in Ryu's favor actually. Also, i don't know the Ryu vs Bayo record, but i think it's not bad, I see Trela beating Bayos relatively easily and I think that DJ Jack also beat some Bayos.
Characters like , , and are all just more attractive options really. They're also meant to be all-rounders but being more popular as a character outside Smash (and having that bonkers air mobility along with having a better time killing than the Pits in general) is probably another factor The Pits are still rather solid characters for sure and are capable of placing well at large events and have a good MU spread, but I can understand why their tournament representation is rather lacking even if its not correlated to them being anything less than good. Dark Pit has Electroshock cheese going for him at least, but I'd rather a Pit main answer this question instead. Sorry for my rambling, lolI find it odd how the pits have such little representation despite how good they are. I wonder why so few people play them
Theres nothing unique about that disjoint at all, that is fairly standard among characters that fight with their limbs.My only gripe with Diddy is the Fair. Ignoring its crazy-good autocancel, the invisible cushion-of-air disjoint triggers me every time. If it weren't for that one move walling him out so effectively, my main would have a reasonably good matchup with the character. (as far as bad character VS top tier character matchups are concerned)
Speaking of Dtilt, looking at the frame data:
Kirby Dtilt: 6 damage, frame 4-6, FAF 21
Diddy Dtilt: 5.5 damage, frame 4-5, FAF 19
What is it specifcally about Diddy's Dtilt that makes it so safe, compared to Kirby's? Kirby's is safe-ish, but honestly you can grab him out of it without even perfect shielding. Do the 2 frames make that much of a difference? Is the hitbox that much better? I don't remember how good Diddy's Dtilt hitbox is, but I know he gets the classic case of Giant Hands when using it.
I kind of want to retract my first sentence in this post, because I just remembered that Diddy's roll is inexplicably godlike.That's another thing that can't be explained just by looking at the frame data; Falcon and Diddy have the exact same frame data on rolls, but Falcon's roll never struck me as amazing. I don't know if it's animation, or distance traveled, or what.
Is Diddy #1? Yeah maybe, but Sheik though!
Okay, where are these "Bayonetta is the best character" people coming from? I swear, there's too much evidence to say otherwise, but no, they keep insisting.Just thought I'd share my thoughts on who I believe the current top 10 in the meta are and who they lose to (degree of loss not given, could mean a slight advantage or heavy advantage). Feel free to disagree or ask my justifications if you want.
1. Bayo (loses to no one, evenish with Rosa/Diddy/Sheik/Sonic/few zoners)
2. Rosa (loses to Cloud/MK/ZSS/some swordies)
3. Diddy (loses to Rosa/Mario/Fox/Luigi)
4. Sheik (loses to Diddy/Mario/Lucario?)
5. ZSS (loses to Bayo/Diddy/Greninja?)
6. Fox (loses to Bayo/Rosa/Sheik/Mario/Cloud/Luigi/Ryu?/Kirby?)
7. Mario (loses to Bayo/Rosa/Cloud/Luigi?)
8. Cloud (loses to Bayo/Diddy/Sheik)
9. Sonic (loses to Rosa/Fox/Cloud/Lucario)
10. Ryu (loses to Bayo/Sonic/Pikachu/some zoners)
This game has pretty good balance when each and every character in top 10 is scary. Fox is kinda the odd man out among the top tiers with a bunch of bad/suspect MUs, but yet he still does very well results wise and doesn't lose any matchups that hard.