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Ewww @ looking at placement without considering the circumstances. Let's take a closer look at that:"Lack of results for Peach"
Ling Ling got 13th at a pretty stacked regional soooo
While I agree with your points on Falco, most of the cast in smash 4 was also neutered from Melee and Brawl. Projectiles in smash 4 are pretty much nerfed in general, making longer ranged fighting less important in this game as compared to others, especially with the number of characters that have anti-projectile tools/designs in this game: (I'm sure I'm missing more)Falco's neutral is overall bad. That's what happens when you combine slow mobility with an inability to camp. Villager is even slower than Falco but has a much better neutral because his camping ability makes up for it. Yes, Falco has good frame data and range, but again, he can't readily take advantage of that in most MU's. Again, I compare him to Meta Knight in that Meta Knight also has attack speed and range, but these are readily usable because his mobility stats allow him to quickly get close and threaten his opponent.
It's not impossible for Falco to get close, but it IS difficult. But that's not the whole issue: even when Falco gets in, his decent combo game is not enough to compensate for his weak neutral game.
Saying that the nerf to lasers didn't butcher Falco's neutral is a HUGE understatement. would've been significantly worse without his blaster. I know because I play him in Melee, and any one reputable will tell you the same thing. Playing Melee/Brawl Falco without lasers is like walking blindfolded. What did lasers do? They gave Falco an excellent tool for approaching, camping, pressuring, comboing, and edge-guarding. Is that balanced? No, but that's not my argument. But can you say it wasn't essential to his play style? Can you say that Falco can make do without lasers without being compensated? HELL NO. Was it his only option is neutral? No, but it was undoubtedly his most important (Shine was important, too, but again, that was a CQC option (lol), so it would be much less threatening without his projectile).
There are several characters who would have much worse neutral games if you nerfed only one or two moves. Melee/Brawl Marth's fair and d tilt were his two most important moves in neutral, and both were significantly nerfed in Smash 4. If you just gave Marth those two moves, he would without a doubt be a noticeably better character.
Heck, I'll use a more relevant example that I know:. What options does he have in neutral? Dash attack, dash grab, d tilt, dair, fsmash, and ftilt. Even though those are 6 moves, if you so much as nerfed dash attack by slowing it down, removing its disjoint, lowering its angle, or increasing its knockback--anything that negated it as an approach option and/or combo tool--he would be no longer be a top-tier, because you're removing the single most important tool in his neutral game by making it unsafe and/or ruining its combo potential which, in turn, removes a large part of his fear factor through worsening his punishing ability. A character could easily drop to low-tier if you only touched one move, and Falco is perhaps the single best example of that. The nerfs to his dair are minuscule next to the loss of his camping ability.
TL;DR Smash 4 Falco's neutral game was butchered mainly because he lost his projectile without any meaningful compensation.
Would it be against the rules to link the Sanford Kelly "PICK A TOP TIER"? I read that last line in his voice.This is the way it should be.
I don't understand people who want to win but stick to characters who aren't suited to win.
You're going to put hundreds of hours of playtime into a character just to go to a tournament and get Sheik'd by a player who may even be worse than you? Really?
It's like going to work in a really uncomfortable suit, because it's your favorite and you like the color, and sitting there for 8-10 hours just bearing it because hey, it's a really nice suit.
Screw that. Just wear something really comfortable and do your work like a badass.
Pick a ****ing Top Tier! It feels so good.
The game requires the same fundamentals for almost every character though (or at the least you can group/bucket characters by archetype). If you're truly good at the game there's no reason you can't play at least half the characters in the cast given enough practice.It's not that simple though. Sometimes top tier characters just simply do not mesh with your particular playstyle, or in other cases, you're flat out better at using lowered tiered characters.
I don't necessarily disagree with your viewpoint, but it would be more accurate to say that if you really wanted to succeed in tournament, then you should be using the highest tiered character that you can possibly play at your fullest.
The problem is with the bitterness that EL was talking about earlier in the thread. It's fine to play who you want, but it's just totally silly to complain about losing to top tiers after committing to your choice.I enjoy playing the characters I like over winning personally, just how I am.
I think we should just respect people for playing whoever they feel like, top tier or not.
lol, really? I can't evenWhy bother being a world-class musician when you could have been a heart surgeon or astrophysicist.
CEO should have all of Florida's Wario's show up (Lord Frieza, Black guy gamer, Snorley). I expect Frieza to make top 16 at most, but he should at least make it out of pools.Very interested in the next big tournament Reflex goes to. seems to be stalling and a great performance by him could respark some life back into the character
The issue is he got watered down too much relative to the cast. The main issue isn't that they nerfed Falco's neutral, it's that they nerfed it without compensating. had their camping abilities (and in turn, neutral games) worsened, but they were compensated in either improved combo games (Beep-Boop and formerly Hoo-hah), and/or frame data to give them better CQC (ROB's nair auto-cancels in a short-hop). Falco's CQC didn't improve, and his new combos act as replacements to his chain-grabbing, not an actual improvement.While I agree with your points on Falco, most of the cast in smash 4 was also neutered from Melee and Brawl. Projectiles in smash 4 are pretty much nerfed in general, making longer ranged fighting less important in this game as compared to others, especially with the number of characters that have anti-projectile tools/designs in this game: (I'm sure I'm missing more)
While Falco lost a lot of things uncompensated, the rest of the cast also got watered down, making his neutral not as tragic as you make it up to be.
I agree with your assessment of what "high tier" should mean. But with regards to ZeRo's list and viability, I'm not so sure. You're already getting into characters with -2 MUs by the end his top tier (and not just obscure ones either), which IMO is comparable to what the worst characters in Melee/Brawl high tier had to deal with. I don't think it will remain the case forever that so many characters are capable of doing well at the regional level. I hope I'm wrong.In both games, the high tier characters are viable at a regional level and below, but generally fizzle out before accomplishing anything notable at the national level without a secondary (the notable exception being Salem's Apex win with Brawl ZSS, but that was largely off MU inexperience IMO). I wouldn't say anyone from ZeRo's high tier is markedly less viable in Smash 4 than any former high tiers from their respective games.
But if you look at the talent outside of top 16, that's not a huge accomplishment. Better examples of results would be Umeki and SlayerZ. There's also Saj, who beat ANTi before switching to Bayo."Lack of results for Peach"
Ling Ling got 13th at a pretty stacked regional soooo
Speaking of Genesis 3, SlayerZ got 17th and Umeki got 33rd.Ewww @ looking at placement without considering the circumstances. Let's take a closer look at that:
1.) The competition was stacked but mostly within top 8 and to some extent top 12. But ~13th is already below that point and nothing that would be out of reach for a player of his skill.
2.) He beat Brawlins, Dark Blues and Leo to get 13th. As stacked as that tournament may have been, that's not exactly a run that somehow proves Peach's viability or anything close to it.
3.) Past a certain point raw placings really don't necessarily mean a lot. 13th at a "pretty stacked regional" sounds like a big deal but is honestly about on par with like 49th at a supernational like Genesis 3 [which is still pretty good, mind you].
As far as Peach goes, Ling Ling is 5th best imo (behind SlayerZ/Umeki, Kie, and Samsora)Provided that you enjoy winning and make it one of your primary goals, there is no level of aptitude for which picking weaker characters makes any sense. If you don't possess extraordinary amounts of natural talent, you'll certainly lose to someone who does and who picked a better character (and the combination of these factors means that it won't be pretty). If you do, then why not pick one that will actually win you majors?
Which segues nicely into my other point:
I agree with your assessment of what "high tier" should mean. But with regards to ZeRo's list and viability, I'm not so sure. You're already getting into characters with -2 MUs by the end his top tier (and not just obscure ones either), which IMO is comparable to what the worst characters in Melee/Brawl high tier had to deal with. I don't think it will remain the case forever that so many characters are capable of doing well at the regional level. I hope I'm wrong.
But if you look at the talent outside of top 16, that's not a huge accomplishment. Better examples of results would be Umeki and SlayerZ. There's also Saj, who beat ANTi before switching to Bayo.
Funny how when Diddy was nerfed, we all thought he would suck, but now, he's still a really great character, just without the Hoo-HahSomeone tell the man to pick up Diddy.
I want Diddy to become the standarised counter-pick to Sheik.
Soon we are all gonna realise Diddy is future.
Yeah, but to be honest, Cloud, Mario and Diddy seem like the best contenders to beat Sheik. Or at least, they have the best chance to face up against her.
Ever heard of Mewtwo? Everyone thought after his release that the character was garbage and wouldn't make it. Now, he's slowly rising with all these buffs. I appreciate this post for sureright, it was one (the most recent example) of Peach doing well, but seldom the only one
I feel like some people are creating an exaggerated backlash to Peach
Step 1: Character gets hyped for unjustified reasons
Step 2: Character, in some way or another, doesn't live up to hype
Step 3: Character is called bad, nonviable, etc, even if that character does passably or even well in high-talent regions
10$ says this will happen to Toon Link
Speaking of Genesis 3, SlayerZ got 17th and Umeki got 33rd.
Well it's not funny actually, Diddy just always had a very strong tool kit to work with. You cannot be a bad character with such amazing neutral, the Banana and Diddy's aerials and frame data. Sure, Hoo-Hah was easy to abuse, but Diddy still has very good reliable finishing options, as Banana > F Smash or D Tilt > U Smash. There was a time he was legitimately FAR worse than now, that was before the Smashes got KO power buffs, and shields where still overpowered. Diddy was getting shield grabbed for his life, but that's no longer the case. This is also why ZeRo dropped the character innitially.Funny how when Diddy was nerfed, we all thought he would suck, but now, he's still a really great character, just without the Hoo-Hah
Would MUs like vs and vs be considered -3? I'm not very knowledgeable about Melee MU specifics and couldn't find matchup numbers from reputable sources, so please correct me if my understanding is wrong. I'm also not too familiar with the worst MUs of the 3 official Brawl high tiers despite having played Brawl competitively. Shame on me. =(Which segues nicely into my other point:
I agree with your assessment of what "high tier" should mean. But with regards to ZeRo's list and viability, I'm not so sure. You're already getting into characters with -2 MUs by the end his top tier (and not just obscure ones either), which IMO is comparable to what the worst characters in Melee/Brawl high tier had to deal with. I don't think it will remain the case forever that so many characters are capable of doing well at the regional level. I hope I'm wrong.
I feel you. Meta Knight and Bayonetta are going full steam ahead, and Fox is doing alright too. Rosa was kinda always going at her own pace, but still getting placesFollowing up, I'd say are also still going strong.
With this mentality, I really hope / encourage / wish you keep on using & . I really think both characters hold a lot of potential, and I think that 's metagame is seriously underdeveloped ever since all the nerfs came along. And that's a shame. I think that his matchup really gets in the way, but in time as the metagame develops it'll probably become less of a hassle. vs is just a matchup players need to work with in order to realy shine. isn't a bad character, in fact, he's a great one. I am very interessted in seeing where characters as and also the likes of will turn out one day.I wanted to use my 1,00th post talk about how dope greninja is, but whatever.
I did try the whole "Pick a Top Tier" montra, and it just didn't work out for me.
One time I tried to drop for
I remember thinking to myself, "Fox is okay, but I don't like how he moves in the air. I wish he jumped higher, and had better aerial mobility. I also don't like the lasers either, I wish they had some hitstun"
then I realized I disliked him because he wasn't greninja.
I understand that Greninja and Mewtwo may not be the best choices for winning, but I believe that with enough training and learning I think I can win. I honestly believe that I just need to become more capable to wield my characters, not necessarily wield more capable characters.
I don't think it's necessarily illogical to pick a high tier character as long as you know what you're getting yourself into. I had no idea at the time, but the time I've spent here has let me realize this. I'm not afraid of the challenge, and this road as a competitive smash player would require a lot of work anyway.
Sure, top tiers make it easier on yourself, but winning in a tournament with somewhat lesser characters isn't some insurmountable challenge. People shouldn't get so easily discouraged.
Also, picking someone besides Sheik can be considered illogical or setting yourself back unnecessarily, but doing something tough is just part of being human, honestly. No matter how badly you can try to convince people that top tiers will be the best route, there will always people who will try to prove you wrong. And you know what, that's how it should be!
If it wasn't for a few people being a little rebelious we wouldn't see amsa's or Salem's or istudying's . Our metagame needs some people foolish enough to spice it up some.
Peach Ice Climbers is complete garbage for IC and there is not a single reason or way the Peach player would lose if both players are equally skilled. The Peach player has too suck to lose.Would MUs like vs and vs be considered -3? I'm not very knowledgeable about Melee MU specifics and couldn't find matchup numbers from reputable sources, so please correct me if my understanding is wrong. I'm also not too familiar with the worst MUs of the 3 official Brawl high tiers despite having played Brawl competitively. Shame on me. =(
M2K tried to time out in an unloseable MU. His case is invalid.Jams. , my impression was that wins solidly +2 vs. , though not any worse. might actually +3 , but if that were the case, I think we'd see more tertiary Peaches beating ICs mains. But then you watch stuff like M2K vs. Nintendude, and it becomes apparent that you actually have to invest significantly in Peach before she becomes threatening to a top ICs player. So I think it's probably at the hard end of -2 (kind of like Ness vs. Rosa in this game, come to think of it).
In 3DS he was complete garbage. After being buffed he was just underdeveloped until Leo.Remember one time we all thought was a bad character??
I'm late to this, but yeah, neither of them knew the matchup at all.How on earth did I forget that. And I've watched it a lot as well. Used to watch a ton of Nova Scotia smash 4 because of Raziek specifically. Cool to see it play out in another region.
I think greninja and lucario is a good combo.Which two high-mid tier characters do you think covers MUs across the board for this game the best?
I personally think the best combo is or
Greninja really works out well with the other high-mid tier Pokemon, Lucario especially. Yoshi could pair well with most of the other high-mid tiers as long as Diddy's not an issue for them. Lucario also seems like a good partner for pretty much everyone.Which two high-mid tier characters do you think covers MUs across the board for this game the best?
I personally think the best combo is or
No, the scene will die a helluva lot faster with people complaining about said top 10 characters and not doing anything about it. And yes, there is a difference. The kinda **** I'm talking about goes on in here all the time.Somebody once told Sol that Mac holds him back. He replied saying "I hold Mac back".
For the sake of the metagame, that's the mindset we need to have. The scene will die if everyone goes around thinking the top 10 are the only characters worth using.
MewSquared uses a combination of IIRC. I think this works wonders. And I also think are all about equally viable, and cover up matchups nicely.I think greninja and lucario is a good combo.
Incidentally, are what Gibus uses.MewSquared uses a combination of IIRC. I think this works wonders. And I also think are all about equally viable, and cover up matchups nicely.
Just a reminder to everyone, and [because they're there in front of me] some of those on the last page ( Chainz , CHIEf , Jalil , Johan ).Keep in mind (though I figured this would be obvious because this is the competitive impressions thread) that I am referring to tournaments. Competitive gaming. Not friendlies, not For Glory, but tournament competition where your goal is (usually) to get as high of a placing as you can.
If you've just come to show off what your character can do, that's completely different, but don't be salty about not getting first because you got Sheik'd if that was your primary goal.