Baskerville
That's a paddlin'
Damn...About the piece of information Zipzo stated about the Knee. Someone created a gif of the landing lag it has.
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Damn...About the piece of information Zipzo stated about the Knee. Someone created a gif of the landing lag it has.
This is especially odd since Ike exists... and Roy too, lol. Marth was always a finesse and speedy alternative to them.There's a video where MegaMan at 55% throws a barrel at Marth, he counters, and kills MegaMan. Marth in general seems to be more strength-oriented which is weird, but we'll see how that turns out.
Hmm? Oh I wasn't mad. I just wanted to make it clear that was roughly 1 of my 4 points and that it sounded like you thought it was my whole point.Hey, buddy, no need to get snappy.
Lucina's not in this one, IIRC.Can you guys test the landing lag of all the sword moves. Can Metaknight Short hop Fair and autocancel? Can the new fire emblem characters autocancel quickly or land with tiny landing lag? Does Lucina's fair have tiny landing lag or marth's heavy landing lag?
MK will probably still end up being top tier.I agree that it's probably time for new champions to reign. MK, Marth, Fox, and Falco all had their day. Time to give the strength to a new group.
It's a pretty fair stance to take. I suppose what we kinda wish for is that the characters which were good aren't gutted, it usually isn't as simple as it looks. Marth having grab releases on characters helped him in a lot of match ups, a guaranteed 25-40% from a throw at 0 was also helpful. Those types of features gave those characters a lot for free, and without them they would likely suffer in more ways than they already do (Marth and Falco had enough holes in Brawl, IMO; if Falco didn't have his chain grab Fox would be better in a lot of people's eyes as he has much more rounded abilities in applying damage/low commitment with amazing kill options).I agree that it's probably time for new champions to reign. MK, Marth, Fox, and Falco all had their day. Time to give the strength to a new group.
I get what you're saying, but the thing is ROB somewhat functioned better at around that range in Brawl as it was. While laser functioned alright as a long range poke, it wasn't spammable because of it's two second cool down. What made ROB effective at zoning was using a laser to keep them near the ground, then using gyro to follow up to try to catching them running at you or jumping out. If they got past both of those, f-tilt was there to out range a majority of moves, barring large disjoints. And I do agree R.O.B. zoning could use some fine tuning, but because of his large body and even floatier than normal nature, I don't think more movement would help much. Personally I think just making side b better for reflecting projectiles and making it so gyro doesn't disappear on shields would fix everything about ROB, especially since he needs some kind of supplement to his neutral game now that glide tossing is likely no longer an option. But I digress. If you want to discuss this any further, let's take it to pm's, but I get where you're coming from.Let me quote myself.
I mentioned projectiles, and I mentioned closed range. What I described was kinda sorta zoning and smart defensive play that isn't camping per say.
It'd be like you're "boxed in" to use a projectile (like a more normal fighting game like Street Fighter where you're in a more limited place of battle), but unlike that you can weave in and out for offensive and defensive purposes.
What I'm getting at is ROB can't spam from like the other side of a mid-large stage anymore. He'll have to be within about 5 character lengths to be most effective, and he'll have to space well, too.
Zipzo is nearing the end of his play session (I believe) and is starting an AMA soon. Lucina is also not in the demo.Can you guys test the landing lag of all the sword moves. Can Metaknight Short hop Fair and autocancel? Can the new fire emblem characters autocancel quickly or land with tiny landing lag? Does Lucina's fair have tiny landing lag or marth's heavy landing lag?
Doesn't mean you have to change them. Leave them as is, only more balanced.I agree that it's probably time for new champions to reign. MK, Marth, Fox, and Falco all had their day. Time to give the strength to a new group.
Preach brotherNo. I wouldn't expect any Mewtwo news until release. Im assuming that if he is in, he'll he a secret character. Don't give up hope yet. There is still time.
It's the cute little house on the official music video from SSB, you can see it on the "Music" part of the official site. (I can't put a link, as I must have posted 10 comments. Uu)Does Mario have Flight Colors from Super Mario Galaxy?
What is the Symbol for Tomodachi?
He said mostly shades of blue, and a white one.Did he ever post anything on Sonic's alts?
It will be posted here when it starts (has been said a couple of times).Does anyone has the link for the upcoming AMA ? I really would like to ask about Robin's alts...
Bruh, but if you make it too long, we're back at Brawl. And quite frankly, not many people want timed out 8 minute matches against ROB chasing him in competitive play. Projectiles have been fixed because that's not what most people want. Sure, some Brawl faithful want that, but that's what Brawl is for (similar to people who want simple things to be crazy technical sticking to Melee).I get what you're saying, but the thing is ROB somewhat functioned better at around that range in Brawl as it was. While laser functioned alright as a long range poke, it wasn't spammable because of it's two second cool down. What made ROB effective at zoning was using a laser to keep them near the ground, then using gyro to follow up to try to catching them running at you or jumping out.
Sonic has a white, Silver-ish costume and all the rest are his normal 'tinted blue' skins with the different wristbands. However, some characters don't have their full 8 costume changes Sakurai said they would all have, so there could be more.Did he ever post anything on Sonic's alts?
Zipzo didn't talk about Robin alts, but others elsewhere on the internet said that the hairstyle does not change between costumes, but the hair color does.Does anyone has the link for the upcoming AMA ? I really would like to ask about Robin's alts...
Well, in this particular forums it seems a lot of people is pro brawl, seeming how according to this info its shaping to be a brawl 2.0 then im guessing people is really happy with it. Seems like its not entirely a new smash and far away from melee.Bruh, but if you make it too long, we're back at Brawl. And quite frankly, not many people want timed out 8 minute matches against ROB chasing him in competitive play. Projectiles have been fixed because that's not what most people want. Sure, some Brawl faithful want that, but that's what Brawl is for (similar to people who want simple things to be crazy technical sticking to Melee).
And again, projectiles don't go as far. Pit's arrows maybe go half as far. Link's and Toon Link's arrows can't go as far (thanks to Quick Drawing being gone). Sheik's needles go shorter distances. Fox's blaster is the shortest it has ever been. There's numerous examples like this, and soon, R.O.B. will be another character among them.
That's not to say he can't effectively zone of course. Snake in Brawl zoned perfectly. However, his style will have to involve more risks, as projectiles are less safe, which makes for a more action-centric smash experience.
I like the sound of the silverish one at leastSonic has a white, Silver-ish costume and all the rest are his normal 'tinted blue' skins with the different wristbands. However, some characters don't have their full 8 costume changes Sakurai said they would all have, so there could be more.
You can find the 3 already known palette swaps for Sonic on the Smash Bros Miiverse website. (sorry, I can't post a link.)I like the sound of the silverish one at least
I think you kind of a missed what I said, but that could have been how I worded it. I was saying ROBs zoning functioned somewhat better at the mid range as it was in Brawl. If they shortened the range of laser to the mid charge distance of the top it wouldn't effect his game plan that much at all. If it happens to be shorter I'd be fine with it. Heck it'd probably change the tempo of matches quite a bit, but the thing is it doesn't matter if it's only half of Final Destinations length or full screen. So long as I can effectively keep people out they'll complain about "camping" and zoning regardless. Honestly it's not about keeping it faithful to Brawl or what ever. I just want them to be able to create a zoning character in Smash Bros. that's fun and effective, and at that point if anyone complains all I can say is haters gonna hate.Bruh, but if you make it too long, we're back at Brawl. And quite frankly, not many people want timed out 8 minute matches against ROB chasing him in competitive play. Projectiles have been fixed because that's not what most people want. Sure, some Brawl faithful want that, but that's what Brawl is for (similar to people who want simple things to be crazy technical sticking to Melee).
And again, projectiles don't go as far. Pit's arrows maybe go half as far. Link's and Toon Link's arrows can't go as far (thanks to Quick Drawing being gone). Sheik's needles go shorter distances. Fox's blaster is the shortest it has ever been. There's numerous examples like this, and soon, R.O.B. will be another character among them.
That's not to say he can't effectively zone of course. Snake in Brawl zoned perfectly. However, his style will have to involve more risks, as projectiles are less safe, which makes for a more action-centric smash experience.
Wow, that looks great. He's just bouncing around with little lag. Loving it. (Ouside of the knee, duh.)Falcon's aerials. So bad, and then so good. I'm praying that that Fair was just him missing whatever technique, instead of it being that slow. The rest of his aerials looks golden though.
Peaches second jump appeared to be the way it is in Brawl. It did not give her significant height.I'll ask here because I cba to make a Reddit account.
Can you confirm if Peach's double jump has been brought back to its former glory, or is it still short like Brawl? @Zipzo