read carefully
The fact that Brawl isn't being rushed the way Melee was does prove that Sakurai had the chance to devote a lot more time to develop new characters, however, the new Story Mode and new features (final smashes, footstool jump, etc) also shows that Sakurai decided to use a large portion of his time in places other than characters.
When you consider that there were only 14 characters added to Melee from 64, including clones, it seems foolish to me to expect 45+ characters—that's about a 20 character increase right there. The problem only gets worse if you think about the clones getting axed, or at least new movesets (since that would essentially be like adding a new character). That would bump the newcomer number up to about 26.
Now, of course it's possible that they did do that, but it's also very possible that they added 10-12 newcomers and called it a day. We've got 17 perfectly fine characters confirmed as it is, and not all of the original 12 have even been confirmed yet. And personally, I'd rather keep my hopes low and get blown away than have my hopes high and get very disappointed.
Though I do hope you're right, because I would like an even larger roster to pick from. I'm just only expecting about 35.
I have 2 questions:
1.how many of the 25 characters from melee do you believe wont be returning?
2. how many starters do u believe will be in brawl?.
if you look porportionally to the increase in characters from 64 to melee. you can the nfind a series of patterns that will give u a pretty accurate estmate.
64 had 8 starters 4 unlockables. equals 12
melee had 14 starters 11 unlockables.= 25
melee started out with more than brawl ended with....
within 2 years.
melee to brawl=
melee = 14 + 11 = 25
brawl= so far 17. but the question is how many starters? when that is answered then you can think of the number of unlockables. there will be more starters than there will be unlockables.
there should be more starters then the total of melee but sakurai stated their wouldnt be such an increase like their was from brawl to melee. so then i figure it will be say 3 or 4 less then the total of melee.
lets even say 5
that would be 20 characters starting...
but then pit and wario
22 characters starting
then you figuer the unlockables.
-64 had half of the number of starters added as unlockables. (8 to 4)
-melee had more than a third of the number of starters added as unlockables. (14 to 11)
-brawl should have about a third of the number of starters added as unlockables if you take in sakurais word. (approx. 22 to 17)
so that would be 39 characters total
the third party characters i believe should be added seperately. since this is a nintendo franchize and these characters are guests. lets give it the benefit of the doubt and say 2 more third parties seperate from snake.
39+3
=42
so i believe a range of 42-45.
the reason bieng why i put 42 the lowest is because if you look at 64 to melee they were 2 years from eachother. yet brawl is 6 from melee.
so.. looking at a more mathematical approach would give us 42 , i believe with 6 years of a wait even if it was just 4, sakurais team could figure out how to make characters unique and elements like final smashes and footstooling really help with balancing.
and there is always the mystery character.
THIS IS ONLY MY OPINION
thanks circus for debating and not flaming. i just want to hear your resposne to the 2 questions so i can get more insight to other peoples views.