I have 2 questions:
1.how many of the 25 characters from melee do you believe wont be returning?
It's hard to be sure. I truly think that Doctor Mario, Roy, and (as much as I love the little masochist) Pichu would be lucky to come back. However, I
could also see Sakurai cutting Young Link and Falco (I would be heartbroken if Falco didn't make it, but I do accept it as a possibility).
So basically, 3-5 characters getting cut. I don't see anyone with an original moveset leaving though.
2. how many starters do u believe will be in brawl?.
I really haven't given it much thought. I
do think that there will be more starters than there were in Melee, but it's very possible that not all the characters on the dojo are starters.
if you look porportionally to the increase in characters from 64 to melee. you can the nfind a series of patterns that will give u a pretty accurate estmate.
64 had 8 starters 4 unlockables. equals 12
melee had 14 starters 11 unlockables.= 25
melee started out with more than brawl ended with....
within 2 years.
melee to brawl=
melee = 14 + 11 = 25
brawl= so far 17. but the question is how many starters? when that is answered then you can think of the number of unlockables. there will be more starters than there will be unlockables.
there should be more starters then the total of melee but sakurai stated their wouldnt be such an increase like their was from brawl to melee. so then i figure it will be say 3 or 4 less then the total of melee.
lets even say 5
that would be 20 characters starting...
but then pit and wario
22 characters starting
then you figuer the unlockables.
-64 had half of the number of starters added as unlockables. (8 to 4)
-melee had more than a third of the number of starters added as unlockables. (14 to 11)
-brawl should have about a third of the number of starters added as unlockables if you take in sakurais word. (approx. 22 to 17)
so that would be 39 characters total
the third party characters i believe should be added seperately. since this is a nintendo franchize and these characters are guests. lets give it the benefit of the doubt and say 2 more third parties seperate from snake.
39+3
=42
so i believe a range of 42-45.
the reason bieng why i put 42 the lowest is because if you look at 64 to melee they were 2 years from eachother. yet brawl is 6 from melee.
so.. looking at a more mathematical approach would give us 42 , i believe with 6 years of a wait even if it was just 4, sakurais team could figure out how to make characters unique and elements like final smashes and footstooling really help with balancing.
and there is always the mystery character.
THIS IS ONLY MY OPINION
thanks circus for debating and not flaming. i just want to hear your response to the 2 questions so i can get more insight to other peoples views.
This all seems like good math, but the problem I see with this is that it's trying to flesh out a pattern amongst the game rosters that really hasn't been created yet. I personally wouldn't base anything as specific as those numbers off of the previous games—there are only two to found anything on. Sakurai hasn't actually created a true pattern with these games yet. We expect more characters in Brawl than there were in Melee because that's just common sense, but I still think it's a bit dangerous to try and predict a roster number based on past occurrences—this
is Sakurai after all.
Also, as much as I'd love to see more characters, I just think that even around 30-35 characters would give you ridiculous variety. I mean, there were 20 unique movesets in Melee, and I never felt like there was anything missing from the roster. We've already seen quite a few new, unique characters. With 30+ characters, I just see A LOT of potential. I can hardly imagine that 10-15 more than that would offer anything that I'd personally want, so I don't really have a driving desire for a huge amount of characters.
If we do end up with, like, 45 characters, then great. But for me, I think that'll really just be more characters that I just won't play as often.