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Okay, so I realize that you really really want us to tell you that your font and color is ****ing horrible, but obviously no one plans to. The default is default for a reason and the color interaction between the post background and pink is not an issue. K?
Okay, so I realize that you really really want us to tell you that your font and color is ****ing horrible, but obviously no one plans to. The default is default for a reason and the color interaction between the post background and pink is not an issue. K?
Thank you for mocking me ^_^. I feel comfortable now, is that messed up xD? Well, there has to be a reason the colors are there in the first place, and I would think that it was there to either make words stand out or for you to use them in your own enjoyment. I pretty much believe in both sides, but I could be wrong .
Thank you for mocking me ^_^. I feel comfortable now, is that messed up xD? Well, there has to be a reason the colors are there in the first place, and I would think that it was there to either make words stand out or for you to use them in your own enjoyment. I pretty much believe in both sides, but I could be wrong .
If I found a better way to almost 'automaticly' plot points, would be happy times.
I'm actually happy I found something new out though - tipper fsmash being a HORRIBLE LIE.
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Fear, if I say something about brawl, and you have no idea about it, just presume you're ignorant, because I'm generally right <3.
Brawl has a functional z axis that is not under the players control directly in any way shape or form; however every move in the game not only hits in the z axis (3D graphics) but contains HITBOXES in the z axis; characters fox trots, spot dodges, etc etc contain hurtboxes in the z-axis that sometimes do not exist in the 'normal plane'.
In other words, a perfect frame spotdodge from wario over and over will not be able to be hit with several moves in his cooldown time (2 frames only...)
Fangirlism of the day: those pics Shaya posted to demo fsmash's hitboxes? I didn't pay much attention to the hitboxes. >.>
Why are all of Marth's animations so adorable? Not that I'm complaining...
On topic-ish: I like colored posts, generally. But I hate if it's a tiny dark swirly font, like... this. IMPOSSIBLE to read, yeah? And I've honestly seen that around. >.>
I've never had any trouble reading ToZ's, Ninja Kirby's, or Nya's, personally.
Peppermint 3d model progress: excellent! In fact I'm almost done, I think. I've got the head and hair a couple little things to do yet, but then put it together and it's done! and I can tackle rigging, animating, uv mapping...
Fangirlism of the day: those pics Shaya posted to demo fsmash's hitboxes? I didn't pay much attention to the hitboxes. >.>
Why are all of Marth's animations so adorable? Not that I'm complaining...
On topic-ish: I like colored posts, generally. But I hate if it's a tiny dark swirly font, like... this. IMPOSSIBLE to read, yeah? And I've honestly seen that around. >.>
I've never had any trouble reading ToZ's, Ninja Kirby's, or Nya's, personally.
Peppermint 3d model progress: excellent! In fact I'm almost done, I think. I've got the head and hair a couple little things to do yet, but then put it together and it's done! and I can tackle rigging, animating, uv mapping...
I love you ._. I see why I don't go to the Marth boards alot, there is always talk about hitboxes and z axis, and all this other stuff I won't know for another 3 years. For now, I stick with aerials and combo smashing/spiking .
Fangirlism of the day: those pics Shaya posted to demo fsmash's hitboxes? I didn't pay much attention to the hitboxes. >.>
Why are all of Marth's animations so adorable? Not that I'm complaining...
On topic-ish: I like colored posts, generally. But I hate if it's a tiny dark swirly font, like... this. IMPOSSIBLE to read, yeah? And I've honestly seen that around. >.>
I've never had any trouble reading ToZ's, Ninja Kirby's, or Nya's, personally.
Peppermint 3d model progress: excellent! In fact I'm almost done, I think. I've got the head and hair a couple little things to do yet, but then put it together and it's done! and I can tackle rigging, animating, uv mapping...
I love you ._. I see why I don't go to the Marth boards alot, there is always talk about hitboxes and z axis, and all this other stuff I won't know for another 3 years. For now, I stick with aerials and combo smashing/spiking .