Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
"Can't attack out of second jump." what does that even mean?
That better not mean after I use my second jump, I can't attack at all.
My apologies, it seems I have mistranslated two points. The bolded and red parts are wrong:That doesn't sound right - maybe it's related to not being able to Double Jump Cancel like in Melee. Not being able to actually attack during the 2nd jump would be an absurd and oddly specific change to Peach
These changes should be translated as follows (I have edited my initial post now):A few things to add which Kie also states:
- Can't attack out of second jump.
- With the lowest altitude of floating, he means that you float slightly higher above the ground like you did in Melee. In Brawl, she would float lower to the ground, which means you could very effectively cancel dashes by floating and immediately canceling it. Apparently, this is out.
- Dsmash may have become even weaker. (Later however he says下スマはカスカスカス→微吹っ飛び?Is he implying the knockback may have got very slightly increased? I don't get this part)
- Can't say anything about the new Usmash
- Dair's knockback feels increased
- Glide toss is out.
- Air Dodge seems improved
I thought your translations were really good actually, thanks a lot. Translating this stuff can be a real pain sometimes becomes of the terms they use, not to mention the move names. I never would have guessed he meant a stitchface with "hag rootstock"Not entirely sure. Zipzo said it sucks opponents in and then hits them outwards with the last hit, and since SDI is apparently near-nonexistent in Smash 4, it'll launch people with the last hit every time. I decided to assume he was saying Dsmash was like Brawl, and not Melee's power.
Thanks for some clarification. Like I said, not the best with technical translations.
I am ****ing done.- You can only attack once during a float.
I'm so close to not maining Peach in ssb4.- You can only attack once during a float.
If Peach becomes the new Jigglypuff , i'm so done with these games.Yeah, that's a surefire towel-throw. If we can't find a way around that there's no way I'm playing her.
What was Sakurai thinking? Perhaps the balance team was watching too much Melee?
She's gotten too many nerfs. I'm actually pissed about it. I really am close to dropping her if the one attack per float thing is true. That would be a horrible nerf.Yikes, Peach sounds bad. Still, I recommend waiting for the game to be out before writing her off.
I stand by my statement: Wait for the game to be out before passing judgment on Smash 4 Peach.She's gotten too many nerfs. I'm actually pissed about it. I really am close to dropping her if the one attack per float thing is true. That would be a horrible nerf.
It could happen in a few years for Smash 3DS, at least.So when is the smash 4+ mod coming out?
Don't play with my feelings! (i know you are joking)So when is the smash 4+ mod coming out?
Thank you , you are awsome ☻I got this info from some people commenting on Kie's changes. Kie is being somewhat unclear with one of his changes so there is a possibilty that it's simply misinterpreted.
I'm currently looking what other commenters have to say about the change (on here http://toro.2ch.sc/test/read.cgi/famicom/1409973437/), perhaps Kie just meant something else. I'll inform you whenever I get to know something.
RIP everyone.No worries guys, Peach is still alive! Sorry if I gave you heart attacks and all, this change was a bit hard to understand.
Phew. I guess we just gotta change the floating game a bit. Yay though for float attacks still being alive. Just gotta wait until the release so we can examine her in full.One of them interpreted the change as "only one attack per float".
The other one, however, interpreted it as "double hit aerials are gone". He means the stuff where you float a Nair or Bair and cancel your float which causes Nair/Bair to hit twice and do more damage.
I'm actually 95% sure Kie means the second one. No worries guys, Peach is still alive! Sorry if I gave you heart attacks and all, this change was a bit hard to understand.
OMG There's HOPE!Aaaaah no I think I see what he means! So basically what happened is:
I found that site that lists the changes and I discovered that it's a discussion between a few people.
One of them interpreted the change as "only one attack per float".
The other one, however, interpreted it as "double hit aerials are gone". He means the stuff where you float a Nair or Bair and cancel your float which causes Nair/Bair to hit twice and do more damage.
I'm actually 95% sure Kie means the second one. No worries guys, Peach is still alive! Sorry if I gave you heart attacks and all, this change was a bit hard to understand.
Oh thank goodness...That worried me more than it should have XD. Will miss double N air and B air tho.Aaaaah no I think I see what he means! So basically what happened is:
I found that site that lists the changes and I discovered that it's a discussion between a few people.
One of them interpreted the change as "only one attack per float".
The other one, however, interpreted it as "double hit aerials are gone". He means the stuff where you float a Nair or Bair and cancel your float which causes Nair/Bair to hit twice and do more damage.
I'm actually 95% sure Kie means the second one. No worries guys, Peach is still alive! Sorry if I gave you heart attacks and all, this change was a bit hard to understand.
INO YAMANAKAI'm so close to not maining Peach in ssb4.
I think all of the Peach fans just let out a collective sight lmao
So yeah, in conclusion the change (very likely) is:
- Double Nair/Bair hit is gone.