Honestly, I'm kinda starting to dislike the idea of Crash in Smash - not because of Activision, ActiBlizz could waterboard babies and I'd still buy and talk about its games. No, it's more that I don't really think Sakurai could do Crash justice. I don't want a boring moveset about throwing boxes; generic jetpacks; and slow, clunky wumpa bazookas, but I feel that's exactly what Sakurai would give. In my eyes a lot of Crash's moveset potential comes from bad-to-mediocre games released during the lowest lows of his popularity - the exact same games you'd pass over when doing character research. I managed to make a special moveset based only on the PS1 games and even then I had to use CTR to avoid making Crash boring - imagine trying to make a full moveset without the actual beat-em-up Titans games, or the peak of Crash's characterisation (Twinsanity) for reference - it would not turn out very interesting.
So do I