I absolutely love the Crash trilogy, but Jesus some of the design choices they made were questionable even for the time, especially in 3. The Tawna save system in 1, Crystals in 2 and 3 are probably the least consequential game mechanic in history (except maybe pellet throwing in Pac-Man World), the vehicle levels that plague 3 like a parasite, and the power-ups in 3 that are either overpowered or utterly useless except in specific scenarios designed for them - the Wumpa Bazooka especially, who thought it was a good idea to put a heavy, clunky, bazooka in a fast paced platformer?
Crash 4 did a really good job of fixing almost every little mistake though. Favourite 3D platformer of all time.
Crash 4 did a really good job of fixing almost every little mistake though. Favourite 3D platformer of all time.