Shield Special - Surround:
Pressing this move does nothing without at least one duplicate. If you -do- have some out, though, they will attempt to form a 3D circle around a target point. The size of the circle can be edited by pressing up and down, up making it larger and down making it tighter. Duplicates in the background/foreground cannot be hit, though there will always be duplicates in the main plane on the sides. Pressing left and right moves the duplicates all at once, while they jump as normal. Pressing shield again causes you to leave this stance - you cannot shield or dodge at all while in it. However, you have 100% control over all the duplicates in this stance. Aside from moving the circle about, pressing up and down can change the position of the one true Madrox in the ring, making it easy to hide among duplicates. Any duplicates that are hit by this will be knocked out of the circle of duplicates, but coming into contact with any of them will cause them to rejoin it. Duplicates cannot be created while the circle is up.
All attacks can be done as normal in this stance outside of Specials, all of which will be aimed towards the center of the ring. Yes, they can still be dodged (Balance purposes), even if the attacking ones are in another Z plane.