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ZGD: Livin by a thread.

Linkz17

Smash Apprentice
Joined
May 21, 2010
Messages
152
Location
Farore's Silent Realm
Okay you guys win, you brought AIB Zeldas here.
I'm out, you win.
What? I thought I was the only one. And I wasn't brought over, I've been here. Just been in super lurk mode.

Are AiB Zeldas on good terms with SWF Zeldas?
TBH, I'm just a Zelda scrub who barely seconds her.
Last time I checked they were; though few of them crossover. I know Ed posts on the AIB Zelda Boards, and Riot posts over there once in a blue moon. That's all that comes to mind atm. I run the AIB Zelda Boards, so I obviously post. I'm more rare over here, lol.

Scrub? Hmm...so long as you don't just use Din's Fire and decay your smashes, you're better than most!

I was sorta wondering where these Zelda's were coming from lol.
Hi Riot. Lol.
 

KuroganeHammer

It's ya boy
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Din's Fire is okay when they're off the edge and you;

a) cbf chasing them off the edge and endangering yourself (lolZelda'sFANTASTICrecovery)
b) have nothing else to do

Unless they can't make it back to the edge, obviously. lol

I might have to pick up Ghost Trick now.
 

Sonic The Hedgedawg

Smash Hero
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Din's Fire is okay when they're off the edge and you;

a) cbf chasing them off the edge and endangering yourself (lolZelda'sFANTASTICrecovery)
b) have nothing else to do

Unless they can't make it back to the edge, obviously. lol

I might have to pick up Ghost Trick now.
right. Din's isn't an instant-lose button, but it's not a fantastic skill either. Just know when NOT to use it, and you are fine.
 

Rizen

Smash Legend
Joined
May 7, 2009
Messages
14,985
Scrub? Hmm...so long as you don't just use Din's Fire and decay your smashes, you're better than most!
Yeah! I'm not a total scrub:bee:!
Din's Fire is okay when they're off the edge and you;

a) cbf chasing them off the edge and endangering yourself (lolZelda'sFANTASTICrecovery)
b) have nothing else to do

Unless they can't make it back to the edge, obviously. lol
Can Din's ever realistically stage spike? Maybe vs a plank-er or character who's flying below to cross the stage?

Is Zelda's Dair spike considered a decent option? I rarely see it.
 

Half-Split Soul

Smash Lord
Joined
Feb 5, 2008
Messages
1,686
I dunno about switching from NTSC > PAL, but pretty much any usb loader can force NTSC settings. I thiiiink GX can do the opposite too, but I'm not 100% sure.
Good to know, that's one more option to go for if the need arises then.

On the PS3 they're strongly preventing that. =/
You mean importing games? God I hope not. The region locking, whether made by the hardware makers or the game programmers themselves, must be one of the most stupid things ever invented. I can see the bottom logic behind it, but still... just no.

The LoZelda fighting is a big part of what made the 3D series. Since Ocarina of Time, I loved the relatively realistic block/counter/dodge swordplay. The series could have deeper stories with more choices and endings but I say the game style must stay true, which would be hard in an RPG.
I agree with you that the gamestyle should stay the same. However, I'd love to see the fighting system get a bit more complicated and possible incorporate some kind of combo or followup attack system. I'd also want to see the fights become more challenging.

Nintendo advertized the hell out of Tales of Symphonia in Nintendo Power. It spanned issues I'm pretty sure. That doesn't explain why it was released in europe on the PS2 as well, unless maybe namco was pushing for all the advertising.

I think Symphonia may have been an attempt to mainstream the game the way Final Fantasy is: so well known. They tried the same thing with Fire Emblem: Rekka no Ken, and that seems to have worked a lot better. Then again, it might have worked really well for tales if THEY got a character or two in Super Smash Bros. lol.

Too bad too . . . The DS has enough RPG titles, the Wii is very lacking.
The PS2 version never got released in EU as far as I know. I'm pretty sure it's a japan exclusive version.

The funny thing is that Tos was and is one of the best rated and most appreciated games GameCube ever had. It also sold rather well and gained a very strong fanbase. Actually, every single person I've known IRL that had a GC also had ToS for it. In short, it had everything it needed to turn Tales series into a well-known franchise.

Then suddenly something totally weird happened as Namco changed their publishing strategy from "let's expand our fanbase" into "screw you Europe" and didn't release a single Tales mothership title in Europe before Vesperia. Some of the games were even left completely unreleased in the west (like the two DS titles), which really made a very little sense.

Also, dannnggg the brawl zelda boards have pretty good activity. I'm impressed
Don't worry, it's not usually like this. =P

Can Din's ever realistically stage spike? Maybe vs a plank-er or character who's flying below to cross the stage?

Is Zelda's Dair spike considered a decent option? I rarely see it.
Don't expect to see too many Din-induced stage spikes against skilled opponents. For the most of the cast it's an easy move to avoid and, and even when it hits the opponent can just tech the attack.

And you don't see Dair used often because it's hard to sweetspot and often puts Zelda in a bad position if you miss.
 

Rizen

Smash Legend
Joined
May 7, 2009
Messages
14,985
I agree with you that the gamestyle should stay the same. However, I'd love to see the fighting system get a bit more complicated and possible incorporate some kind of combo or followup attack system. I'd also want to see the fights become more challenging.
Sounds good. Twilight Princess started to introduce combos like the skull splitter but was soooo darn easy:(. I have high hopes for Skyward Sword, but wish they'd kept TP's graphic style. It had such rich enviorments and lighting effects but focusing on interaction and motion is good too.
 

Linkz17

Smash Apprentice
Joined
May 21, 2010
Messages
152
Location
Farore's Silent Realm
Yeah! I'm not a total scrub:bee:!

Can Din's ever realistically stage spike? Maybe vs a plank-er or character who's flying below to cross the stage?

Is Zelda's Dair spike considered a decent option? I rarely see it.
Yeah, Din's can stage spike, I've done it a few times, but like was already said: don't expect it too often.

As far as dair goes, I personally suck at landing the actual spike, so I mainly use it to sourspot spike. Double sourspot ftw, lol.

Sounds good. Twilight Princess started to introduce combos like the skull splitter but was soooo darn easy:(. I have high hopes for Skyward Sword, but wish they'd kept TP's graphic style. It had such rich enviorments and lighting effects but focusing on interaction and motion is good too.
I'm looking forward to Skyward Sword for sure, but the graphics were a huge disappointment for me. I really was looking forward to another Twilight Princess graphic style, for the same reasons you mentioned. It just seemed overall really good. The hybrid WW and TP graphics they're using for SS are just...really big letdown IMO. Of course, I don't just play the game for the graphics, so as long as gameplay and story are good, I'll survive.
 

AlanHaTe

Smash Ace
Joined
Feb 13, 2010
Messages
588
Location
Mexico
As far as dair goes, I personally suck at landing the actual spike, so I mainly use it to sourspot spike. Double sourspot ftw, lol.
What I've been able to land a few times but not that few is a footstool... Too bad I can't land it perfectly everytime... =_=
 

KuroganeHammer

It's ya boy
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Yeah! I'm not a total scrub:bee:!

Can Din's ever realistically stage spike? Maybe vs a plank-er or character who's flying below to cross the stage?

Is Zelda's Dair spike considered a decent option? I rarely see it.

Din's can't realisticly stage spike unless the opponent DI's weirdly.

It usually sends them directly up, with a slight incline to whatever direction they're holding.

Zelda's dair is a good option against those with terrible recoveries such as Ganon, Falco (Up B only. Trying to dair his Side B is lol) and Lucario.
 

Sonic The Hedgedawg

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The PS2 version never got released in EU as far as I know. I'm pretty sure it's a japan exclusive version.

The funny thing is that Tos was and is one of the best rated and most appreciated games GameCube ever had. It also sold rather well and gained a very strong fanbase. Actually, every single person I've known IRL that had a GC also had ToS for it. In short, it had everything it needed to turn Tales series into a well-known franchise.
I really don't understand what happened.

I LOVED ToS, and, while most of my friends hadn't played it, they at least knew of it and appreciated that it was quite a good game.

Why it didn't give Tales more of a foothold in the western world is beyond me.... maybe namco set their hopes too high, or just changed their mind.... I don't know.
 

KuroganeHammer

It's ya boy
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I have a Pal version of ToS. So... It must have been released in Europe.

Unless it was just Australia.


Edit:

Oh PS2. :p
 

-Mars-

Smash Hero
Joined
Jul 26, 2007
Messages
6,515
Location
UTAH
Uh the reason RPG's a lot of times don't get released here anymore is because one genre is dominating the American market.

Blame the FPS.
 

MrEh

Smash Hero
Joined
Aug 24, 2008
Messages
6,652
Location
Honolulu, HI
The reason why Namco doesn't localize the Tales series is because JRPGs don't sell that well in America anymore. The only JRPGs that sell here involve the words "Final" and "Fantasy", have massive advertising campaigns like DQIX, or are named Pokemon. A lot of people just got tired of linear JRPGs in favor for more open ended WRPGs.


FPS games are an exception though. We Americans will buy any FPS game we can get our hands on, innovative or not. We need something to fuel our desire to kill Nazis or evil Russian terrorists.
 

Half-Split Soul

Smash Lord
Joined
Feb 5, 2008
Messages
1,686
I have high hopes for Skyward Sword, but wish they'd kept TP's graphic style.
I really was looking forward to another Twilight Princess graphic style, for the same reasons you mentioned.
I agree with you completely. I'm not going to start bashing the new graphics since they're really not bad, but based on what I've seen I liked the darker and more "mature" look of TP much better.

However, what I'm truly concerned about is making the swordplay full 1:1 with wiimote. It's an interesting concept for sure, but I'm having doubts whether it can truly keep the fighting fun for the whole game. If every single basic enemy requires you to first wait around for a while to see which direction it's blocking, then swinging the wiimote accordingly and repeating these two simple steps for a few times to win it's bound to start feeling somewhat clumsy and tedious eventually. On the other hand, if the direction you're attacking isn't that important it'll just make me question whether there's any true reason for the motion-controlled slashes in the first place.

Why it didn't give Tales more of a foothold in the western world is beyond me.... maybe namco set their hopes too high, or just changed their mind.... I don't know.
Yeah, it seems the franchise just simply vanished from the west. It almost feels like Namco would've been slowly intentionally killing it off with constantly less advertising and skipping the localization of the games in between.

Uh the reason RPG's a lot of times don't get released here anymore is because one genre is dominating the American market.

Blame the FPS.
However, the FPS are not directly killing the sales of RPGs. The two genres are completely different so the core fanbase for both is completely different. Even more importantly, buying a game from one genre doesn't remove the need to buy one from the another. I can't diminish my desire to play an RPG with an FPS game and the other way around. Likewise, if I want to play both RPG and FPS I must buy games of both genres.

The reason why Namco doesn't localize the Tales series is because JRPGs don't sell that well in America anymore. The only JRPGs that sell here involve the words "Final" and "Fantasy", have massive advertising campaigns like DQIX, or are named Pokemon. A lot of people just got tired of linear JRPGs in favor for more open ended WRPGs.
I understand the point you're making. However, I'm having trouble seeing that the Tales games wouldn't be able to make profit in the west. After all, it's still one of the more well-known and generally praised JRPG series and even has a strong core fanbase behind it.

Although I could imagine that the amount of money gained from localized games could be insignificant enough for Namco to bother with all the troubles and risks included in the whole process. Which sucks if that's the reason since then they'll be showing constantly less and less love for the western markets, which in turn leads to less and less profits from there and gives birth to a vicious circle.
 

Sonic The Hedgedawg

Smash Hero
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Uh the reason RPG's a lot of times don't get released here anymore is because one genre is dominating the American market.

Blame the FPS.
I'm not sure how much that effects the Wii crowd. I mean other than metroid, nintendo doesn't have any stong FPS franchise and the typical wii ownder is not generally a large FPS fan.

RPGs normally sell well, as far as I know, Xbox has some pretty reliable RPG titles and Play Station has always been swimming in them.

I know FPSs rule the amercian shores with their popularity, but RPGs have always been strong sellers and FPSs have never been flagships for nintendo systems.

or you can blame the RPG's for sucking ***. But whatever floats your boat.
I wonder what it's like to always have opinions that are wrong? You and Fuujin have so much in common that you could talk about.:awesome:
 

GodAtHand

Smash Lord
Joined
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I guess I'm the opposite of a western gamer lol.

I really dislike the large majority of FPS games and I don't think this gen has enough rpgs to actually satisfy me. At least good ones, I like JRPGs but I don't want a lolifest with a ridiculous amount of fanservice... which is what I have been finding sadly...
 

MrEh

Smash Hero
Joined
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Messages
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Honolulu, HI
At least good ones, I like JRPGs but I don't want a lolifest with a ridiculous amount of fanservice... which is what I have been finding sadly...
It's what sells. As sad as it is, people care a lot about how a game looks nowadays versus how well it plays. This is especially true for anything that banks on the whole "anime lovers will buy our crap!" kind of thing.



The current state of JRPGs.


I understand the point you're making. However, I'm having trouble seeing that the Tales games wouldn't be able to make profit in the west. After all, it's still one of the more well-known and generally praised JRPG series and even has a strong core fanbase behind it.
I believe that the games would make a profit as well. Namco is probably just playing it safe. Localizing a big Tales game requires some serious investment, and it's possible that Namco doesn't think that the games will sell well enough to make it worth the effort. JRPGs don't sell that well in America anymore, so you can't really blame them for not wanting to take the risk. Plus, did you see Tales of Graces? That game was horribly glitchy, and I would be ashamed to buy that piece of garbage. However, a US release of Tales of Graces F was recently announced. We can be thankful for that I guess.

 

GodAtHand

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Lawrence, MA
I'm excited for it tbh.

Hyperdemension Neptunia looks pretty dumb... If it gets crazy-stellar reviews I might consider looking into it. But so far your right, it just looks like useless fan service. Although having a game about the game industry is an interesting idea lol.
 

JigglyZelda003

Smash Hero
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Cleveland, OH
I really don't understand what happened.

Why it didn't give Tales more of a foothold in the western world is beyond me.... maybe namco set their hopes too high, or just changed their mind.... I don't know.
Bamco fails at advertising tales of w/e on its own and release dates. There was like 1 tiny column for Tales of Legendia in Game Informer before it released.

or how Tales of Abyss released around the same time FF12 released. even with a dedicated fanbase you can't release around big names like that.

Besides, Bamco is too busy soaking up money from Naruto crap to care about the tales fanbase.

It's what sells. As sad as it is, people care a lot about how a game looks nowadays versus how well it plays. This is especially true for anything that banks on the whole "anime lovers will buy our crap!" kind of thing.



The current state of JRPGs.

I believe that the games would make a profit as well. Namco is probably just playing it safe. Localizing a big Tales game requires some serious investment, and it's possible that Namco doesn't think that the games will sell well enough to make it worth the effort. JRPGs don't sell that well in America anymore, so you can't really blame them for not wanting to take the risk. Plus, did you see Tales of Graces? That game was horribly glitchy, and I would be ashamed to buy that piece of garbage. However, a US release of Tales of Graces F was recently announced. We can be thankful for that I guess.

that just caused PS3 owners to get all happy, but that does nothing for the Wii owners unless they are going to release on both systems.

then there's Tales of Xillia which was just announced for PS3 a few months ago......
 

-Mars-

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I'm not sure how much that effects the Wii crowd. I mean other than metroid, nintendo doesn't have any stong FPS franchise and the typical wii ownder is not generally a large FPS fan.

RPGs normally sell well, as far as I know, Xbox has some pretty reliable RPG titles and Play Station has always been swimming in them.

I know FPSs rule the amercian shores with their popularity, but RPGs have always been strong sellers and FPSs have never been flagships for nintendo systems.



I wonder what it's like to always have opinions that are wrong? You and Fuujin have so much in common that you could talk about.:awesome:
I meant that the FPS is kinda fazing out the RPG over here. RPG's that sell well over here usually have FPS elements to the gameplay or their action RPG's like Kingdom Hearts.

Also the CoD games both sold over a million on the Wii.
 

Sonic The Hedgedawg

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I meant that the FPS is kinda fazing out the RPG over here. RPG's that sell well over here usually have FPS elements to the gameplay or their action RPG's like Kingdom Hearts.

Also the CoD games both sold over a million on the Wii.
I know. Call of duty BARELY crested the 1 million mark on the wii, and that beat out red steel 2.

For the wii, as far as FPSs go, Resident evil and Metroid are the ones that actually do "well"

Super Paper mario was horrible and it sold double what call of duty did, and outsold any FPS

And, if you are one of the weirdos who considers Legend of Zelda games RPGs, then it even doubled Super Paper Mario.


And, actually, if memory serves, Monster-hunter Tri also outsold any of the FPSs on the wii, and pokemon battle revolution outsold half of them as well (if you count that as its own RPG rather than an extension of the pokemon RPG).








Now compare that to x-box 360 where, of their top 10 best selling games of all time, 9 are FPSs. (only one which isn't is Grand Theft Auto)




Ironically, however, Fable II, an RPG, is higher on the XBox 360 list than any RPG is on the wii. (unless you count twilight princess)




All that having been said, with the exception of Pokemon, the RPG isn't the powerhouse genre that I wish it was, but, for the wii at least, no, you can't blame FPSs because really they aren't even close to dominating the wii's bestselling catalogue. Adventure games and casual games do that. But even barring those, RPGs do better on the wii than FPSs.... I just don't get why they don't release more of them.
 

Rizen

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I wonder what it's like to always have opinions that are wrong?
Don't ask me. lol
All that having been said, with the exception of Pokemon, the RPG isn't the powerhouse genre that I wish it was, but, for the wii at least, no, you can't blame FPSs because really they aren't even close to dominating the wii's bestselling catalogue. Adventure games and casual games do that. But even barring those, RPGs do better on the wii than FPSs.... I just don't get why they don't release more of them.
RPGs are based on good stories and graphics instead of fast gameplay. Like selecting battle commands to fight. Now that games have good graphics and game play, the RPG genera has to evolve to survive. Kind of like FFXIII, with its fast paced battles.
 

KayLo!

Smarter than your average wabbit.
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Most people I know didn't even like FFXIII.....

Guess it don't matter since it sold well, but still.
 

Sonic The Hedgedawg

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Most people I know didn't even like FFXIII.....

Guess it don't matter since it sold well, but still.
Most people I know didn't like it nearly as well as other FF games..... but they live by the philosophy than an RPG is an RPG and almost all RPGs are enjoyable to them.
 

KuroganeHammer

It's ya boy
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I've enjoyed my Final Fantasy XIII so far.

I'm yet to finish it, because I cbf grinding.

Lightning is definitely one of my most favourite characters in the series.
 

MrEh

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When I was playing FFXIII, I noticed how the maps were like lines. You could only go one way. lololol

Doesn't get more linear then that.
 

SupaSairentoZ7℠

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You mean importing games? God I hope not. The region locking, whether made by the hardware makers or the game programmers themselves, must be one of the most stupid things ever invented. I can see the bottom logic behind it, but still... just no.
Currently the best way to get around is if you have access or setup an account from different regions and you can play games from different regions. The Playstation Store is slowly bringing in imported games. Not a good selection right now but then again it is only like 6-8 games. NTSC PS3s can play them. I don't know if Sony will bring in more imported games. I hope so because there are a good amount I wanted to play for myself. If all else fails I'll have to resort to going back to the foreign PS store to get games I want.
 

GodAtHand

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Speaking of final fantasy games... I WOULD KILL FOR ANOTHER PROPER CRYSTAL CHRONICLES! Something actually similar to the original. I loved that game. Just a year or so ago me and my friends finally played through it with our gbas (the only downfall of that game imo) and it was fantastic! Except when I accidentally unhinged my gba from the connector during an intense boss fight lol
 
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