PEACE7
Smash Champion
Reupload that shizz bro
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You don't have a capture card that you can use to record from the system?i used frapps and recorded it with dolphin i am going to save some cash i guess and maybe buy an external HD since i've heard those write a hell of a lot faster.
first ill check if i can frapps another game, i had everything cept fraps and dolphin closed when i recorded.
i even tried to lower the settings in dolphin didn't really see a change.
My biggest mistake right there. Glad you knew about it beforehand.When you're getting back on stage from the ledge, don't go for the downB kick unless you're 100% sure it'll hit. If you miss, you'll get fsmashed/hammered.
You can usually use a ledge jump and then just find your way back onto the stage by defending yourself with bairs and taking advantage of your better air speed and fast fall.
PriorityMy biggest mistake right there. Glad you knew about it beforehand.
Thanks V. I was referring to attack priority. Come to think of it now, when I read M2K's guide to a lot of stuff, he only mentioned it in Melee, so... Forget what I just said.
This Kirby wasn't defensive and air campy like Chu's. He seemed to SH a lot more than I'd imagine with (insert aerial here), plus taking advantage of a lot of my mistakes with the Fthrow+Usmash. I honestly coulda won had I not made a ton of careless mistakes on my behalf.
also how do i lower recording quality?pichu what are your system specs? also instead of lowering fps lower recording quality - i play on dolphin and even stream it/record it regularly without issues
your zss is on the large part better than mine, but one of the things i notice is that you tend to always down b back onto the stage, from the ledge, when recovering, etc. i would watch out for getting read if you kept doing thisZZZZ ok finally after a long perilous journey of trial and error here we go didn't get smash game sounds but i'm sure by now we all know what they sound like,
In any case i just put a song in
http://www.youtube.com/watch?v=e2SaaY44-XY
I learned this the hard way. Didn't take long to get caught on to.but one of the things i notice is that you tend to always down b back onto the stage, from the ledge, when recovering, etc. i would watch out for getting read if you kept doing this
well for the most part what i want to start doing is read their reactions to my down b kick onto stage because a lot of the time i assume they will be on the side near the ledge but then they fox trot -> punish me ,So i should have kicked away from the ledge to hit them which causes me to miss and end up regretting it...Either that or they just powershield -> punish.your zss is on the large part better than mine, but one of the things i notice is that you tend to always down b back onto the stage, from the ledge, when recovering, etc. i would watch out for getting read if you kept doing this
1. If only that **** were true i'd see zss players like quiksilver KOing off the top so he can land and transform to samus then back. But you can only go to zss from samus because the armor turns to scrap pieces , So logically she would need to put it's pieces back together?Howdy. I'm trying out Zero Suit Samus. Don't worry, I'm not another joining Salem bandwagon. I'm just trying her out.
Anyway. A few questions:
1. Couldn't a ZSS use the taunt switch between the two to get new armor pieces? As in, switch to Samus, switch back to ZSS, new armor pieces! Yay! I feel like that could be exploited.
2. I would like some concrete descriptions of controlling the armor pieces. People keep talking about how with armor pieces ZSS is S Tier. . .well when mine has armor pieces she drops from the F Tier she's at right now to H- Tier. Any help? Anything I can practice in Training Mode/against CPUs?
3. If armor pieces bring ZSS up a bunch of tiers, shouldn't Peach's turnips do the same thing? They're like armor pieces, that she can pick up whenever she wants, right? I really don't mean to start another Peach argument like the god-awful one on Tier List V8. . .I really hope Dark Peach doesn't see this. Just wondering.
4. Does Dair have any use. Like. At all. Seriously.
5. Edgeguarding? I feel like she should have mad edgeguarding skills. I've seen SideB be used a lot, Dsmash sometimes to interrupt recoveries, and her projectile to just add pressure. Anything else?
6. Juggling options? She should have a lot, right?
7. Approaching options? I'm sort of lost when it comes to that. I can punish, sure. But when I'm forced to approach by a laser-happy Fox?
8. Getting the grab? I f**king hate that thing so goddamn much.
Thanks! And sorry I asked so much. She's just so fun, and sexy to boot. Dat backwards crawl doe.
Please focus on the armor pieces questions.
This has helped me quite a bit. I guess I'll just have to practice.1. If only that **** were true i'd see zss players like quiksilver KOing off the top so he can land and transform to samus then back. But you can only go to zss from samus because the armor turns to scrap pieces , So logically she would need to put it's pieces back together?
2. there are several different ways you can control the pieces which varies based on who your facing. You can make a wall with them by throwing them up and down in front of/a little bit behind you so your enemies can't do thinks like roll behind you or phantasm through the pieces and you at close range.
You basically have to think about it in a sense as what can they do to get your pieces and how can you hit them with them or because of the threat that you have a piece in your hand ( aka if your facing a falco you probably wont be able to just wall in front of him cause he kicks his reflector out, So you might want to stay out of his reflector range and try to side b him away).
All in all it really depends on how good you are and how good your opponent is with items if they are not as good you will get more damage and set ups with them, If not well you will get trolled by a good diddy kong player.
3. Peach's turnips won't really do the same thing aside from situational mobility boost with extra glide tosses, well I guess unless its peach's turnip of death and also the only way you'd be able to take advantage of peach's turnips is being able to catch them when she throws them. Which I'm assuming she will mix up how she uses then to stop you from that.
4. Honestly I can't really say dair has that many uses aside from some gimmicks or trolls.
One thing I've done sometimes but would not recommend to use all the time is dair immediately out of the downb footstool on someone onstage. Most people would just shield if they are expecting the kick and then either drop shield right away to punish me or just let go and stand there to see what I do, I have even on occasion either gotten someone who was still shielding while I was dairing through them and they then dropped shield during some the last hits which sent them upward or my dair pushed them off the edge cause they were too close to the edge trying to edge guard me.
Another couple uses for it are when players try to plank you on stages like delphino or halbert you can downsmash them when they are half way through the platform and dair them down to death, Most of the time if hit right they will just fall straight down and die and half the time they are actually able to try and recover their characters recovery might just suck balls killing them anyway.
Lastly you can dair when you are super high above stage after getting hit and regained di control to dair close to the stage, on stage having no lag while landing, And even under one side of the stage so you can tether. Becareful when doing this because people will catch on if you always do it and just punish you also need to watch which way you are facing when you do it to make things easier.
5. edge guarding is around what you said with side b downsmash and laser , However you can do
more like jump off stage and side b them further which will almost always kill from like 50%ish and up.
For some characters you can run off and just tether to the edge from really low which forces them to either try to footstool off of you ,attack you or try to get on stage where you can punish and kill.
There is also bair/nair/fair stage spikes and I've even randomly fair stage spiked someone with just the first hit cause they expected to go further off the stage but i was positioned so the first hit sent them behind me they were at like 120%.
Lastly you can just down b kick them further off since hit box stays out for eternity or run of stage and up b spike them.
6. Not one of my strong suits I tend to get trigger happy with this when you have people in an upair you depending on positioning/hitbox you can upair them again right away while they are in hitstun. When your upair juggling you have to force the air dodge by pretending to attack them and then ff rejump and upair them or mix it up. On a good juggle you can get maybe 6 upairs normally you will get just 2-3 , I think there was a game where i got 4 up airs in a row on V115 he in turn mind ***** me into eating 6 D;.
On platforms you can do a variation of things like up b -> upsmash which i've seen V set me up for these a few times, You can also get lucky with up b sometimes and read their reaction to get a tech chase downsmash...again I get trigger happy and just downsmash them when they hit the ground i get it only like 22% of the time.
7.early game when you have pieces again if you don't have to worry about reflectors your given more options like bait a reaction and hit them with piece or side b them ect.
You can also laser them and get free armor piece hit off them when they are reckless.
mid game it depends on if your winning or if your losing really cause she doesn't really do well at far range and even sometimes at mid range I feel like I'm to close because of the amount of mobility other characters have like dacus and boost grabs. Sometimes it's good to force them to approach when you have momentum cause you can react and punish. like if they always charge at you and fair ,you can in turn retreat pivot grab or downsmash. Hell you can even get some of your specials on them.
Not really good in this area of expertise so I'll just say approaching is just about what you have worry about when you go in and what you can do about it in return. Like I would not be scared of Donkey Kong jumping forward facing me since i can fair him away and generally continue on him, Unless he was jumping facing me and had a fully charged punch I've died to many a DK's punch because of reckless courage when it should have been calm preparation.
8. I'm really really bad at this sometimes I recommend going back a few pages and reading what Tesh said in response to my inquiry about it landing it. But basically you need to see the video that demonstrates the hit box for her grab if you have a visual mentalization of where it will be you will be able to grab more efficiently.
The majority of grabs I miss after that is inputs errors (aka I standing grab and they are out of range standing there when I inputted dash grab or pivot grab if they are behind me) hence why I want a new controller so bad zzz.... Also I guess they could just spot dodge in those cases I missed.
Feel free to add to or pick apart what I've said for the most part I assumed not all of it would be 100% accurate. I hope this helps you a bit.
Damn my bad I didn't focus on the armor pieces...someone else probably will add a lot
Lol.. Well I'm sorry dude I'm new to it as well, at least as a competitive player.Herp derp. Nobody listen to me. I know nothing of dis game.
really effing late response, but fastest way imo to get comfortable with items is to go into training mode, keep making smoke balls and get so comfortable with glide tossing that you can do it without messing up 100% of the time, then go onto battlefield and get on one of the bottom two platforms and make 3 smokeballs and practice juggling them on the platform with airdodge cancelled throws, and then randomly drop smokeballs/bananas and practice running around, shield cancelling/crouching to grab them.2. I would like some concrete descriptions of controlling the armor pieces. People keep talking about how with armor pieces ZSS is S Tier. . .well when mine has armor pieces she drops from the F Tier she's at right now to H- Tier. Any help? Anything I can practice in Training Mode/against CPUs?
3. If armor pieces bring ZSS up a bunch of tiers, shouldn't Peach's turnips do the same thing? They're like armor pieces, that she can pick up whenever she wants, right? I really don't mean to start another Peach argument like the god-awful one on Tier List V8. . .I really hope Dark Peach doesn't see this. Just wondering.