KirbyKaze
Smash Legend
Seems to have some potential as a combo starter.
I know Zelda as a whole is just kicks, f-smash, d-smash, and sometimes d-tilt if they meet a percent requirement but I was experimenting with Nair and it seems to have some potential, especially vs floaties. I was able to consistently Nair --> Kick vs Puff, Luigi, Zelda when I hit certain parts of the hitbox consistently.
The problem is, I don't know what parts of the hitbox are useful. It can sometimes send straight up and other times it puts them behind you. If you hit the last hit without hitting any others it sends forward.
I think this may become a useful asset to her, since anything that sets up kick is useful. If not then whatever, but it might be fun to explore.
Anyone with Nair experience got information to share?
I know Zelda as a whole is just kicks, f-smash, d-smash, and sometimes d-tilt if they meet a percent requirement but I was experimenting with Nair and it seems to have some potential, especially vs floaties. I was able to consistently Nair --> Kick vs Puff, Luigi, Zelda when I hit certain parts of the hitbox consistently.
The problem is, I don't know what parts of the hitbox are useful. It can sometimes send straight up and other times it puts them behind you. If you hit the last hit without hitting any others it sends forward.
I think this may become a useful asset to her, since anything that sets up kick is useful. If not then whatever, but it might be fun to explore.
Anyone with Nair experience got information to share?