Trieste SP
Smash Champion
Are we talking about Swordfighter's Normals? PLZ don't let me gush about Swordfighter's Normals
Anyhows
View attachment 46800
Who's the Gorl? I'll let you decide
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Are we talking about Swordfighter's Normals? PLZ don't let me gush about Swordfighter's Normals
Anyhows
View attachment 46800
Who's the Gorl? I'll let you decide
Shielding against buster art sounds like a good idea Lavani :>@ Berserker. shielding Buster fsmash as has been one of the saddest experiences of my smash 4 career
Whelp. I'm gonna dieOk I main lucina
Master Core.@S.F.L.R_9 help me find a main sis please.
I know you're focused on the failed edgeguard attempt but I'm more drawn to the "knocking someone into Luna's DSmash with Rosalina's" garbage, which I'm pretty sure was intentional.I'm pretty much the best edgeguarder ever guys
I just wanted to shieldgrabShielding against buster art sounds like a good idea Lavani :>
Whelp. I'm gonna die
Which only worked because Luma was getting hit by things and hadn't returned to me. Both dsmashes hit by default when hitting an opponent behind you thoughI know you're focused on the failed edgeguard attempt but I'm more drawn to the "knocking someone into Luna's DSmash with Rosalina's" garbage, which I'm pretty sure was intentional.
Already the dialogue sounds better than JP3.@ 2004Zilla
http://comicbook.com/2015/04/08/new-jurassic-world-clip-debuts/
Here.
Apparently, Owen is a pretty straightforward straight male lead after all :'Du
Dude.Already the dialogue sounds better than JP3.
Hmmmmmmmmm....oooo wow. Nicely done. Now we just need to get somebody to sing it. :v
Bu-but muh Spinosaurus D:Dude.
We must not set JP3 as our quality bar >_>...
That's like hoping Mewtwo will at least be better than Zelda.
Whoa Elu, for someone facing a bad MU you did really well against him.http://www.twitch.tv/rushhoursmash/v/4011243
GUYS I GOT TO FIGHT, and get bodied, BY LOF FALSE AHHHHHH
4:32:00
bonus
00:24:25
I got LoF False-Senpai to say he loves me <333333333333333333
and I am creepy the end
Now it's time for me to sleep because I should sleep
I like his new NAir tbh, it just has terrible frame advantage.Bowser in the air is literally free. I really miss his old nair.
New fair and dair and way better. But in general, it's really hard for me to land safely once I get into the air. I don't even have this problem with Charizard.I like his new NAir tbh, it just has terrible frame advantage.
FAir also hits below him and his new DAir is... better, at least.
literally same*Skips 20 odd paages of dialog*
Sup guys.
I remember when you went kamikaze on me with a D-Air spike with Bowser and even though you hit, you killed yourself and while the game was going in slow motion as the match ended, it showed that I would still make it back to the ledge.New fair and dair and way better. But in general, it's really hard for me to land safely once I get into the air. I don't even have this problem with Charizard.
I kind of wanted to comment on other things in your post but I'm too drunk to think of G&W hypotheticals. Does Luigi get anything off Iceballs, or is it just the fact that they'll launch you when they hit due to freeze?but Luigi probably tilts in the green man's favor with Iceball involved.
You definitely aren't the only one.I remember when you went kamikaze on me with a D-Air spike with Bowser and even though you hit, you killed yourself and while the game was going in slow motion as the match ended, it showed that I would still make it back to the ledge.
I love Greninja's recovery so much.
Also real talk am I the only one who does a lot of jump-cancelled Up-Smashes when I just want to quickly jump and Up-Air?
@Macchiato Help you find a man? I-i didn't know you swung that way gorl... :^)
One simply does not say "no homo" to a fellow gorl here. We all must be shipped with each other one way or another~No, straight
One simply does not say "no homo" to a fellow gorl here. We all must be shipped with each other one way or another~
That's like, one of the many first times I've seen someone say my Pikachu is good lolThanks. You're pikachu is just about the best I've seen, and that thunder spike lol
I was really scared that captain falcon match too, where you got to like %250 lol
Anyway ggs
Everytime people say that my Greninja is the best they've played I pretty much think "Well, you probalby haven't played against many in the first place" =VI went for the dair spike because I was doomed regardless lol. Earlier on in that match, I accidentally SD'd too.
I want to have some matches with you again sometime in the future. You're pretty much the best Greninja I've played against and I didn't know what he was capable of. It was a good experience!
If you only lightly tilt up, it won't give you a usmash and you can even buffer your uair! It's kind of tough on 3DS and even harder during a match, idk how it compares on Wii U, but it's a thing.
NO.Bu-but muh Spinosaurus D:
That's because dair is amazing.Gorls, I think Zeldas in general should implement more nair into their edgeguarding game. It can be surprisingly effective against a lot of recoveries but everyone is going for dair all the time.
You could Jab, Ftilt, Dtilt, Side Smash, Down Smash, or Phantom Slash Falco... I love the hitbox on Falco Phantasm. I. LOVE. IT.That's because dair is amazing.
Who are you using nair for, though? Horizontal recoveries like Falco Phantasm?
I mean, they don't exactly cover the same areas around Zelda, so they don't seem like they'd have much overlap in when you'd use them.
A falling nair can cover a ridic amount of space for a long time too, thanks to the multihit, and specially cause the last hit is pretty huge. Zelda being able to go real deep makes it so you can cover like 90 -120 degrees of the pit with it. It wouldn't do much against characters with really great recoveries like the Pits, Villager, Sonic (probably), but it can certainly work to take away double jumps and push regular up-Bs away, and even just to harass and rack damage up against recoveries like Rosalina's. Anyone with a purely or mostly vertical Up-B is done for if they get hit, and it can also work against horizontal recoveries. You can also control where the opponent gets knocked back by moving Zelda in the x axis, so you can choose to push them away or to try and stage spike them.That's because dair is amazing.
Who are you using nair for, though? Horizontal recoveries like Falco Phantasm?
I mean, they don't exactly cover the same areas around Zelda, so they don't seem like they'd have much overlap in when you'd use them.