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Greninja: "Tag, you're it!" *runs away*Okay, new topic for this page. Find a gif that represents playing your character.
Damn, I forgot about this image.Playing RosaLuma:
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(How do you do spoiler boxes?)
[spoiler=spoiler title]stuff[/spoiler]
Squirrels are terrifying, man. He's onto something.So I showed that squirrel gif to a friend and we had the following exchange
Friend: And now you know why feeding squirrels isn't neccesarily a good idea (and they can cause a lot of property damage if they decide to live in your attic too)
Me: Don't feed squirrels or else they'll dropkick you?
Friend: Yes, that is the moral of the story.
I have very silly friends.
What's upAm I the only one who sees usernames on here then checks to make sure I'm actually in the Zelda social? It seems like a random new user joins everyday.
Been here a couple of days, Kind of like it here anyway.Am I the only one who sees usernames on here then checks to make sure I'm actually in the Zelda social? It seems like a random new user joins everyday.
You definitely aren't. It made sense when we had a couple new faces after each raid, but there's just a ton of people I don't recognize pouring in these daysAm I the only one who sees usernames on here then checks to make sure I'm actually in the Zelda social? It seems like a random new user joins everyday.
A topic like that seems like a better fit for the Smash 4 Social.Okay, new topic for this page. Find a gif that represents playing your character.
Kirby:
Wwoooow. Did the TOs consider what they said? Or did they know it was wrong?So someone accused me of sabotaging them in the tournament because they DCed. Some people are so desperate for 10$.
3DS has a scene in general lol. Just more prominent online.I was actually wondering if there's much of an online competitive scene for 3DS.
Not sure if I should participate. o.o
Dude.3DS has a scene in general lol. Just more prominent online.
Just you wait, people will continue with the ****ty Wii U vs. 3DS arguments.
Wii U just happens to be "superior" because we still live in 2001 (apparently) with the GCN controller and HD being an expensive thing at the time. I still love the 3DS johns from YouTube/Twitch though #shotsfiredDude.
Not even going to go there. I know for a fact that Wii U is superior, I just happen to only own the 3DS version. Although there still is the added bonus of the 3DS's portability being a huge plus.
I'll have to sneak around other threads for the community of online competitive I guess. Looks like a lot of fun.
Bad for the Luigi.Bad for Rosalina or Bad for Luigi?
Not saying 3DS is bad in the slightest. I love it, but still can't deny that Wii U has so much more going for it….. besides Smash Tour… and the fact that It's not exactly practical to lug a Wii U and a TV everywhere for a "portable experience".Wii U just happens to be "superior" because we still live in 2001 (apparently) with the GCN controller and HD being an expensive thing at the time. I still love the 3DS johns from YouTube/Twitch though #shotsfired
LumaIsn't Luigi good at getting in though? What does Rosa do to beat Luigi?
They were just like "uhhhh reset the match and play it again" like wtfWwoooow. Did the TOs consider what they said? Or did they know it was wrong?
Ah.Luma
The correct choice is the bow. Bow for Pros.>When you want to pick up Jigglypuff as a possible co-main but you can't choose a favorite palette because they're all adorable
What do you mean "all">When you want to pick up Jigglypuff as a possible co-main but you can't choose a favorite palette because they're all adorable
Do what I do with Rosalina and just use all of them.>When you want to pick up Jigglypuff as a possible co-main but you can't choose a favorite palette because they're all adorable
The people that are hating on the 3DS version seriously think everyone has the time to sit on their chair, turn on their Wii U and play the game. lol no.Not saying 3DS is bad in the slightest. I love it, but still can't deny that Wii U has so much more going for it….. besides Smash Tour… and the fact that It's not exactly practical to lug a Wii U and a TV everywhere for a "portable experience".
But people that trash the 3DS version should have shame… so much shame… for they know not what they are doing...
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FALCO'S MOVES! (with GIFs!VERSION 2.1.04
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Dash Attack (9 - 6%):
It's a long dash attack! A pretty good one too, just... don't hit your opponents shield with it.
Initial hitbox sends at a ~70° angle. Decent set-up into his aerials, but it's not guaranteed. 9%.
Starts to KO around 190%, but you shouldn't let your opponents live that long. You're not Pikachu.
Late hit has lower knockback at a ~30° angle. 6%.
Jab Combo (3 + 2%) > (~1%) > (3%):
Instantaneous with good range and decent damage. Use it lots.
It's possible to miss if an opponent is too close to you, as Falco leans forward during this attack.
Using a solo initial hit can be useful depending on your opponents reaction. Shield? Grab. Jump? Aerial.
Starts to KO around... why is your opponent still alive? ~320%.
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Down Tilt (12 - 9%):
Very fast with little ending lag. Slight disjoint at the end of his tail, so it has good range.
Deals more damage and knockback the closer your opponent is.
Surprisingly powerful when close to Falco. Expect KO's starting around 120%.
Another decent set-up into aerials!
Up Tilt (9%):
An up-tilt! It covers a decent arch above you, and can even hit opponents in-front of you! A nice anti-air.
You can sorta juggle opponents with it at low percent. Decent combo potential into his aerials.
KO's at like 160% or something!
Forward Tilt (9%):
Falco leans in and quickly kicks stuff. A lot of range thanks to his long legs. Can be angled.
It's very fast with strict horizontal knockback. I like using it to create space whilst looking cool.
Don't expecting it to kill unless your opponent is above 200%.
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Forward Smash (15 - 10%):
It's a lot stronger closer to Falco. Very powerful.
While it has a noticeable amount of start-up and ending lag, it's not too bad.
KO's at like 110%. I mostly use this to punish.
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Down Smash (15 - 12%):
Slightly more range behind Falco.
It's really fast, with good power at a nasty trajectory. Effective against roll spam!
Both his legs have equal power, unlike most down-smashes in Smash 4.
Hitting an opponent with Falco's body will send them up slightly. It's a weird sour-spot.
KO's at like 130%, although it can KO much earlier if your opponent has a poor recovery.
Up Smash (16%):
Falco does a stylish, pink covered back flip. It hits twice and appears to have no sour-spot either.
It'll KO around 120%.
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Neutral Aerial (12%):
It's like an aerial version of your jab flurry.
Ending it early (by landing) can be useful depending on your opponents reaction. Maybe a grab...
It has about as much KO power as forward-tilt.
Forward Aerial (8%) (2%):
This move is very interesting thanks to Smash 4's reaction to fast-falling multi-hit aerials; using this method off-stage will drag opponents down with you. Destroys any character with bad recovery.
Lasts a relatively long time to cover air-dodges, and will start KO'ing around 140-160%.
Falco lands really awkwardly, so it has a lot of landing lag. There is a landing hitbox which is lovely.
Down Aerial (13 - 8%):
Uh... it makes a "pshwii!" sound when you hit the meteor smash.
You look cool when you kill someone with it.
Noticeable landing lag and start-up lag. Yeah yeah.
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Back Aerial (13 - 7%):
Instantaneous. Virtually no landing lag. Comparable to his forward-smash in power. Okay Falco.
The powerful hitbox is extremely shy, and only lasts for like 1 frame. Afterwards is a weak 7% hit.
KO's around 110%.
Up Aerial (11%):
Okay, what's the deal with that body hitbox that has no knockback? It still does 11% too. Odd.
Otherwise, it's got some decent power to it. It has very little landing lag which is nice.
Comparable to up-tilt in KO power. It can KO far earlier if you can hit someone near the ceiling.
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Neutral Special (3%):
Short hop laser automatically transitions into a standing laser state.
It has transcendent priority, combined with being a projectile and forcing stun... it really annoys people.
Forward Special (7%):
Grounded Phantasm will stop you at the edge. Aerial Phantasm no longer leaves you helpless!
You can't cancel the Phantasm early. You're stuck with its full length.
It's a relatively weak meteor smash against aerial opponents.
For offense, it's better to use it as soon as you lift the ground. You'll suffer less lag.
This move combos into aerials very nicely.
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Down Special (5%):
Falco kicks out his Reflector, covering a huge area in-front with a disjointed hitbox.
Falco's way of telling someone to calm down. It's great against aggressive approaches.
Using it in the air allows you to control your momentum and retreat it.
It can cause tripping at low percent.
Oh yeah, it reflects stuff!
Up Special:
Covers a great distance! Combined with Phantasm and wall-jumps your recovery is very respectable.
You'll go helpless after the move has ended. Your air-speed goes terrible while falling too.
It appears to auto sweet-spot the ledge whenever, so that's nice.
Luigi is actually terrible at getting in without fireballs. He has some of the worst baiting mechanisms in the game, due to his abyssmal airspeed and acceleration/deceleration, and even further his ground game means very little. Fireballs is actually the only thing that gives his neutral game some worth, because they come out so fast and he can act out of it so quickly that the damage and hitstun behind it is worth it. However, Luma exists so they're blocked. He would actually appreciate Mario's fireballs even if they have a longer recovery.Isn't Luigi good at getting in though? What does Rosa do to beat Luigi?
Very much so.The people that are hating on the 3DS version seriously think everyone has the time to sit on their chair, turn on their Wii U and play the game. lol no.
Personally I'm glad they made a handheld Smash. Thing's been long overdue.