Mr. Johan
Smash Hero
Ironically, we have a "Green" connection, Kofu.
Eh.
We'll have to try this some other time, I suppose. GGs still.
I'm very shocked that even with a powered Thoron+, Panic Overload barely sent me anywhere. That custom /really/ cuts back on the knockback for the range instead. I guess the other Oil Panic custom also has bad knockback in exchange for filling up rapidly, or is it just because it absorbed Arcfire, which barely sends Robin anywhere with default Bucket anyway?
The more I use Thunder+, the less I find it useful in singles. Robin wants consistent projectile pressure, or at least my Robin does, and Thunder+'s loooooooong charge and startup throw a wrench into that. Speed Thunder's a beauty though.
Fire Wall...eh, there's good and there's bad. Game & Watch just happens to have high priority everything to breeze right through it with an aerial or Dash Attack, I just wasn't aware of how high priority the moves were. The only other move I've seen blow through Fire Wall like a champ was Diddy's Monkey Flip Kick, and, well, it's Monkey Flip Kick. I now know not to use Fire Wall for this matchup.
Your Game and Watch is out of the norm as well! Every option picked was done so optimally to where I couldn't beat it out, get away in time, or punish, it was /really/ hard to get things going when you had stage control, compared to other GWs I've played. I'd put the matchup down as even as well, maybe 55:45 either way depending on what customs the two are running.
That Dair's what I'm talking about. I had no options and you went gun-ho for it. Yep. Solid.
Eh.
We'll have to try this some other time, I suppose. GGs still.
Yeah, I'm surprised I was able to get the grab after getting hit by 3-Chain. It's a big gamble, but the high numbers would really rack the damage up if you're feeling lucky.Sorry Josh, I gotta go. Matches were a little laggy but good otherwise. I'm experimenting more with his customs as you could probably see. Chef customs seem decent, I suspect he can get some impressive combos off of XXL Chef (about 8% per hit is lol). Judge customs are sidegrades, I'm less impressed with Chain Judge after learning the low numbers are punishable on hit. Up-Bs seem fun be they'll take getting used to. Default Oil Panic is best for most MUs (definitely Robin IMO). Panic Overload is way too laggy to be consistently useful though I loled at how far it reaches.
Both Thunder customs seem like they'd be better than default depending on the MU (Thunder+ is crazy strong, wow). Fire Wall seems pretty bad tbh.
I could still see the MU being even just because of how much Game & Watch has to respect the Levin Sword. Huge range, lingering hitboxes, and high power. I really like how fluid you make Robin look, it's a far cry from what I'm used t lo seeing from him.
That DAir kill first game was beautiful IMO.
I'm very shocked that even with a powered Thoron+, Panic Overload barely sent me anywhere. That custom /really/ cuts back on the knockback for the range instead. I guess the other Oil Panic custom also has bad knockback in exchange for filling up rapidly, or is it just because it absorbed Arcfire, which barely sends Robin anywhere with default Bucket anyway?
The more I use Thunder+, the less I find it useful in singles. Robin wants consistent projectile pressure, or at least my Robin does, and Thunder+'s loooooooong charge and startup throw a wrench into that. Speed Thunder's a beauty though.
Fire Wall...eh, there's good and there's bad. Game & Watch just happens to have high priority everything to breeze right through it with an aerial or Dash Attack, I just wasn't aware of how high priority the moves were. The only other move I've seen blow through Fire Wall like a champ was Diddy's Monkey Flip Kick, and, well, it's Monkey Flip Kick. I now know not to use Fire Wall for this matchup.
Your Game and Watch is out of the norm as well! Every option picked was done so optimally to where I couldn't beat it out, get away in time, or punish, it was /really/ hard to get things going when you had stage control, compared to other GWs I've played. I'd put the matchup down as even as well, maybe 55:45 either way depending on what customs the two are running.
That Dair's what I'm talking about. I had no options and you went gun-ho for it. Yep. Solid.
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