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Guide Zelda Social: But also the FE Heroes Internet Cafe

Alacion

Sunny skies
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As the top player, ZeRo should be smarter and know not to spout hyperbolic and inflammatory nonsense like he does in his video about Bayonetta.
What a sad mess of a salty video, and people eat it up because mobs are fun!
What in that video isn't true though?
 

Jaguar360

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What in that video isn't true though?
I think he understated the effects of prepatch Diddy and Sheik on the metagame, but I agreed with most of the other stuff that he said.
 
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Furret

Long Body Pokémon
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As the top player, ZeRo should be smarter and know not to spout hyperbolic and inflammatory nonsense like he does in his video about Bayonetta.
except his nonsense was backed with examples. Actually it was one of the videos I enjoyed the most from him because of the effort he put into his argument. I do admit at the end he didn't need to add on he wouldn't be playing the character
 

SBphiloz4

Gatekeeper of the Shadows
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Trainer customization is literally the only reason why I'm enjoying Pokken right now
 

SmashXX

Smash Cadet
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Hey gorls!

What did the 1-1 Zelda mains say when it was game three in a best of three?

Let's Zelda this once and for all!
:secretkpop:

Anyway, I do have to agree with ZeRo on how Bayo carries characters. I hope Witch Time gets nerfed because it's still as good as it was previous patch, Bayo players only need one and then your stock is gone. Playing cautiously is no fun against this character.
 

Lil Puddin

just a lil extra
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Hey gorls!

What did the 1-1 Zelda mains say when it was game three in a best of three?

Let's Zelda this once and for all!
:secretkpop:

Anyway, I do have to agree with ZeRo on how Bayo carries characters. I hope Witch Time gets nerfed because it's still as good as it was previous patch, Bayo players only need one and then your stock is gone. Playing cautiously is no fun against this character.
IMO, her most apparent balance-flaw is her 0 to death. Getting rid of it would make her far easier to approach. Her 2nd Witch Twist (refreshes after gaining her 2nd jump) should be different. It should carry characters with her but the final hit has a mild spike effect (sends them slightly down and far away, the spike hitstun helps keep her safe). Her 2nd SideB should send the opponent down and away as well. The 2nd down Afterburner Kick can send them behind her so she can switch it up.

So 1st Witch Twist and Afterburner Kick can be combo starters. The 2nd versions act as safety measures to give her space or mess with opponents' "secured" zones. The KBG for the 1st WT and AK should be lowered to (almost kinda maybe) keep them as combo tools past 70%, maybe up to 90%. DI/Rage would still be factors to look out for.

Maybe... Heel Slide's 2nd hit could use 3-5 more frames of end lag? It should also not push shielding opponents away or deal any shield damage. Make her WORK for her reward and think about what she has to do.

This was like 2 weeks ago y u so slow
Bcuz KeatonLover isn't a dirty and fast Sanic main, ofc.

:secretkpop:
 

Antonykun

Hero of Many Faces
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i'm suprised that zero didn't move on to easy wins: the character
I think he's tired of always being told that his character carries him
anyhew which one of yew vita gorls has terraria and/or freedom wars
speaking of freedom wars

[/spoile
 

Rizen

Smash Legend
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May 7, 2009
Messages
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I'm moving my grandma's things to my mom's house because she can't like independently anymore. It's going to be a busy month.
 

Rizen

Smash Legend
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May 7, 2009
Messages
14,986
I played wifi again and man am I rusty. In a day or so I'll get the timing down again :/
 

Cress!

Keep your chin up!
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It's 1 AM.
I could be doing something productive How about sleeping
But I made this instead.
We could open up our own TV channel, we have our own ads now!
 

Buddhahobo

Smash Lord
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Persona kids, Persona squids.
What in that video isn't true though?
"Sheik is "A very difficult character to play, requires a lot of technical dexterity, a great deal of game knowledge, a ton of fundamentals, the patience of a man climbing Mount Everest, [always] made players play their best, was fun for everyone involved, and was not detrimental to the metagame.At all.""

*insert clean up in aisle 3 sign here*

Bayonetta *deep breath* hurts the game, hurts the community, has a terrible playstyle, isn't fun, will make people stop playing the game, has no good attributes, is toxic, the only character any of these claims have ever (really honestly guys) have been true for in any Smash game, and the players who use her are effectively liars for not agreeing with him.

Don't mention anything he's ever said about pre-patched Diddy Kong, it doesn't matter. Don't question it!

She's overcentralizing because!... wonder of all wonders, Komokiri won a tournament with a new character. Again. Could really have used a different example here.

"Bayonetta players keep telling people to stop complaining. Why? Because they don't want their character nerfed. They also can't admit she's currently the best even though it's so obvious, those same people will complain about Sheik all day hoping for a nerf, but when they are on that spot they can change the topic real quick, huh?" ...in some bizarre conspiracy theory that Bayonetta players are trying to game the system to prevent a nerf, are a hivemind that somehow caused the Sheik nerf, as if we have any control on that.

He had a good opening, and a respectful closure that quite wisely didn't retouch on many (most?) of the things that made up the bulk of his video. The middle section was essentially just one huge turn to crazytown.

The camera quality kinda washed it down a bit, which is a shame :drsad:
They look really good though!

The faces are somewhat flat would be my biggest critique and the more humanoid eye to face ratios seem to be what's giving you the most trouble there?

The way you were able to get the shiny reflection of all of Palutena's various knicknacks and gold jewelry so well with colored pencils is especially good, and looks even better with how well you can pull off different textures from contrasting with Palutena's long, flowing gown and Robin's cloak and pants.

I've tried the Amiibo thing on Pokken again. Shovel Knight is being a damn cheapskate.
I feel your pain; 4 out of 5 amiibo today in Hyrule Warriors Legends gave me a rupee each.

Nohr Lunatic chapter 10 is monstrous. Holy geez I need a break after that.
Nice!

At the very least you have chapter 11 to breath a bit before you have to do lunatic chapter 12, as something of a silver lining.
 
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Furret

Long Body Pokémon
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EODM07

Smash Hero
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Ky will prob be a problem for me, I'll be working on match up stuff at a later date
getting my fight stick in about a week (been borrowing one) so once I've got my hands on that it'll be into the world of online play
Best of luck to you then

that's what i thought you lil weeb
Fixed that for you. :3
 
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Joined
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"Sheik is "A very difficult character to play, requires a lot of technical dexterity, a great deal of game knowledge, a ton of fundamentals, the patience of a man climbing Mount Everest, [always] made players play their best, was fun for everyone involved, and was not detrimental to the metagame.At all.""
Sheik is difficult to play though in a sense that you can't just pick her up and place really well all of a sudden, unlike Bayonetta. When you're playing Sheik, you always have to maintain a consistent neutral. You have to exploit all your tools such as needles and f-air to win the neutral again and again. Players like Void, Zero and Mr R have been able to master Sheik's combos and punishes so that they gain more reward from winning the neutral, but maximizing punishes with Sheik is a lot more difficult than it seems. Now the thing is, well Sheik can definitely rack up damage, her damage per hit is poor and there will be those times when some player will use any/certain character in the game and rack up the same amount of damage Sheik can pull except in less hits. What I'm getting to here is that basically, this forces to Sheik player to be carefully. Sheik already has a dominant neutral. Just avoid taking too much damage. Now I'm not saying Sheik's disadvantage is ass. Hell no, it's ****ing good but she is fairly easy to combo because she falls fast so that's something Sheik players also keep in mind when versing opponents

Now I'm not saying Sheik is a fair character because to be frank and honest, she wasn't but she's stressful to use. She definitely requires patience to use because well, like I said, she has to win the neutral a lot against the opponent and she definitely had the tools and attributes to perform that task, but think about it. Rage exists and Sheik is light so even if she has the lead, there's a chance that she can get KO'd early. Worst case scenario, there are gonna be those times where you're gonna have a hard time landing kills with Sheik when the 50/50's aren't working. Like, people have said that Sheik's 50/50 d-throw to u-air/vanish is stupid as **** and yeah, it is but it's ultimately not guaranteed, no matter how much you twist it. Sheik's normal BnB's and combos don't work at high percents anymore and she basically has to fish for some sort of sourspot b-air/n-air to bouncing fish or a bouncing fish read or maybe a string into u-smash. This is usually the window where in the opponent can make a comeback while the Sheik player is having trouble landing the kill

Sheik, theoretically, doesn't have any weaknesses pre-1.1.5. Alright, I know BUT take into account what I said about how and why she's stressful to play as thus why ZeRo said that she requires a lot of patience, despite her lack of weaknesses (or having none)

Okay, I don't have to waste that much words on Bayo. She's easy to use and easy to pick up. 0-death. Side B. Profit. Boom. You're a national threat. 5.99 well paid. I maybe wrong about this maybe now or maybe later on or maybe I'm right. Who knows? At the moment, that's the impression I'm getting

The whole notion fun and detrimental nature ZeRo was talking about is subjective so whatever. It really depends on you when it comes to that
Bayonetta *deep breath* hurts the game, hurts the community, has a terrible playstyle, isn't fun, will make people stop playing the game, has no good attributes, is toxic, the only character any of these claims have ever (really honestly guys) have been true for in any Smash game, and the players who use her are effectively liars for not agreeing with him.
You have to look at it this way

It's REALLY just her risk:reward ratio that makes her toxic. That and well, she's damn easy to use. That's pretty much the main idea of ZeRo's video to be honest

If I were to breakdown the other things he says, he does have a point. Bayonetta does force her opponents to play really defensively, chip in small damage from time to time, avoid overextensions, follow ups, and combos since they run the risk of activating witch time or her stupid af F1 air dodge. Worse part is while you're chipping up her damage %, she can land one hit and kill you. That does sound reasonably boring and considering that players play Smash competitively because the game is fun, fighting Bayonetta is pretty much contrary to that said purpose. Not agreeing with him or anything but I understand what he's talking about
Don't mention anything he's ever said about pre-patched Diddy Kong, it doesn't matter. Don't question it!
It's irrelevant to what he's talking about. This isn't about Diddy Kong anyway. It's about Bayonetta
She's overcentralizing because!... wonder of all wonders, Komokiri won a tournament with a new character. Again. Could really have used a different example here.
Well, to be fair, Bayonetta doesn't really win THAT much nationals but she sure as hell places really well and holy ****, people are just coming out of no where with bayonetta in top 8. Literally any random player can pick her up and give any top player are hard time which well... shouldn't be happening in the first place
"Bayonetta players keep telling people to stop complaining. Why? Because they don't want their character nerfed. They also can't admit she's currently the best even though it's so obvious, those same people will complain about Sheik all day hoping for a nerf, but when they are on that spot they can change the topic real quick, huh?" ...in some bizarre conspiracy theory that Bayonetta players are trying to game the system to prevent a nerf, are a hivemind that somehow caused the Sheik nerf, as if we have any control on that.
No one wants their own respective mains to get nerfed. It's really like that with everyone no matter who they use

But anyway, the Smash community doesn't really have any control over what happens in the patch. I may be right or wrong. Maybe the complaining and whining got us somewhere. It probably did. Regardless of whether it had an effect or not, we don't have total control over patch changes, nor possibly any semblance of it




Also, pre-patch Diddy is still worse than Bayo by 100000 miles. Just throwing that out there

The only reason why I went so far with typing this wall of text **** (I probably lost my train of thought at some point) is because this is one of those videos wherein I pretty much agree with ZeRo so yeah




noodLes
 
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SBphiloz4

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Walking down memory lane~

Found this gem.
Direct reference to this.
 
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