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Well, I don't have play experience with the new patch, but I assume the new shieldstun mechanics mainly benefit high-damage attacks and multi-hit attacks. Your character has long-ranging, high-damaging attacks which help you to space better without getting punished (this was one of Link's weaknesses, yes?). There may also be some applications with slow-moving projectiles (Chef applications?) and sex kick aerials (wonder if the late hit of Villager's NAir can blockstring now HMM)Whoa, I'm actually on the optimistic side for once. I feel dirty.
But the only tag I used was the ~WAIFU~ tag though. :^/I am 99.9% certain I ran into SBphiloz4 on For Glory a loooooooong time ago.
Their tag was "ZELDA" and played as a Zero Suit Samus w/ the white alternate costume.
I say this because I just got whooped today by a Zelda and I know with my luck it was one of you ppl. They were sassy as hell.
Haha, Who are the Smeej brothers anyway! though!...I think smeej is getting old.
Okay it's October. Time to listen to this for every waking second to feel the spoopiness of Halloween. :3
Pound never EVER was a a reliable way to break shields even with its massive shield damage.Jiggs... well, other than having much better Fair and Bair spacing, I don't see how Jiggs can really do anything in this patch. Pound doesn't break shields anymore, she has no multi-hit attacks to break shields. Literally everyone in the game has a way to break shields with attack strings, which means bye bye Jiggly. And you die early if you don't shield so it's super lose-lose.
I've had this happen to me a couple of times actually.I just love this new update Smashboards just put out!!
It broke and it freaked me out LOL
Eh, it isn't as bad as Brawl Minus when it comes to shield stun.It's not offensive Rosalina so much as dumb bull****.
Which admittedly almost all characters have now.
Welcome to Sm4sh Minus.
(I also haven't seen anyone enthused with this patch anywhere, multiple friends dropped the game altogether after it hit)
Where are these girls from? They are adorable. : O
Seems like they're from a card game called Aikatsu!, which ended up being an anime which is still going to this day. Been running for three years now. :VWhere are these girls from? They are adorable. : O
the end of the world is approaching. RIP ZELDAI've almost given up on optimism now.
Let me put on my sunglasses so I don't go blind
just thought id share how your posts look like on my screen
Palutena probably isn't going to be affected too much by this, especially not compared to those characters. Our large, legitimately Sheik B-air-tier in safety F-air (Similar damage, same landing lag) and 12 damage invincible B-air have been buffed by this change, and they were safe when spaced already. Jab can be thrown out a bit more freely against some characters, too. And, unlike Zelda/Kirby/Samus, we have safe/actually good approach options (we don't rely on dash>shield to approach), we don't suffer from mobility issues, and we aren't forced to block as much due to our B-air and Dash Attack. Our grab game OoS took a bit of a hit but we can still shield grab most things and the indirect buffs we received help mitigate it somewhat.Hmm, which characters benefit and suffer due to the shield changes?
Benefits:
Hinders:
... See the problem with this patch?
the end of the world is approaching. RIP ZELDA
I've heard otherwise about Palutena. On the one hand her shield grab game got hit pretty hard. On the other, I believe, it gives her safe on shield aerials (not incredibly familiar with the character so IDK which) and her Ftilt links both hits on shield properly. So it could be that she's the most changed out of any character.Palutena probably isn't going to be affected too much by this, especially not compared to those characters. Our large, legitimately Sheik B-air-tier in safety F-air (Similar damage, same landing lag) and 12 damage invincible B-air have been buffed by this change, and they were safe when spaced already. Jab can be thrown out a bit more freely against some characters, too. And, unlike Zelda/Kirby/Samus, we have safe/actually good approach options (we don't rely on dash>shield to approach), we don't suffer from mobility issues, and we aren't forced to block as much due to our B-air and Dash Attack. Our grab game OoS took a bit of a hit but we can still shield grab most things and the indirect buffs we received help mitigate it somewhat.
Overall, if it does end up affecting her negatively, it'll probably only be a minor difference. I highly doubt it'll be anything major.
My creation has reached a new level. I'm so proud. EmbarrassHai gorls, been a while since I've last been on Smashboards.
Anyway, here's another Zelda gif you gorls can use
I meant major in the way she probably won't drop or anything. Like I said, F-air and B-air were already safe when spaced, they're just safer now. A lot of aerials are still shield-grabbable, so unless we're fighting Ryu or something there won't be much of a difference. I mean, I suppose shield-grabbing being weaker does hurt us a bit, but I don't think it's notably bad for us right now. I've noticed the positives far more than the negatives in the friendlies I've played so far.I've heard otherwise about Palutena. On the one hand her shield grab game got hit pretty hard. On the other, I believe, it gives her safe on shield aerials (not incredibly familiar with the character so IDK which) and her Ftilt links both hits on shield properly. So it could be that she's the most changed out of any character.
Could be better, could be worse. I don't think you can say that it won't be a major change...
I've almost given up on optimism now.
Why can't I steak your avatar. Maybe mobile problems.oh I forgot to put quotations around "Fun"
oh well it's too late now, I didn't save the .xcf for this
go away locke
Is... Is that a side mouth?