Musha4DaWin
Smash Cadet
Well then. Who knew Zelda was so environmentally friendly? BUT THAT'S JUST A THEOR- No.
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She's fun until you play something like Sheik then all I want to do is go and play a good game instead.There has to be a reason you're still playing Zelda, and if it's not blackmail or getting paid to do so, then the only other reason is that you have fun playing her, even if you won't admit it.
Maybe you're all right in that Zelda will never be viable without a significant overhaul... in 1v1s. Zelda truly shines with someone supporting her or facing otherwise distracted foes, not unlike the non-Warrior games she fought in. You know, like actual mages in RPGs. But even putting aside mode discrepancy, Zelda has, in my eyes, felt better to play in every iteration, even if all of them are bottom tier in the ''be-all-end-all'' 1v1s. I wouldn't touch with a ten-foot pole if I could help it, was only good for cheesing FFAs with massive Din's, but in Smash 4 I have fun playing as Zelda, viability be damned. And she looks to be even more fun in Ultimate. I feel the same way with Pichu. Even if it were to turn out that there was no objective reason to ever use him over Pika, I still would, because I like him better for his uniqueness and cuteness.
Anyone here obviously likes playing Zelda, even if playing for fun without necessarily winning isn't a popular opinion around these parts.
This should be in the 1st post tbh. It even uses top tier colors for the writing.This makes sense now.
Gratz on joining theI picked up a switch and botw yesterday since eb was having a promotion. Haven't had a chance to play yet because of work. At least I'll finally be able to play my Xenoblade 2 copy I've had since December lol. Maybe I'll pick up xtag as well.
Do people who own a switch feel like a screen protector is necessary?
Is that where the weird discrepancy was coming from? Jesus Sakurai, give Zelda something ffs.Zelda is dead. Short hop attacks cut damage by 15% and Zelda happens to have highly damaging attacks so shes affected the most.
As much as this is a detriment to Zelda I like this mechanicZelda is dead. Short hop attacks cut damage by 15% and Zelda happens to have highly damaging attacks so shes affected the most.
Can't wait for vorpal to get in so I can bair chain shift fsmashAs much as this is a detriment to Zelda I like this mechanic
Counter measure to how aerials are gonna be this game
Also seems influenced by UNI too so woop ROFL
It's targeting everyone in a way. Here's the full post on it in the Ultimate boards: https://smashboards.com/threads/the...ce-changes-thread.455366/page-5#post-22212872.Is that where the weird discrepancy was coming from? Jesus Sakurai, give Zelda something ffs.
Lol i just saw your tweets about this and come to post this exact thingZelda is dead. Short hop attacks cut damage by 15% and Zelda happens to have highly damaging attacks so shes affected the most.
I doubt it stacks additively like that. Chances are either the game has 2 separate base values for it, one for short hop and one for full hop, and those get multiplied by 120% when you load into the match, or (IMO more likely) you load into the match first with the 20% bonus and a short hop has its own -15% debuff to the new damage numbers when it's executed.It does stack with the 1v1 damage buff of 20% right? That would mean we still have a (negligible) net gain of 5% more damage than Smash 4's. I mean 21% for a fresh kick really isn't that awful imo
I wonder how low *that* bar is? Keeping in mind we've been upgraded to recycling bin, I'm guessing we can take a Fox laser, but not a Falco laser before our slightly-upgraded-from-being-worst-projectile-in-the-game crumbles...https://youtu.be/fEkfyQn3gm8?t=2m40s
I'm just going to throw this here but watch the phantom at 2:40. It looks like if zelda gets hit (even at full charge) it will be destroyed.
Oh noes, being hit in the startup of a projectile move causes it to not come out. It's a horrible, unfair fate that only befalls literally every other projectile move.I wonder how low *that* bar is? Keeping in mind we've been upgraded to recycling bin, I'm guessing we can take a Fox laser, but not a Falco laser before our slightly-upgraded-from-being-worst-projectile-in-the-game crumbles...
Alright ya Yian Garuga fan man, I'mma have to ask you how many of those projectiles have to be charged up?Oh noes, being hit in the startup of a projectile move causes it to not come out. It's a horrible, unfair fate that only befalls literally every other projectile move.
Zelda still has Nayru's to answer other projectiles
I'm going to guess it's knockback based which would make sense since flinching while trying to cast a spell would interrupt you. So, unless Fox's lasers suddenly gain knockback in the release build, it, along with other moves that don't cause knockback, but still do damage, should not cause Zelda to drop her Phantom Slash. Anything else on the other hand, is fair game.I wonder how low *that* bar is? Keeping in mind we've been upgraded to recycling bin, I'm guessing we can take a Fox laser, but not a Falco laser before our slightly-upgraded-from-being-worst-projectile-in-the-game crumbles...
tbf Zelda doesn't really have many sh aerial options that are wise to use. The only one I can think of is ffsh Nair or a cheeky Dair. Losing KB/dmg to any of those by 15% isn't going to make or break her.I
Is that where the weird discrepancy was coming from? Jesus Sakurai, give Zelda something ffs.
iirc Sakurai didn't like much of what he was seeing when he watched a pro match. So that probably refers to all the short hop spamming and he was all like "I'll get you heauxes who spam neutral options rather than play the ****ing game."As much as this is a detriment to Zelda I like this mechanic
Counter measure to how aerials are gonna be this game
Also seems influenced by UNI too so woop ROFL
u r a treasure
And no Reinhardt is safe from that heaux slayer.even this trash social isn’t safe from the feh spam
It starts off cringy because you know butt stuff is gonna happen, but becomes a powder keg of memes the moment our TRUE GORL appears.
Really? I thought from bears tweets that sakurai was smiling for the whole invitational (until the beyonetta thing happened). Aside from that, he said there were bugs he noticed that he'd have to fix before launch.iirc Sakurai didn't like much of what he was seeing when he watched a pro match. So that probably refers to all the short hop spamming and he was all like "I'll get you heauxes who spam neutral options rather than play the ****ing game."
Maybe that might help Zelda in the long run because, quite frankly, she had no spammable options. Unless we count spamming downward half the time for the OP sitting/crouching animation.
Ah mayhap's. I feel the biggest "ooof" here is the nerf on her out of shield fair/bair.Zelda is dead. Short hop attacks cut damage by 15% and Zelda happens to have highly damaging attacks so shes affected the most.
I see people fall out of Ridley's jab all the damn time. People just don't know when to stop.Ah mayhap's. I feel the biggest "ooof" here is the nerf on her out of shield fair/bair.
Between this, and characters falling out of multi-jab and forward smash it looks like we will be braving the low tier apocalyptic wastelands once again, sharing between ourselves glitter rations and scavenging off mistakes and input errors for nutrition.
at least run cancel seems to have a alarmingly short distance which is nice and single hit jab looks so I good I wanna take it out to dinner and meet its parents.
I dont know what this means but if its in regards to character falling out of zelda and ridleys jab im sure down to talk about it more!I see people fall out of Ridley's jab all the damn time. People just don't know when Hvenær á að hætta .