To maxy’s credit I think he has actually played the demo iirc. Didn’t we post a vid of ha playing it?I already said I don't know how much has changed, buffed or nerfed about Zelda's moveset as a whole. Do you? Because all I'm hearing is talk of the past as if Ultimate Zelda's normals are completely unchanged from 4, when that just isn't true. Jab multihits, is faster and can freaking KO at high percents, nobody has seriously labbed lightning kicks to see how hard/easy they are to land now, combos haven't been explored...
On top of that we cannot ignore the fact that SSB4 assets were used as a base while Sakurai developed this game, and if we as Zelda’s can only point out like, Jab LKs and Phantom as changes (outside of angle nerfs on Dtilt and Dthrow possibly) then we have a pretty good guess in assuming the rest of her S4 moveset was copied over as a base. I’m not saying we are already right, but it’s a pretty safe assumption (outside of microchanges to match new game mechanics), ESPECIALLY when you take into account how other characters appear massively carried over from ssb4 as well.
If we were coming from Brawl or even Melee, then players would have every right to expect those assets to have been used as a template.
Last edited: