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Dr. Robotnik
, Very nice Yoshi, dude. One thing in the Mew2King matches...there's no way that d-throw to Uair to double Bair is a true combo.How did he keep landing that on you? Couldn't you DJ, Nair, or air dodge?
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To be fair, M2k was actually the first Diddy kong i have ever fought other than a cpu, which speaks miles when i took him to last hit game 2 and 3. If you watch the set you can progressively see me figure him out on which approach's were working and which were not. Also, Rage has a lot to do on how most characters d-through will combo. Yoshi with rage allows him to d-throw up air, but without rage the upair will always miss on diddy. Weight is another factor.@ Dr. Robotnik , Very nice Yoshi, dude. One thing in the Mew2King matches...there's no way that d-throw to Uair to double Bair is a true combo.How did he keep landing that on you? Couldn't you DJ, Nair, or air dodge?
Yes i tried to grab a couple of times but the pellets/saw kept blocking me. I usually go real deep against my opponent but again, megaman recovery is really hard to hit.Your Yoshi looked really solid. I liked how you started matches with egg toss > egg lay. You used fair for spikes on and offstage really well. I like to chase opponents offstage more, but that's just my playstyle. I also like to use Yoshi's grab fairly often, but seeing as you were playing against a Mega Man, the lack of grabs is understandable. Nice job!
Thanks a lot for the tips, ill rewatch the videos to look into the things you said.Match 1: Mix up your egg throw and egg lay/Nair to keep them guessing. Your opponent was wising up when you kept following up with egg lay.
Try to avoid landing infront of their shield when you Fair them. He got several grabs off you for it.
OoS Nair is great, I don't think I saw you use it at all, try incorporate it to your defense game. Also try incorporate B-reversals, to approach with and when you're comeing from above; It's a great movement tool to catch them off guard.
Do not get Yoshi bomb happy, its ending lag takes time and he was able to punish you for it.
Also just curious, any reason why uthrow over dthrow? I feel dthrow gives you more options than uthrow does, but I'm not so sure.
Overall good job against megaman, I feel that matchup is tough for Yoshi.
I looked mostly at WF, I think you need to work on your punish. A lot of the times, especially against bowser, you had a great read or he was charging forward smash and you punished with an egg. Punishing with egg is okay... but you should do better. The egg is the safe option, almost every move in yoshi's arsenal does more damage than eggs. Against bowser, since hes huge, I would have loved for you to sh down air on him to punish... thats 30% !! punish instaed of 4/8 damage from egg. Forward air does 12-14% if i remember which is still safe and does more damage, you can also stage psike him and get follow up.Hey guys, went to a tourney today. Here's WFs and LFs. I'd like some feedback. (Oh, you also get to see my crappy Smash 4 G&W since I didn't feel comfortable playing Yoshi on Delfino. Probably should have done it anyway.)
WFs: http://www.twitch.tv/irongamingtv/v/3669146?t=2h17m53s
LFs: http://www.twitch.tv/irongamingtv/v/3669146?t=2h51m7s
I'm so scared of the forward smash though. Its range is pretty deceptive and I don't know exactly how far it goes. I actually didn't think of dair for some reason though. I think he has enough lag after fsmash for it to work if I wait it out. I'll work on it. There were a lot of times when I wanted to up smash out of shield and did a grab or something instead. My execution has been horrible on that lately so I need to work on that too.I looked mostly at WF, I think you need to work on your punish. A lot of the times, especially against bowser, you had a great read or he was charging forward smash and you punished with an egg. Punishing with egg is okay... but you should do better. The egg is the safe option, almost every move in yoshi's arsenal does more damage than eggs. Against bowser, since hes huge, I would have loved for you to sh down air on him to punish... thats 30% !! punish instaed of 4/8 damage from egg. Forward air does 12-14% if i remember which is still safe and does more damage, you can also stage psike him and get follow up.
I would say that you would have won easily with better punish since it happened quite often in the fight. Against pit it was less common since hes a faster character.
I like BF. It's good for extending utilt to uair strings. I'd much rather play on it than Lylat which seems to block eggs even more and has the tiny ledge which makes me uncomfortable with Yoshi's recovery (gotta practice that stage I guess) or Castle Siege with the tiny first transformation.for LF: Battlefield is the worst stage for yoshi imo, i don't know why you didnt ban it. Eggs get stopped by platforms with SH a ;pt, you cant full hop double egg or full hop double fair, you can't down B on most of the stage. Ban that ****
Other than that, well played. You do a lot of neutral air that i try to incorporate in my game and its really good. Your egg game is good as well, good aim overall. I think you do the same mistake as me though, you get hit a lot while trying to throw eggs, we should be more safe with our egg throw
This is For Glory mode every time.-___-
I'm dropping a video today. It's going slow. Game is looooong. Didn't realizeThat was both silly and sad to see.
off topic unless you wanna move the discussion to the social, but how's progress on HW?
I spat out my drink when you egg rolled game 2 lmao. I said in my head he's dead at the same time Nairo did, and then an eggroll happened. Okay well first off, if you don't feel super confident in fighting shulk head on, just camp out his buster mode. Eggs make it pretty easy to do tbh. Work in some b reverse egglays because his hitboxes are long, but laggy enough so that he can't actually spot dodge or airdodge them if you time well. Dash Grab and Dash Attack should be your go to punish if he's spacing optimally. Eggs are pretty safe in this matchup.Hey guys,
I played Nairo on stream today.
He didn't play his mains and I ended up winning the Bo3 to my surprise
Any tips would be appreciated.
http://www.twitch.tv/nairomk/b/608345492
Fight start at 10:32 in his stream time or 3:50:50 video time.
He played Peach, shulk, shulk.
I should have won the 2nd game as well but i miss input side+B instead of down B. He even said at that moment "im dead" lol fml
Own commentary:
Overall play: Im doing double forward air A LOT and dont do much variation in my play like I usually do. I think my nerves + the fact that it was working, made me feel i didnt need to mix it up. In my usual match i throw more eggs and a bit more egg lay. I'm trying to incorporate Down B as a punish when I get reads because it does a **** tons of damage.
First game:
I get a really good lead early and have a hard time getting the kill. Against good opponent, I have a hard time killing them because you never find an opening for Down B and running upsmash can get you punish pretty hard on block. They usually dodge Fair spike or double fair approaches as well.
2nd game:
I get BODIED early. I played quite a few shulk and when they hit at optimal range, I feel I can't hit them ever but it seems so close that I keep trying... and keep getting hit... After that I go more defensive with eggs and manage to come back. He also SD which help.
3rd game:
Pretty much the same, not very good first stock, he sd again and I manage to pull a comeback. I kept the same play style, couple eggs and really aggresive. I felt that when you are the aggresor, shulk has a harder time.
Like I said before, tips are greatly appreciated.
Thanks
I started doing this on accident, because it was how I was approaching targets in egg-lay for a while. This is a really handy tech, I think.
Do you just tap B and aim it straight up to get that trajectory? I'm not yet proficient with Egg Throw.
This Jiggs doesn't abuse it much, but might I suggest that you are over using Ground Pound? If it becomes too predictable it starts to get easy to punish.I haven't seen many Yoshi Vs. Jigglypuff fights yet, so here's one.
Easily one of my most stressful Glory matches to date.
Nice Yoshi. Although in my opinion you should probably Egg Toss in neutral more, and save your Usmash as a killing blow.I haven't seen many Yoshi Vs. Jigglypuff fights yet, so here's one.
Easily one of my most stressful Glory matches to date.
Eggsactly!Do you just tap B and aim it straight up to get that trajectory? I'm not yet proficient with Egg Throw.
You seemed to throw it out when Jiggly was right below you, which in kinda unsafe in my opinion (Yoshi Bomb is only really good for guaranteed punishes).What are some other good options to use as an alternative to down b, and when are the most appropriate times to use it?
I personally like using egg throw to change my trajectory and throw off my chaser. NAir and BAir are decent options depending on the angle you're being attacked from. A well timed air dodge to UpAir can be a great option and kills.What are some other good options to use as an alternative to down b, and when are the most appropriate times to use it?
It looked like you didn't know where Ganondorf was going to wind up after some of his moves, and you were out of position for a few smash punishes. Looks to me like you just need more practice against that matchup and you'll be golden. Your off-stage low recoveries were great though. Nice nair gimp at the end!https://www.youtube.com/watch?v=VS4o0wTurbE
Just a For Glory match I played a while ago. Trying to get more videos up on youtube.
I lol'd at the dair > footstool. But it looks like you might be afraid to commit, and are sticking to safe moves too much. I wouldn't be surprised if your nair went stale at some point. Ganondorf's a beast and his specials are scary, but don't be afraid to pressure him.Heya. Is there anything I could be doing better, judging from this match?
I'd love it if side B were simply removed. I've had so many SDs. @_@
Well you started out 4 for 4 landing your ground pounds. I believe you're not overusing something if it is consistently landing. With that said, you got way too over-reliant on it and ended the match landing only 5 of 13.Thanks for the comments. I'm definitely aware I'm over-ground pounding, and I definitely need people reminding me. It's one of my worst habits with Yoshi, and it's been very difficult to shake it off. I'm disappointed it's still noticeable enough to be mentioned (as I should be).
What are some other good options to use as an alternative to down b, and when are the most appropriate times to use it?
@ Regralht I'll watch your Yoshi when I get home from work and see if I have any advice for you then.
Yeah I was having quite a lot of trouble spacing out the ftilts and dtilts. This was also the first Ganondorf I'd faced with Yoshi.It looked like you didn't know where Ganondorf was going to wind up after some of his moves, and you were out of position for a few smash punishes. Looks to me like you just need more practice against that matchup and you'll be golden. Your off-stage low recoveries were great though. Nice nair gimp at the end!
Not all of those were meant to hit the opponent. A number of them were just for getting me back to stage (but only like 3 or 4) - which is not good in most fights since it gets me punished, but since this Jiggly wasn't fast enough to punish it every time and I really didn't want to be above her, I opted to go for it.Well you started out 4 for 4 landing your ground pounds. I believe you're not overusing something if it is consistently landing. With that said, you got way too over-reliant on it and ended the match landing only 5 of 13.
That's all right. We're all working on something. I'm trying to roll less.