Well discard him before the bomb hits you, and get the hell out of there. Yeah, he's got range, but a majority of them are pretty slow, and have just enough afterlag to punish.
He can, but not until you're at a reasonable percent
Yeah, but the bombs in the air (and if you're grounded...can't really see coming all that well) true it only does 8 damage but oh my do I love them and link's jab is pretty quick and 2 hits lead into Fsmash pretty easily, yeah all his attacks have afterlad though which stinks (well except for his Zair, Nair, Bair, and Fair which all seem to auto cancel?) Oh yeah don't forget about Zair, it's pretty annoying against taller guys like yoshi.
Ah well then bomb knocking yoshi out of second jump isn't a problem...yay
Yoshi can contend MetaKnight fairly well. Eggs can stop most of the broken attacks that Metaknight can break through against other characters (granted the yoshi player still needs to throw it intelligently).
The Chaingrab can slow the pace back to Yoshi's speed, and can put a decent amount of damage onto him, and you can get a free Usmash in if you wish too.
No point in trying to gimp a meta, it's ludacrious to attempt it. He can dodge your attack, then turn the tables around and put you on death's row.
All in all, both players have to play smart, as neither can stick with their normal (might be stupid) strats and think that it'll get an easy win. Metaknight will have to think about getting a good bait to get Yoshi to mess up, while it's the same thing from Yoshi.
I do love the chain grab, and pivot grabbing tornado (or Nuetral B if you're feeling hilarious), and breaking glide attack with Bair and getting in some hits. That basically takes out most MKs strategies, of course the good ones know how to fight without they're specials....
Why would he let you hit him with a bair? His ftilt beats it. He also beats us in the air and on the ground(even tho i hate having matchups analyzed like that). Dk gets past egg spam easily for a big character.
Also mmac, a good link ALWAYS has a bomb. The point of boomerangs isnt to hit, its that when u dodge it you get punished. He completely zones you, if u SHAD through boomerangs you usually get hit, he can chuck bombs up, can do the thing where u run back and throw a bomb at the same time(jump cancelled throw i think), and has his annoying rangy autocancelled zairs. Hes one of the best campers in the game and yoshi is one of the easiest characters to camp.
Also, i think the ICs boards and the diddy boards are wrong. How does yoshi beat ICs!!!! I know what yoshi can do, just that IC can beat everything yoshi does, and 1 grab(which isnt hard to get if the IC is any good), is a stock.
I hate fighting DK nuff said. Only thing I do like is Dair to footstool...it's pretty funny...if they don't DI out before the footstool of course
Link really is a pain (from what I hear) he'll always have a bomb for sure (he can even use any aerial while holding one...dropping then picking up by using the aerial...too good). Also when a Link chucks a bomb at you don't airdodge or sidestep because you're about to get hit with something better I recommend just staying away from it all together...Same with boomerang as you said burnt, btw when it comes back if links in a grab it'll pull you both pretty far and if you get to the edge link gets out and you're probably off the edge (again an annoyance). His arrows are also UBER fast, make TLs look like slugs on...something really slow. Soooo Link can be a real pain, but that's mostly for the slower bigger guys, hence why I am going to use him as my Snake counter while Yoshi does most of the other matches (also with Link I can camp better to avoid Utilt
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I think diddy's worse than ICs. I've beaten ICs pretty simply since the Dsmash, Throws and Egg lay all seem to separate them easily then you can destroy nana in the air while popo tries to help. But diddy, nanners are a huge pain!
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Just a quick note on ICs, we beat ICs because we're the only character that can grab them back. ^_~
That's not to say that we win the matchup necessarily, but we can just as easily harass them with grabs as they can **** 99% of the cast with theirs. We also use one of the only characters that can completely incapacitate one of the Climbers for an average of two to four seconds
with no diminishing returns, giving us extremely gratuitous windows of opportunity to gimp, gay, or otherwise **** and pillage with reckless abandon.
Yoshi really is one of a kind in this sense.
Can't they still Chain grab us? I mean I know yoshi can pivot and chuck extremely fast but won't Nana just hit you while this is going on? But yeah (B) might be the worst thing to use against ICs and I LOVE it.
Sorry for the soooo many quotes haven't really been here for a few days...