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Wreck-It Bowser

Zigsta

Disney Film Director
Joined
Oct 4, 2008
Messages
8,316
Location
Burbank, CA
NNID
Zigsta
3DS FC
1547-5526-6811
So my last Texas tournament is gonna be November 12. Is there anyone you guys would like to see me record matches with? This could possibly be the last time I'll play a lot of these guys.

This is a list of everyone I'm MMing. I'll record all of these sets:

Batou :falcon: $5
Infinity :marth: $5
Illmatic :peach: $5
Chris :dedede: $5
Tree :sheik: $5
dabuz :olimar: $5
Big Boss :snake: $5
Razer :snake: $5
Zano :marth: $5
Zano :ganondorf: $5
Trela :lucario: $5
 

B!squick

Smash Master
Joined
Jan 4, 2009
Messages
4,629
Location
The Sunny South
I see you'll be down $15 from Illmatic, Razer, and Trela. Don't know about the rest.

As well, holy ****, do you have enough money to throw around for that many MMs? O.o
 

Zigsta

Disney Film Director
Joined
Oct 4, 2008
Messages
8,316
Location
Burbank, CA
NNID
Zigsta
3DS FC
1547-5526-6811
I normally don't have this many MMs, but since is my last Texas tournament, a lot of people challenged me, haha.

I challenged dabuz because I like playing all the Olimar mains.

Chris challenged me, haha.

And yeah, I'll MM you Gdubs.

:phone:
 

Flayl

Smash Hero
Joined
May 15, 2006
Messages
5,520
Location
Portugal
There's nothing you can learn by playing Olimars except that the matchup is ridiculously unfair

MM'ing Razer, Illmatic and Trela makes more sense because you learn a big deal about the matchup at a top level and those are playable

Anyway I hear you picked up Jigglypuff - I'm kind of disappointed you didn't pick a top tier to complement your Bowser but I hope you have fun playing her.
 

Zigsta

Disney Film Director
Joined
Oct 4, 2008
Messages
8,316
Location
Burbank, CA
NNID
Zigsta
3DS FC
1547-5526-6811
It's not that I'm trying to learn something in the Olimar MU--I've played it enough to understand it. I just like playing it, hehe.

I've also been playing Wario, but I don't have serious vids of him.
 

Uncle

Novus Ordo Seclorum
Joined
Sep 22, 2008
Messages
1,480
Location
North Carolina
I definitely want to see the Ganondorf match, because Bowser vs. Ganondorf is practically non-existent in the metagame (just like Bowser and Ganondorf mains!). The only time I've ever seen it happen was me vs. Stingers' Ganon at a low tier tourney, lol.

Also, why would you ever MM a D3? :dizzy:

I hope that either....

A. You're a much better player than him.

OR

B. Infinites are banned for this MM.

Otherwise, you're dead meat, my friend. :psycho:
 

Krystedez

Awaken the Path
Joined
Feb 22, 2010
Messages
4,301
Location
Colorado Springs
Just as a FYI, I didn't name search, I just saw the thread title "Gurren bowser"! lmao....

Anyways.

Go play a good Wario like Ally or Krystedez or someone with Ganny and I dare you during the entire set to get one grab. I doubt it'll happen. Wario players are extremely cautious about getting grabbed, more so that probably any other character in the entire game, not to mention they have more than enough tools to avoid grabs.
I got 3-stocked by a ganondorf in a friendly almost two years ago, can't quite remember if it was Fonz or DLA, but either way I asked him "Why didn't you do any of the grab release stuff in our bracket match?" and he was like "well one you didn't let me grab you and two I didn't know there was THAT many options out of it..."

lmao.
 

Zigsta

Disney Film Director
Joined
Oct 4, 2008
Messages
8,316
Location
Burbank, CA
NNID
Zigsta
3DS FC
1547-5526-6811
I'm used to playing D3 with infinites. Just about everyone has a pocket D3 in Austin, and they remind me every week. XD
 

Uncle

Novus Ordo Seclorum
Joined
Sep 22, 2008
Messages
1,480
Location
North Carolina
Pocket D3s aren't a problem, I've beaten those before with Bowser (and DK) too, because they're usually underdeveloped. It's the skilled D3 mains that you actually gotta watch out for. I've never defeated a competent D3 main in a bracket. Strangely enough, though, I get the closest with Bowser out of my characters. It's like you guys say, Jab all day.

Anyway, I hope you wreck that D3, Ziggy.

Also, thanks for the matches, Limit. I really think it's a fun MU for both sides, which is why I always welcome new videos for it. Ganon getting greedy during his 2nd stock in game 3 had me loling. Your Bowser looks tight, dude.
 

Zigsta

Disney Film Director
Joined
Oct 4, 2008
Messages
8,316
Location
Burbank, CA
NNID
Zigsta
3DS FC
1547-5526-6811
I don't like playing pocket D3s in friendlies because literally all they do is go for grab attempts, and I generally don't like running with Bowser in friendlies.

That's why I go Jiggs/Wario and time people out in friendlies. :awesome:
 

MrEh

Smash Hero
Joined
Aug 24, 2008
Messages
6,652
Location
Honolulu, HI
He's a real man.

And real men know that there's a time when ya gotta fight against fat penguins. Just to prove your manliness.
 

B!squick

Smash Master
Joined
Jan 4, 2009
Messages
4,629
Location
The Sunny South
I hope Bowser is at least mid tier in the next Smash games. :'(

Oh, and don't do the AR side missions in Arkham City. The regular one gives you a grapnel-glide ability like in Just Cause 2, but it relies pretty heavily on your destination being perpendicular to the ledge you're grappling... this is rarely the case and it'll generally take more time to get turned around than it would have been to just run across the... whatever for a short distance and glide from the other side.

Now the Advanced AR missions... good god, did those give me a headache. I spent hours trying to do the most retardedly precise jump-dive-glides I've ever had to do since... I don't know. I just know that beating it wasn't worth the useless trophy and the paltry amount of experience it gave me.

Other than that, Arkham City is a blast so far. I hope to have it beat before BF3 comes out and makes my free time evaporate.
 

Uncle

Novus Ordo Seclorum
Joined
Sep 22, 2008
Messages
1,480
Location
North Carolina
Lulzy video. *applauds*

Bowser Bomb is the ultimate stealth move, after all! I love pulling it out of nowhere occasionally in the chaos of doubles friendlies whenever I'm in the magnifying glass area of the vertical blast zone. This "AT" shall be known as "Stealth Bombing." :p
 

Player-1

Smash Legend
Joined
Apr 27, 2008
Messages
12,186
Location
Rainbow Cruise
i went all bowser and at this tournament and got 3rd beating kadaj and DRN.



oh and uncle did pretty well too getting 9th or something
 

B!squick

Smash Master
Joined
Jan 4, 2009
Messages
4,629
Location
The Sunny South
So yeah, BF3... It's got some design issues I have much displeasure over but for the most part, I'm digging the multiplayer. If the co-op is split screen I might even be able to convince my roomie to play to unlock weapons and stuff. So few games have couch co-op. D:

Stayed up 'till 6 this morning finishing Arkham City. And I'm... kinda disappointed, actually. Sure, it has the same problem Portal 2 had in that it was following an already nearly flawless game, but still, I really think they could have done a better job. As a whole it's a great game and again one of the greatest super hero games ever made AND I found the climax much more satisfying than the one from Arkham Asylum. (A buffed out Joker? Really? Regular Joker riding a mind controlled Bane would have been the same thing only way cooler.)

My problems with Arkham City:

-Cat Woman was a waste of space-
It seems like the dev team suddenly had an inspiration to include her as playable about midway through development because though the many buildings in Arkham City have areas only she can get to, she has little to no bearing on the story as she only appears three times and is only playable twice.

Get this: the first time you play as her she gets captured by Ivy because she needs her help to steal things and is at that point trying to convince Ivy to forgive her for... something. This happens practically from the get go. Then you continue playing as Batman, all the while Hugo occasionally pops in on the City intercom to count down something called Protocol 10, starting when you arrive at the 10 hour mark. Roughly 10 hours later you pick back up right where you left off with Cat Woman and Ivy. Literally she just finishes convincing Ivy to help her after a discussion we're left to assume that took the better part of an evening.

-The story is paper thin-
As I said, the climax is great, better than Arkham Asylum by a large margin and coupled with the stellar gameplay it's well worth playing through to see... but...

Here's the thing, Arkham City's story plays out very much like a ye olde RPG fetch quest. The kind that's a parody of said fetch quest because after you decide to go after Joker to try and get some answers, the game's story plays out like this:

Batman Villain X: I need you to go to [Batman Villain Y]'s and get [Plot Device Z].

It just goes on and on like that until Protocol 10 starts up and Batman finally decides he should probably do something about it. He had a very good reason to be side tracked, but if Hugo didn't sometimes update everyone on how much time was left before Protocol 10 started, you'd probably stop and ask yourself, "wait, why am I here again?"

And I'm not kidding about that formula for the game's story at all. With out any spoilers it plays out like this: Joker sends you to get something from [Batman Villain A]. [Batman Villain A] was captured by [Batman Villain C]. [Batman Villain C] fights you with [Batman Villain D]. [Batman Villain A] needs something from [Batman Villain E]. It plays out very much like Rocksteady just wanted to show off their super awesome character designs for Batman's rogue's gallery and tailored the story to show them off in the most efficient way possible. You only find out later on about halfway through the game the origins of Arkham City through some in game dialog. Something I really felt should have been mentioned in the beginning because you're thrown into the gameplay within the first five minutes before you can even finish asking, "what?"

-The dev team missed an opportunity-
With Arkham Asylum, like any first game in a possible series if it sells, I can understand why they didn't take any big risks. Batman pretty much sells himself and you have 50 or so years of characters and, more importantly, character development, on your side so all you need to do is make it look nice and play great. What should have been done with Arkham City is asked, "where can we go from here?" My first logical answer is, "why not introduce a new villain?" Something unexpected. Someone unknown to Batman and Batman enthusiasts alike. What sort of villain might he be? How would Batman handle this new foe? All we got however was Arkham Asylum in a different location with even more gadgets and even more villains, some of which only appear in side missions. While this isn't necessarily a bad thing, it just ends up feeling like, as I said, a missed opportunity.


Bottom line, if you love Arkham Asylum and/or Batman, you'll love Arkham City, though the experience will leave you wishing it had been something more.
 

MrEh

Smash Hero
Joined
Aug 24, 2008
Messages
6,652
Location
Honolulu, HI
Speaking of which, I need to find some money to get BF3. My PC needs some more love. I've been neglecting the poor thing as of late.
 

DiSQO_BuNNY

Smash Lord
Joined
Mar 11, 2011
Messages
1,133
Location
Altadena, CA
NNID
DisqoBunny
So yeah, BF3... It's got some design issues I have much displeasure over but for the most part, I'm digging the multiplayer. If the co-op is split screen I might even be able to convince my roomie to play to unlock weapons and stuff. So few games have couch co-op. D:

Stayed up 'till 6 this morning finishing Arkham City. And I'm... kinda disappointed, actually. Sure, it has the same problem Portal 2 had in that it was following an already nearly flawless game, but still, I really think they could have done a better job. As a whole it's a great game and again one of the greatest super hero games ever made AND I found the climax much more satisfying than the one from Arkham Asylum. (A buffed out Joker? Really? Regular Joker riding a mind controlled Bane would have been the same thing only way cooler.)

My problems with Arkham City:

-Cat Woman was a waste of space-
It seems like the dev team suddenly had an inspiration to include her as playable about midway through development because though the many buildings in Arkham City have areas only she can get to, she has little to no bearing on the story as she only appears three times and is only playable twice.

Get this: the first time you play as her she gets captured by Ivy because she needs her help to steal things and is at that point trying to convince Ivy to forgive her for... something. This happens practically from the get go. Then you continue playing as Batman, all the while Hugo occasionally pops in on the City intercom to count down something called Protocol 10, starting when you arrive at the 10 hour mark. Roughly 10 hours later you pick back up right where you left off with Cat Woman and Ivy. Literally she just finishes convincing Ivy to help her after a discussion we're left to assume that took the better part of an evening.

-The story is paper thin-
As I said, the climax is great, better than Arkham Asylum by a large margin and coupled with the stellar gameplay it's well worth playing through to see... but...

Here's the thing, Arkham City's story plays out very much like a ye olde RPG fetch quest. The kind that's a parody of said fetch quest because after you decide to go after Joker to try and get some answers, the game's story plays out like this:

Batman Villain X: I need you to go to [Batman Villain Y]'s and get [Plot Device Z].

It just goes on and on like that until Protocol 10 starts up and Batman finally decides he should probably do something about it. He had a very good reason to be side tracked, but if Hugo didn't sometimes update everyone on how much time was left before Protocol 10 started, you'd probably stop and ask yourself, "wait, why am I here again?"

And I'm not kidding about that formula for the game's story at all. With out any spoilers it plays out like this: Joker sends you to get something from [Batman Villain A]. [Batman Villain A] was captured by [Batman Villain C]. [Batman Villain C] fights you with [Batman Villain D]. [Batman Villain A] needs something from [Batman Villain E]. It plays out very much like Rocksteady just wanted to show off their super awesome character designs for Batman's rogue's gallery and tailored the story to show them off in the most efficient way possible. You only find out later on about halfway through the game the origins of Arkham City through some in game dialog. Something I really felt should have been mentioned in the beginning because you're thrown into the gameplay within the first five minutes before you can even finish asking, "what?"

-The dev team missed an opportunity-
With Arkham Asylum, like any first game in a possible series if it sells, I can understand why they didn't take any big risks. Batman pretty much sells himself and you have 50 or so years of characters and, more importantly, character development, on your side so all you need to do is make it look nice and play great. What should have been done with Arkham City is asked, "where can we go from here?" My first logical answer is, "why not introduce a new villain?" Something unexpected. Someone unknown to Batman and Batman enthusiasts alike. What sort of villain might he be? How would Batman handle this new foe? All we got however was Arkham Asylum in a different location with even more gadgets and even more villains, some of which only appear in side missions. While this isn't necessarily a bad thing, it just ends up feeling like, as I said, a missed opportunity.


Bottom line, if you love Arkham Asylum and/or Batman, you'll love Arkham City, though the experience will leave you wishing it had been something more.
You should be payed for this. Really.

:phone:
 

B!squick

Smash Master
Joined
Jan 4, 2009
Messages
4,629
Location
The Sunny South
... Payed for what? O.o I actually didn't even pay for the game. My room mate did, lol.

EDIT: Oh BE payed! Well, that'd be nice. Not sure how I'd jump into the be payed to review games scene. For one thing, Arkham City has been out for a week now. Not exactly someone you could rely on for a day of release review. I guess if I could work to my own schedule...

Honestly, in a perfect world, Yahtzee and Angry Joe would have more regular updates.

Besides, letting you guys know what I think about X game that's come out recently is fine just as a hobby for me. :) Thanks for the vote of confidence though.



EDIT2: Like this if you bro fisted the screen.
 

Player-3

Smash Hero
Joined
Nov 11, 2008
Messages
8,994
Location
Georgia
Im posting here to let everyone know uncles bowser is better than player 1s. Having played them both

:phone:
 
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