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Wii/Wii U

RaptorHawk

Smash Ace
Joined
Mar 13, 2005
Messages
787
No there WILL be some type of shell. Nintendo has already confirmed that. We just don't know exactly what it looks like as of right now.
 

beckhamisaqueer

Smash Cadet
Joined
Aug 5, 2005
Messages
62
Location
chitown
Destiny Smasher said:
Anyway, I don't know if the Wii really IS a bit of a Punk'd thing or not, but who the HECK buys a console for 'cool-ness?'
KIDS. Being 'cool' is what appeals to immature people.
Who is Nintendo marketing to in the public image? KIDS.

Anyway, immature people make up a large market. This is a market that Microsoft and Sony focused on. And it is working. I agree with what Nintendo changing video games, but if it wants to market to everyone, they need to include ,well, everyone. This includes immature people. Luckily though, the immature people are easy to include. Nintendo has a sleek design, and looks 'hip.' Nintendo itself said this. All they need to do is change the name, and it will appeal to everyone.

Real consumers are the kind of consumers you want to buy your system. But there are more immature consumers in America than real consumers. Granted, Nintendo makes many sales in Japan, but it still needs America to survive. And Wii (the name) doesn't appeal to many American poential consumers. Nintendo needs all types to compete with the other systems. And that sounds like what they are trying to.

Nintendo is doing a good job with their latest console. I agree with what they are doing and it looks like a great system. But it needs to market to everyone. And a name that appeals to all would be a step towards their goal.
 

RaptorHawk

Smash Ace
Joined
Mar 13, 2005
Messages
787
I think the biggest problem with the name Wii is not the name itself. It's the fact that they named it Wii after codenaming it Revolution. If they named it Wii from the start it would still have been a little odd, but not as bad as comparing it to the name Revolution.
 

kaid

Smash Master
Joined
Nov 3, 2004
Messages
3,414
Location
Boulder Creek, CA.
BILLY AGE 8 said:
second, when i saw the freakin remote things, my expectations for the system fell down to zero. everyone says, hey its cool, WHATS SO COOL ABOUT A D-PAD AND FOUR BUTTONS (not including the traditional start and select that never do anything important). and very inconveinently placed i might say. They may be trying to go back to a more old school look, but you really cant do that these days, games are more complicated than, jumping and shooting, you have to have a large selection to choose from. And the whole remote thing, doesnt that look like it would get uncomfortable, both your hands like 2 inches from each other. Then some people told me that i could flip it sidways, but wouldnt that cover up the sensor, causing it to be useless. Then i was also told that with a sword fighting type game, you could move the remote in a slashing manner to make the character slash his own sword, sorry but i think that is the worst idea ever, the whole sensor thing like that worked for duck hunt and thats it. I mean its not one of those cheesy plug and play games (in which CHILDREN like). Then if you dont like the d-pad, you can BUY a freakin analog stick attachment. yet another necessary thing nintendo wants you to have to pay for. yeah in all i hate the design of the paddle.
The Wii-mote itself has a pointer(advanced version of light gun tech), Tilt sensors, and position sensors as separate subsystems, in addition to A, B, and the Dpad all being accessible easilly. The Nunckaku, which is needed for a variety of games and may end up being bundled with the system, has it's own set of accelerometers, which double as tilt sensors themselves, as well as having Z1, Z2 and the control stick.

Pointer: Duckhunt type games, as well as FPSs using the new system. Also usible for RTS or other traditionally PC gametypes, acting like a mouse, but with far more precision and accuracy. A modified version of Metroid Prime 2 was demoed using this setup, and it is likely Metroid Prime 3 will too.

Tilt: Imagine holding a flight stick. The pointer doesn't have to be pointed at the screen, because it's a different system. Hudsen has announced a flight game, to be shown at E3.

Position: With the addition of a sensor bar you put by your TV, the Wii can detect the exact 3d position of the remote at all times. The FPS RedSteel will be using this function for reloading and knocking over things for cover.

Nunchaku accelerometers: An accelerometer can tell at what angle it is being heald , from vertical, which allows a system of 3 accelerometers to be able to detect both tilting and sudden changes in position. Madden Wii will be using this for juking past defenders when carrying the ball.


Learn more before you flame, please.
 

GoldShadow

Marsilea quadrifolia
BRoomer
Joined
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Messages
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Me and my friend came up with all these potential insults/phrases showcasing the ridiculousness of "Wii".

Ma-wii-o and Lu-wii-gi
Nintendo Wii is Wii-eally cool
Maybe PS3 should change its name to PS Th-wii!
"Wii" thought long and hard before calling it "wii"
If PC Chris plays SSB3 on Nintendo Wii, he should change his name to P-Wii Chris!
The Wii is S-wii-eet!
Wii-eeeeee! I'm having fun!
I have to go wii-wii.
Super Smash Brothers Me-wii
Mau-wii
Wii Hawaii
Nintendo Wii is q-wii-r
Legend of Zelda: Oca-wii-na of Time
Maybe Nintendo should've used a dictiona-wii before coming up with the word "wii"
Wii is such a wii-erd name
Wii-ner
Nintendo Wii is wii-k
Nintendo Wii makes me wii-p


Did Nintendo not see this coming?
 

BILLY AGE 8

Smash Cadet
Joined
Apr 27, 2006
Messages
45
sorry, i didnt look too into the remote. but even with all that explanation, it still seems like its going to suck. because you never really hold a controller the same way while your playing do you, i mean you could shift around in your seat and, HOLY CRAP, you just crashed your airplain. Or you could sneeze or cough, and screw something else up, the whole, sensing the movements of the controller, doesnt work for me. But the main thing i hate about the controller is how inconveniantly placed the buttons are, ok, you have the d-pad on top, the A button, underneath the B button. then you got the select, home, and start, all in a row. then at the bottom you have the a and b buttons. ok so if you were to get the analog stick attachment how do you expect to use your right hand to hit the a, then go straight to the B (the underneath one), or even go for any other buttons. i mean if you held it so your thumb could hit the all the top buttons and your index finger hit the bottom, you still dont have the ability to rapidly go from one to the other, because you have the whole line of useless buttons causeing a seperation. i dont think i want to try and learn how to use the palm of my hand for pushing buttons. but even without the analog attachment you have a setup that is even more scrunched up than the 64 controller, i began to hate those controllers as my hands got bigger. but, if you think its going to be great to have the whole four buttons, and the tilting crap, go ahead defend it, your not going to sway me. i will stick to my personal opinion, i have grown up with the traditional kind of controller, and i never ever thought i would see them try to make one look like a remote. But now i have, but when this system is out, and if i get one. I will not use the remote style, i will get their more traditional one when it comes out. and hopefully it doesnt have all that motion sensing crap in it, i would like a good old tilt the analog stick and not your controller type one. just another thing, it always bugs the crap out of me when people play and they either lean the controller to try and turn better, or do any kind of unneccessary movement to try and do better, the worst i have seen is jumping up and down during the intense parts of game play, but making the whole sensor will make it so people can do this and it will actually be doing something, and i dont know if it would help them or screw them up big time. but i sure will piss me off i know that.



oh and by the way i will flame all i want
 

Blazey

Magical Love Gentleman
BRoomer
Joined
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Sex Cauldron
Oh, "I, I, I". Stop being such an optometrist. You're so vain, I bet you think this thread is about you. No-one really cares what you hate and why you hate it. Put forward something constructive instead of dissing the **** out of a company you apparently like alot.

All the non-existant problems you've just listed have been thought of before. By forum members, gaming websites, and the most relevant people above all: Nintendo. They're not a pack of *******, ok. They've thought about these problems and have come up with a solution. But hey, you said you don't like it no matter what. That's fine. Have your own close-minded opinion. Doesn't really affect the rest of us; we all seem to like the controller and want to have a red-hot got at it. So, like previously mentioned, stop being an I-specialist. You're not really that important.
 

Eor

Banned via Warnings
BRoomer
Joined
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Bed
Look below, it says that most websites that hold trademarks take several days to update, and that Nintendo has already said they filed them.
 

kaid

Smash Master
Joined
Nov 3, 2004
Messages
3,414
Location
Boulder Creek, CA.
BILLY AGE 8 said:
because you never really hold a controller the same way while your playing do you, i mean you could shift around in your seat and, HOLY CRAP, you just crashed your airplain. Or you could sneeze or cough, and screw something else up, the whole, sensing the movements of the controller, doesnt work for me.
Ypu shift a little in your seat, you see your plane start to veer off, and you correct it. The wiimote's combination of precice detection and wide range of motion ensures that a slight motion will do only small, easilly recoverable things, and if you're gonna sneeze, the Pause button is close by.

BILLY AGE 8 said:
But the main thing i hate about the controller is how inconveniantly placed the buttons are, ok, you have the d-pad on top, the A button, underneath the B button. then you got the select, home, and start, all in a row. then at the bottom you have the a and b buttons. ok so if you were to get the analog stick attachment how do you expect to use your right hand to hit the a, then go straight to the B (the underneath one), or even go for any other buttons. i mean if you held it so your thumb could hit the all the top buttons and your index finger hit the bottom, you still dont have the ability to rapidly go from one to the other, because you have the whole line of useless buttons causeing a seperation. i dont think i want to try and learn how to use the palm of my hand for pushing buttons.
The N64 had an inconvenent Dpad and the R button. The Wiimote has the x/y buttons (what you called "a" and "b") in a position that is not accessible while playing normally, but would be the normal buttons while playing with the controller on it's side, like in a racing or NES Virtual Console game. As for the B button being controlled with the index finger... duh.

BILLY AGE 8 said:
i have grown up with the traditional kind of controller, and i never ever thought i would see them try to make one look like a remote. But now i have, but when this system is out, and if i get one. I will not use the remote style, i will get their more traditional one when it comes out. and hopefully it doesnt have all that motion sensing crap in it, i would like a good old tilt the analog stick and not your controller type one.
The Wiimote has the A button and a Dpad positioned close enough to act like 4 more buttons, plus:
3 shoulder buttons (including B),

The X/y buttons which could be pressed into your palm with your index and pinky (although you might not be able to choose to press only one... we'll have to see),

3 analog tilt inputs,
3 analog position inputs,
2 analog x/y coordinate inputs from the pointer
3 analog inputs from the nunchaku accelerometers (which math can split into 3 tilt and 3 motion inputs, by comparing them to each other)
and 2 analog inputs from the nunchaku control stick.

The "Wavebird-like shell" has only 3 tilt and maybie the pointer, if they set it up right, as well as probably 4 face buttons, 3 or 4 shoulder buttons (two of which may be analog), the control stick and the dpad. If they set it up like the IGN mockup, the Wiimote's x/y would also be available, as well as start, select and home.

It is highly likely that the shell simply won't have enough buttons to handle everything the Wiimote can do.

BILLY AGE 8 said:
just another thing, it always bugs the crap out of me when people play and they either lean the controller to try and turn better, or do any kind of unneccessary movement to try and do better, the worst i have seen is jumping up and down during the intense parts of game play, but making the whole sensor will make it so people can do this and it will actually be doing something, and i dont know if it would help them or screw them up big time. but i sure will piss me off i know that.
That, my friend, is called "total immersion." As far as game designers are concerned, that's a GOOD thing. The entire wiimote concept, even in the shell, is to amplify that feeling that you are part of the game, not some kid sitting on a couch playing a game.


If you are so closeminded at so young an age, "BILLY AGE 8", there is little hope for you. I can only hope you do not make it to a public office later in life.
 

commonyoshi

Smash Hero
Joined
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Messages
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dainty perfect
Guys. The first step is denial. The second step is anger. The third step is begging or bribery. The fouth step is grief. The last step is acceptance. Most of us are in the anger part. This is pretty funny. Let us move on to acceptance.
 

commonyoshi

Smash Hero
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Messages
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I thought it was the fourth step. That's what they showed on the Simpsons when Homer ate the poisonous fish. Yes I edited it in because I forgot. Thanks Giygas.
 

Uncle Meat

Smash Champion
Joined
Oct 27, 2005
Messages
2,737
It's called the Wiistick, by the way.

EDOTE: I think Nintendo watched to much Yao-wii.
 

Dodongo

rly likes smoke
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Giygas said:
Actually, the third step is sadness/depression.
You haven't been posting enough lately young man.

I'm expecting that in the very least marketers will include the name "Revolution" in their advertisements just as much as (or hopefully more, lest a new name cometh) as Wii.

Also,

I'm so awesome.
 

Uncle Meat

Smash Champion
Joined
Oct 27, 2005
Messages
2,737
kaid said:
No actually it's called the Free Hand Controller.

But everyone was calling it the Revmote, and so I now dub it the Wiimote.
... WIISTICK. WIISTICK.
 

GoldShadow

Marsilea quadrifolia
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If Nintendo unveils the name as Revolution after all during E3, it'll be awesome. Also, the 5 stages of grief are denial, anger, bargaining, depression, acceptance.

But it doesn't matter, I have to go study Chemist-wii.
 

Craftstar

Prank Monkey
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Aug 9, 2001
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British Columbia
GoldShadow said:
If Nintendo unveils the name as Revolution after all during E3, it'll be awesome. Also, the 5 stages of grief are denial, anger, bargaining, depression, acceptance.

But it doesn't matter, I have to go study Chemist-wii.
That really really really really really really really really really really really really won't happen.
 

commonyoshi

Smash Hero
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dainty perfect
Craftstar said:
That really really really really really really really really really really really really won't happen.
He's talking about you studying chemistry. Be lazy, join us.
Edit: It did not make me feel better at all. Just imagine the reactions if they had announced it at E3. Whatever our reactions were at home, multiply by one thousand and add mob mentality to it. They would have been beaten up by the hordes of angry fans.
 

McFox

Spread the Love
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Joined
Sep 9, 2001
Messages
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Visiting from above.
HOLY CRAP KRILLIN1986 ****ING POSTED.

What's up.

And I love all the people who say that Nintendo has simply warped the minds of all people who like the name. They're simply Nintendo-crazy insane fanboys who can't admit that Nintendo has done any wrong.

I actually like the name. I realize I'm in the majority, but I'm not trying to justify anything. I think the name is hilarious.
 

kirbyultimate

Smash Lord
Joined
Dec 14, 2001
Messages
1,401
Location
Canada
Aye, that link made feel a bit better.

And I don't hate the name, which doesn't mean I like it. I guess I don't have to go through the five-step system Giygas posted. :p But, eh, at least the name isn't "Sucks".

Presenting the Nintendo Sucks!
 

Giygas

BRoomer
BRoomer
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Nintendo's got balls, that's for sure. Either that or they're just completely insane (I'm convinced that it's some combination of the two). Between defying the industry and going against the grain in nearly every way conceivable (free-hand controller, small/quiet/affordable console with lower specs, the DS, devoting more time to crazy games or even "non-games" like Chibi-Robo/Brain Age/Nintendogs) and now this completely off-the-wall name, it's either a stroke of genius or a stroke of madness. Maybe both.
 

BILLY AGE 8

Smash Cadet
Joined
Apr 27, 2006
Messages
45
well, for all those about the five step acceptance plan thing,

not going to happen for me and most people i have talked to about it either.

Many people that are gamers agree completely with me that the "wiistick" will suck and they wont use it. Unless of course they come out with some kind of extreme lumberjacking game cause then you could effectively use that crappy remote.

I dont care about the whole "being able to do so much more" crap. i would rather be the kid that sits on the couch motionless, than the idiot leaning all over the place.

i'll just stick to the wavebird model, i dont need all that stuff that the remote will have. because i dont believe nintendo will go beyond what i can do with two analog sticks and eight or so buttons.
 

Destiny Smasher

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Searching for my own way of the ninja.
That's EXACTLY the problem: "most people that are gamers."

Don't you people GET IT?

Nintendo is trying to get RID of that label--gamers.
And I agree, it's stupid.
I don't like being categorized into a group of people just because of a hobby.

OK.

So where is Nintendo getting their money from right now?
Japan.
In Japan, Nintendo's goal and dream of breaking down the wall between 'gamers' and 'non-gamers' is becoming a reality with the DS, and will only become more so with the Wii.

Do we separate 'movie-watchers' from people who don't watch movies?
Do we do it with TV or sporting events?
No.
They'll all just accepted forms of media.
Nintendo wants video games to earn that respect.

The name Revolution rung a bell with English-speaking people well, but is hard to pronounce for the Japanese.

In Japan, Wii basically means 'good.'

In America, Microsoft and Sony are doing well, and Nintendo isn't doing as well.
But in Japan, Nintendo IS doing well.
So Nintendo has realized that it should take advantage of that.

Should the name of their next console try to attract a riskier market of people who have a jaded view of them anyway, or attract a market where they know they can make more money and have support behind them?
Tough choice, eh? >_>

I think not.
If anything, I would say the Wii deserves to have a name appealing to the Japanese--they've earned it by supporting Nintendo so much.

For all those whiners out there griping about how Nintendo is 'alienting' them, take a look at who's alienating who--we, the American consumers, have alienated Nintendo in favor of Microsoft and Sony, and Nintendo has found great success in Japan.

The people in America who want a Wii will buy it anyway, and in Japan, it'll sell like hotcakes.
I'm convinced the product will sell well either way with either name, but since Japan is where Nintendo has more room to gobble up profit, it's where their marketing will go.
People here in America think Nintendo has lost their marketing marbles, but I think Nintendo is just trying to specialize themselves and better accomodate the niche we've pushed them into.
And if you're going to say, "Nintendo needs to market HERE," I'm going to tell you, "No amount of marketing will help if the products aren't selling in the first place."

Nintendo products are accepted greatly and selling well, so Nintendo can market them and reach success.
If people in America think Nintendo is stupid anyway, how the heck is having a fancy name or fancy commercials going to change that? It's not.
But in Japan, it will draw more in.

Billy Age 8, I'm gonna go out on and limb and assume you are, in fact, 8--which is how you're acting, by the way.

Your entire post basically said, "I think Wii is dumb, the name, the concept, the entire IDEA, so I'm gonna buy one and simply not USE IT."

WOW, that's smart.
That's like buying a computer just so you can use the mouse and keyboard with something else, or buying a PS2 just so you can watch DVD's.

The Wii, I'm sure, is going to be pretty pointless if you refuse to even use any of the features that will MAKE it the Wii.
So buy a 360 or a PS3, then, if you're going to be stiff about it.

When we're playing intuitive, fluid FPS games while you're fiddling with archaic dual-analog set-ups, maybe you'll turn around.
That is, of course, if Nintendo can deliver on the potential of the machine.

"because i dont believe nintendo will go beyond what i can do with two analog sticks and eight or so buttons."
Have you heard of this thing called the DS?
Yea, it can do things a controller just can't do.
And the Wii will be the same way.

I don't know about you, but I think aiming a device at what I want to shoot is pretty darned intuitive as opposed to moving my thumbs along two sticks.
When you hold a gun and use it, do you use only your thumbs, or do you actually aim with the thing?
Which one makes more sense to you?

If you still don't get it, you really shouldn't be wasting your money--especially since you're gonna need all the more to get a PS3 or a 360.

E3, 10 days and counting.
 
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