Metroid Prime 3 Corruption (Wii)
# Release date: 20/08/2007
# Visual improvements since the original build, “wow” factor.
# No competitive online mode for Prime 3 but will be used for fresh content to expand the game’s default features – new missions, suits, weapons will be available, to try and provide content that is “ever evolving and changing so that the game may become entirely new over time.”
# Delayed due to working on the visuals and online side of things.
Super Smash Bros. Brawl (Wii)
# Release Date: 11/12/2007
# Press were allowed to play a single level, with Wi-Fi and a new character shown – “looks stunning, plays like a dream.”
# Uses GameCube controller/classic controller or the Wii Remote/Nunchuck.
# Using the Wii remote/nunchuck, players can increase strength (presumably smash) by moving the remove in the direction of attack, with extra jump if players move the Wii-remote up in sync.
# Report suggests these moves feel tacked on.
Super Mario Galaxy
# Release Date: 12/10/2007
# Press also spent time with Galaxy – “everything fans of Mario 64 will be expecting from the game”.
# Various areas of varying style, with mini-planets and comets are the surface of the game – most levels are within giant planets with their own unique feel, much like the different paintings. Outer-space is much like Peach’s castle in Super Mario 64.
# Friends can help assist in player’s movements by pointing to a star and have Mario follow the pattern drawn at certain points in the game.
# WiiConnect 24 is used, but its function is unclear.
Disaster: Day of Crisis
# Release: Q1 2008
# Confirmed as the official title for the game, Nintendo aim to create a series out of the franchise, with each entry subsequently named Disaster: XXXX.
# “In one area, the player had to determine that the Wii Remote needed to be pointed at a water valve and then turned to unleash water onto a raging fire. These “puzzles” give the game more of an action-adventure feel. Ultimately, it felt like an entirely new type of gaming experience.”
M-09 (FKA Project H.A.M.M.E.R.)
# Release: Second Quarter 2008
# Plays as previously described – other than the title change/release date.
Video Reel
# Mario Kart: Visually impressive, traditional appearance, controlled like other Wii racing games, Wi-Fi logo present.
# Animal Crossing: Looks like past iterations – Wi-Fi logo again present.
# Vision Red: Original Nintendo RPG, seems familiar to Square’s Final Fantasy series.
# Nintendo Pennant Chase Baseball – Spruced up from the GameCube version, plays like one would expect.
# Wii Health Pack: People doing various exercises using the Wii remote, results showing calories burnt etc – Miis are being utilized.
# Wii Music: Variety of music played with Wii-remote, performances combined to make songs – Wi-Fi logo present.
# Mii Popularity: Seemed like an everybody vote channel for Mii profiles with different attributes being ranked.
# Demo Channel: Showed players downloading demos of VC titles.
Final Video – Zelda Wii
“Sentences flashed across a black screen and faded…
The greatest adventure in gaming
Lands of epic proportions
A hero for all time
A love to die for…
Link then appears screaming for a very brief second before the screen turns black and a tri-force slams onto the screen and smashes in to pieces.
If the character model used for Link is any indication of where this series is headed, expect ultra-realism, grittiness, and a very dark feel.”
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